skidd13
5c31a973a1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
2007-11-19 21:32:20 +00:00
skidd13
71c4325c50
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
rubidium
feda05d67d
(svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ.
2007-10-16 21:16:30 +00:00
rubidium
4f512a70c3
(svn r11275) -Fix: oldloader crashing when referencing a vehicle that is not yet loaded.
2007-10-16 19:27:24 +00:00
rubidium
31bf6876d3
(svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios for example) would give a new vehicle spree, even though the vehicles were introduced decades ago.
2007-10-15 20:49:11 +00:00
glx
d47e51c246
(svn r11255) -Fix [FS#1332]: industry counter was not updated on TTD savegame loading
2007-10-13 16:56:29 +00:00
truelight
8b7f864c2d
(svn r11245) -Fix r11228: the moreanimation feature made loading TTD(p) games impossible (Csaboka)
2007-10-11 11:32:43 +00:00
rubidium
cb6cdf7978
(svn r11228) -Codechange: implement the "moreanimation" feature of TTDP, so we can properly support newindustries.
2007-10-08 19:56:21 +00:00
rubidium
4eef590b15
(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers.
2007-09-07 22:06:52 +00:00
rubidium
9b65bc430c
(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
2007-08-30 13:09:44 +00:00
rubidium
a0d37ea7b9
(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too.
2007-08-26 13:55:36 +00:00
rubidium
48df8b374c
(svn r10771) -Codechange: remove some code duplication from the old loader.
2007-08-03 20:07:43 +00:00
rubidium
e4149482ec
(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
2007-08-02 23:21:52 +00:00
rubidium
549450d31a
(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
2007-08-02 22:33:53 +00:00
rubidium
5bd241eb5b
(svn r10697) -Codechange: give a more sensible names to some of the unkX variables.
2007-07-26 15:37:19 +00:00
rubidium
3dd6362bb8
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
2007-07-16 23:55:22 +00:00
rubidium
1bdb72ebd4
(svn r10439) -Codechange: initial steps for customized industry productions.
2007-07-04 18:27:21 +00:00
rubidium
e5c352818d
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
2007-06-22 11:58:59 +00:00
rubidium
16ce2192e4
(svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
2007-06-19 00:05:26 +00:00
rubidium
7a72dcb3b5
(svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money.
2007-06-18 21:00:14 +00:00
rubidium
2c6bf89e02
(svn r10147) -Fix: the oldloader did clear some bits for road vehicles that shouldn't be cleared in some cases.
2007-06-13 18:36:04 +00:00
rubidium
197a8fd5f3
(svn r10145) -Fix: make compiling with networking disabled (again) possible.
2007-06-13 17:34:05 +00:00
rubidium
8a74b2ebe1
(svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
2007-06-07 14:38:45 +00:00
belugas
380d18fb69
(svn r9867) -Codechange: Remove data duplication. The exact same values can be found in the industry spec, so take it from there instead.
2007-05-18 00:33:47 +00:00
rubidium
042bcc0325
(svn r9857) -Fix: loading of TTDP savegames with features that OTTD has.
2007-05-16 21:28:23 +00:00
rubidium
1bea3b55a6
(svn r9763) -Codechange/Fix (r9760): don't read the variables that are calculated automatically either.
2007-05-01 18:17:52 +00:00
rubidium
202009522c
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
2007-04-29 21:24:08 +00:00
rubidium
80c259f64f
(svn r9672) -Cleanup: lots of coding style fixes around operands.
2007-04-18 22:10:36 +00:00
belugas
57557ba599
(svn r9390) -Documentation : correct Doxygen of comments and @file inclusion. This time, brought to you by the letter O
2007-03-21 15:19:33 +00:00
bjarni
c2b7d0192d
(svn r9072) -Codechange: [Orders] added methods to orders to free them and check if they are in use
2007-03-08 21:39:34 +00:00
rubidium
ce919e8c71
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
2007-03-08 16:27:54 +00:00
rubidium
24c4d5b06d
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
truelight
43133c766c
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
...
a symbol called _pause (and therefor our variable conflicts with
thatone. We shouldn't be using _ as global indicator.....)
2007-03-06 20:59:52 +00:00
Darkvater
31be3c6fac
(svn r8844) -Revert partly (r8820, r8806): Change AppendToGRFConfigList to add the allocated GRFConfig to its list and not copy it.
2007-02-22 16:16:44 +00:00
Darkvater
5b237758aa
(svn r8820) -Codechange (r8807, r8806): Remove the unneeded calloc/free allocation of GRFConfig and turn it into a simple variable (it's supposed to be data-only). Thanks Tron.
2007-02-20 00:01:54 +00:00
Darkvater
8dae4e45ac
(svn r8807) -Feature: Add support for loading (some of) the TTDP extra chunks mainly list of GRFIDs and TTDP version the game was saved with.
...
GRFID list is read and active GRFs are loaded with the game if present in the data/ directory.
TTDP versioning information only works for newer versions, old versions will only give rough information but it's not worth the effort to precisely figure out what bit means what where and when.
2007-02-18 22:50:51 +00:00
Darkvater
32d2a012e4
(svn r8740) -Fix (r8783): GCC warnings about not-handled MP_ values in switch case (glx)
2007-02-14 20:48:00 +00:00
Darkvater
3a86ae8ba4
(svn r8739) -Codechange: Update the oldloader debug levels to be more in spec with the guidelines in debug.h.
2007-02-14 20:19:07 +00:00
Darkvater
12868eeb97
(svn r8738) -Fix: TTDP games have all tiles touching the water marked as MP_WATER, we do not (tiles with one corner, or steep tiles), so check and fix these tiles.
2007-02-14 20:17:11 +00:00
Darkvater
c8fb4ddf57
(svn r8737) -Regression (r8621): VEH_Type renumbering wasn't performed for TTD(P) games, failing to load them
2007-02-14 20:10:52 +00:00
celestar
8eab3964b4
(svn r8707) -Codechange: Turn IsValidStation into a method of Station
2007-02-13 15:42:52 +00:00
tron
356e47f108
(svn r8660) -Fix
...
-Codechange: Remove _avail_aircraft
Its name is misleading. It is rather _avail_airports, but then only some of them, which leads to inconsistencies when using it.
Further it is unnecessary to store it in savegams.
2007-02-10 08:19:39 +00:00
tron
fe1691acce
(svn r8477) -Fix
...
-Codechange: Remove the unnecessary attributes Station::{bus,lorry}_tile_obsolete by replacing them with a scan of the map for existing road stops when loading old savegames
2007-01-31 06:25:46 +00:00
tron
5d4241db30
(svn r8475) -Fix
...
Remove the unused remnants of blocked_months_obsolete
2007-01-31 05:01:29 +00:00
tron
0996de79df
(svn r8385) -Fix
...
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
2007-01-24 07:14:09 +00:00
tron
b2def96248
(svn r8276) -Fix
...
Change the signature of Swap() to be less error prone, i.e. pass the variables to be swapped by reference instead of passing pointers to the variables.
Just do Swap(x, y) instead of Swap(&x, &y). This prevents accidents when the variables are pointers.
2007-01-19 11:47:48 +00:00
tron
3d1735fcfd
(svn r8207) -Fix
...
Remove the write-only attribute RoadStop::station
2007-01-17 21:14:17 +00:00
celestar
8c54793068
(svn r8185) -Codechange: Equipped Roadstops with new/delete operators and gave them proper constructors/destructors (Thanks to KUDr for a nice interactive C++ lesson)
2007-01-17 11:15:51 +00:00