(svn r9857) -Fix: loading of TTDP savegames with features that OTTD has.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 18 years ago
parent c53bd7404d
commit 042bcc0325

@ -329,6 +329,9 @@ static void FixOldVehicles()
FOR_ALL_VEHICLES(v) {
Vehicle *u;
/* We haven't used this bit for stations for ages */
if (v->type == VEH_ROAD) CLRBIT(v->u.road.state, RVS_IS_STOPPING);
FOR_ALL_VEHICLES_FROM(u, v->index + 1) {
/* If a vehicle has the same orders, add the link to eachother
* in both vehicles */
@ -621,12 +624,7 @@ static const OldChunks station_chunk[] = {
};
static bool LoadOldStation(LoadgameState *ls, int num)
{
Station *st;
if (!AddBlockIfNeeded(&_Station_pool, num))
error("Stations: failed loading savegame: too many stations");
st = GetStation(num);
Station *st = new (num) Station();
_current_station_id = num;
if (!LoadChunk(ls, st, station_chunk))
@ -1554,6 +1552,19 @@ static bool LoadOldMain(LoadgameState *ls)
for (i = 0; i < OLD_MAP_SIZE; i ++) {
switch (GetTileType(i)) {
case MP_STATION:
_m[i].m4 = 0; // We do not understand this TTDP station mapping (yet)
switch (_m[i].m5) {
/* We have drive through stops at a totally different place */
case 0x53: case 0x54: _m[i].m5 += GFX_BUS_BASE_EXT - 0x53; break;
case 0x57: case 0x58: _m[i].m5 += GFX_TRUCK_BASE_EXT - 0x57; break;
case 0x55: case 0x56: // Bus tram stop
case 0x59: case 0x5A: // Truck tram stop
DEBUG(oldloader, 0, "Loading failed - we don't support trams (yet)");
return false;
}
break;
case MP_RAILWAY:
/* We save presignals different from TTDPatch, convert them */
if (GetRailTileType(i) == RAIL_TILE_SIGNALS) {

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