tron
2b27073156
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
2006-06-27 21:25:53 +00:00
tron
2a3aca6139
(svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
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At least in the case of checking for oil industry restrictions this makes the check conditions more clear.
2006-05-20 16:46:37 +00:00
tron
5622ad4b5e
(svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner of a tile, and use it to simplify the code in a few places
2006-05-07 07:55:05 +00:00
belugas
7ab8b20faf
(svn r4614) CodeChange : Cleanup of industry_cmd (Step-4).
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Removing the _industry_type_costs in favor of IndustrySpec.cost_multiplier;
In order to let industry_gui use the GetIndustrySpec accessor,
some structs had to be moved in industry.h
2006-04-28 21:58:16 +00:00
belugas
6a31b30a20
(svn r4584) CodeChange : Cleanup of industry_cmd (Step-3).
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Renaming GetIndustrySpecification to GetIndustrySpec. Looks better.
Removing the _industry_prod_up/down/close_strings
in favor of IndustrySpec.closure/production_up/down_text;
A few reformatting along the way.
Work of tfc_team
2006-04-26 21:10:01 +00:00
belugas
8d622e04f8
(svn r4578) CodeChange : Cleanup of industry_cmd (Step-2).
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Removing the _industry_min_cargo[] in favor of IndustrySpec.minimal_cargo,
IndustrySpec.a,b,c are now conflicting[], add an enum for IndustrySpec.checkproc
Work of tfc_team
2006-04-26 17:01:27 +00:00
belugas
8443f43d1f
(svn r4577) CodeChange : Cleanup of industry_cmd (Step-1).
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Add an accessor to _industry_specs array.
Work of tfc_team
2006-04-26 14:58:06 +00:00
belugas
5c7cf7d0e5
(svn r4576) Fix : Temperate bank will no longer appear (during game) in tropic landscape.
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This bug is from the original game.
2006-04-26 01:33:46 +00:00
tron
18ad0ae50e
(svn r4572) Remove vehicle_leave_tile_proc
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There's exactly one implemented function (unbarring a level crossing) and one place where it can be triggered (a train leaves a level crossing)
It's a bit overkill, so just handle this one case where it can happen
2006-04-25 07:32:33 +00:00
belugas
ebf6797678
(svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether.
2006-04-24 21:10:56 +00:00
tron
c1dc517dab
(svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE}
2006-04-23 19:35:36 +00:00
tron
0347fb2ab6
(svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
2006-04-23 13:48:16 +00:00
peter1138
ae7ec5cd0d
(svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up.
2006-04-18 18:48:50 +00:00
celestar
4287cfb640
(svn r4467) -Fix: New plantations now cause the correct ".. being planted .." news item (MeusH)
2006-04-18 13:16:00 +00:00
belugas
ea706f8ead
(svn r4425) Fix bug introduced in r4411 : while IS_BYTE_INSIDE, max value is STRICKLY LESS THEN. This caused airports animations to stay unanimated. Industries were similarly affected.
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Thanks to Richk67 for finding it.
Also, more Gfx define and use.
2006-04-15 01:06:53 +00:00
belugas
e84d878213
(svn r4411) CodeChange : Define and use some Gfx for both stations and industries. More are still to come
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Also, a bit of code cleaning, as pointed by Tron
2006-04-14 01:54:07 +00:00
belugas
0a9d5f051f
(svn r4399) CodeChange : Add and make use of [G|S]etIndustryAnimationLoop accessors.
2006-04-12 18:10:54 +00:00
belugas
f1da549c10
(svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and use IndustryGfx type instead of uint
2006-04-10 21:00:56 +00:00
belugas
8166a53179
(svn r4347) CodeChange : Renamed IndustryType to IndustryLifeType. Cleanup step toward bringing accessors [G|S]etIndustrype
2006-04-10 16:20:47 +00:00
belugas
a972760294
(svn r4346) CodeChange : Add and Use Accessors to Industry's Stage and Counter construction. Removed last direct map access from Disaster_cmd.c as well. Based on work from Rubidium in tfc_newmap
2006-04-10 15:09:56 +00:00
celestar
eae5fcc455
(svn r4345) -Codechange: Similar to airport tiles, rename _industry_map5_ arrays to _industry_sections
2006-04-10 14:27:26 +00:00
tron
81e6d68f95
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
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Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
tron
99a6b9b8f2
(svn r4279) s/\<CL_/CLEAR_/
2006-04-04 21:35:13 +00:00
tron
5f7a0a748d
(svn r4270) Rename some bogus map5 to gfx
2006-04-04 06:04:54 +00:00
celestar
cc87f682b9
(svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty
2006-04-03 09:07:21 +00:00
celestar
3aa1e38be6
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
2006-04-03 05:32:11 +00:00
tron
892a4c587d
(svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
2006-04-02 12:49:18 +00:00
belugas
80570009dd
(svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear.
2006-03-30 19:16:44 +00:00
Darkvater
d5909f901a
(svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
2006-03-26 22:23:32 +00:00
tron
cda8934a55
(svn r4120) Use the new station functions where appropriate
2006-03-26 19:20:15 +00:00
tron
0c581f8361
(svn r4108) Add [GS]etIndustryGfx()
2006-03-25 10:38:28 +00:00
belugas
26a5b62865
(svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme
2006-03-24 18:16:39 +00:00
tron
0977a8a04e
(svn r4087) Add IsIndustryCompleted() to check if a industry tile is fully built
2006-03-24 13:46:45 +00:00
tron
05bae48ef8
(svn r4086) Add MakeIndustry()
2006-03-24 13:31:17 +00:00
tron
4b0e8947d5
(svn r4077) Add GetIndustry{Index,ByTile}() to get the industry index resp. the industry from a tile
2006-03-24 08:00:45 +00:00
tron
e8f5d89712
(svn r4027) Remove another call to FindLandscapeHeightByTile()
2006-03-22 19:04:04 +00:00
tron
9428ab372f
(svn r4007) Add a function to make a farm field tile
2006-03-22 08:48:50 +00:00
belugas
3b16ae365b
(svn r4004) -CodeChange : Renaming sprites and functions
2006-03-21 23:22:21 +00:00
tron
820b8ca230
(svn r3996) -Fix: Slope and height information returned for some tile types is wrong
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This leads to graphical glitches when drawing foundations.
This doesn't fix all problems, but at least some of them.
2006-03-21 20:02:05 +00:00
Darkvater
d9ee10d3b8
(svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
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- Also add this capability to settings
2006-03-16 00:20:33 +00:00
peter1138
9c7f09322e
(svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
2006-03-09 20:37:51 +00:00
tron
fbe939b31f
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
2006-03-08 06:55:33 +00:00
tron
cc4f5b4e6f
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
2006-03-05 10:19:33 +00:00
tron
673ce4e3e0
(svn r3683) Get rid of another FindLandscapeHeight()
2006-02-28 06:14:42 +00:00
Darkvater
45e85d2eb2
(svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION
2006-02-20 19:43:26 +00:00
tron
6132fcea44
(svn r3554) Add accessors for the field type and fences of clear tiles
2006-02-05 11:54:25 +00:00
tron
ac4f4e30d5
(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
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See clear.h for details
2006-02-01 15:31:21 +00:00
tron
84fb96fe85
(svn r3511) More whitespace ([FS#46] by Rubidium)
2006-02-01 07:36:15 +00:00
peter1138
128249e63e
(svn r3416) - Fix: Disallow building an oil rig above sea level.
2006-01-22 09:52:20 +00:00
tron
e272b03fee
(svn r3365) Staticise 36 functions
2006-01-05 12:40:50 +00:00