Commit Graph

196 Commits (619d714923b0f8119afc9d3e1402fb1feeecb586)

Author SHA1 Message Date
Charles Pigott 860c270c73 Codechange: Replace assert_compile macro with static_assert 4 years ago
Charles Pigott 348c231e12 Codechange: Make codestyle for CMake files consistent for 'control' statements 4 years ago
Patric Stout 56d54cf60e Add: introduce CMake for project management
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.

Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.

This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.

Addtiionally, this heavily improves our detection of libraries, etc.
4 years ago
Michael Lutz 37bc2f8064 Codechange: Use std::string in the driver and blitter selection code. 4 years ago
Michael Lutz 9dd8b3d430 Remove: [OSX] Stuff that is pre-10.7 from the Cocoa/Quartz video driver. 4 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
JMcKiern 04f659e768 Fix: Some typos found using codespell 5 years ago
glx22 2ed88d6898
Fix: inconsistent description for 32bpp-sse4-anim blitter (#7740) 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Henry Wilson af7d9020a1 Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.

Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
5 years ago
Jonathan G Rennison 4b256fed36 Codechange: [Blitter] Adjust line-drawing algorithm to reduce wasted off-screen work
This clips the line segment to be within the screen area prior to pixel iteration.
6 years ago
Jonathan G Rennison 0240e90169 Fix: [Blitter] Avoid signed overflow when drawing long lines 6 years ago
Jonathan G Rennison db924a4681 Codechange: [Blitter] Change DrawLine to be templated
This is remove per-pixel overheads due to use of the SetPixel virtual
method.
These overheads included:
* expensive virtual method call which prevents inlining
* palette lookup for every pixel
* branch on whether palette animation is enabled on every pixel

Regenerate project files.
6 years ago
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 6 years ago
Charles Pigott 5f86e1a390 Codechange: Silence -Wclass-memaccess warnings with GCC8 6 years ago
Jonathan G Rennison 17257b9620 Add: 32bpp SSE2 blitter palette animator (#6795)
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.

See issue #6469.
6 years ago
Michael Lutz 74b7f0a9aa Fix: [OSX] Remove some OSX compiler warnings on newer SDKs/compilers. 6 years ago
peter1138 86430757bf (svn r27837) -Fix (r26969): Black remap did nothing in 8bpp-simple blitter. 7 years ago
frosch 19188818ea (svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal. 7 years ago
frosch d5f82bf55b (svn r27774) -Fix [FS#5889]: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows.
-Revert (r23978): No SDL-specific fix required anymore. The new fix applies to all backends.
7 years ago
frosch 914d4616ca (svn r27575) -Fix [FS#6404]: Memory leak when disabling palette animation. (JGR) 8 years ago
rubidium d534c80e94 (svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces) 10 years ago
rubidium 8c7f376ae1 (svn r26970) -Fix (r26969): non-sse animated blitter crashed occasionally 10 years ago
rubidium 9c31ffd893 (svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites 10 years ago
rubidium b476086c39 (svn r26538) -Codechange: remove double accounting of the drivers 10 years ago
rubidium 9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
rubidium c8fffcd5ce (svn r26473) -Fix: make sure there is no uninitialised sprite data; the other blitters cleared the memory too 10 years ago
peter1138 209d3e2e9e (svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites. 10 years ago
frosch cb7544ea39 (svn r26334) -Fix: 32bit compilation. 11 years ago
rubidium ef9108bd58 (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 11 years ago
rubidium eb2c2ef877 (svn r26259) -Codechange: add and maintain some general flags about sprites to prevent unneeded execution of expensive code (MJP) 11 years ago
rubidium fdf55a1a48 (svn r26258) -Codechange: deduplicate Draw methods (MJP) 11 years ago
rubidium f5f4f8a4b3 (svn r26257) -Codechange: replace most of the SSE macros by functions 11 years ago
rubidium 3a44e22b1a (svn r26256) -Codechange: do not load some data when it is not (often) used later on (MJP) 11 years ago
rubidium 70901e04c5 (svn r26255) -Codechange: improve performance of brightness adjustment (MJP) 11 years ago
rubidium 2f7c4f6d12 (svn r26254) -Codechange: MOVD is better in some cases than PINSRD (MJP) 11 years ago
rubidium 5b3b533697 (svn r26253) -Codechange: remove margin limitation to preserve block type (MJP) 11 years ago
rubidium 7f6e837b3a (svn r26252) -Codechange: deduplicate code for margin case (MJP) 11 years ago
rubidium 9a90bed79b (svn r26251) -Codechange: prepare Draw code for code deduplication (MJP) 11 years ago
rubidium 6e34672c6c (svn r26250) -Codechange: deduplicate darkening (e.g. shadow) code (MJP) 11 years ago
rubidium 76661f2c56 (svn r26249) -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP) 11 years ago
rubidium 31c6e33878 (svn r26248) -Fix (r26223): missed compiler warning (MJP) 11 years ago
rubidium a942619911 (svn r26247) -Fix [FS#5854, FS#5855]: Possible out of bounds reads with the sse blitters (MJP) 11 years ago
planetmaker 7b20da8a0a (svn r26223) -Codechange: Silence some compile warnings about unititialized variables in the SSE blitters (MJP) 11 years ago
rubidium 115c712f4e (svn r26222) -Codechange: use SSE instructions for transparent colour "remap" in the SSE2/SSSE3 blitters as well 11 years ago
rubidium 613fb9c6ef (svn r26221) -Codechange: normalize constant names in anim-sse4 with the others (MJP) 11 years ago
rubidium 1e1656110a (svn r26215) -Codechange: rework code so one can test if a blitter factory exists before attempting trying to instantiate an instance 11 years ago
rubidium 4c84d13454 (svn r26214) -Add: specialised animated SSE4 blitter (MJP)
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
11 years ago
rubidium 78df732a7b (svn r26213) -Add: specialised non-animated SSE4 blitter (MJP)
With 32bpp base set about 40% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 8 and 1% of total run time
11 years ago