Commit Graph

139 Commits (5f9e2e60fbf2103896cef45725b7b75e9b8ecde9)

Author SHA1 Message Date
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
frosch a370f32c15 (svn r14409) -Codechange: Simplify a loop and correct a comment. 16 years ago
rubidium c8e8911ef6 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 16 years ago
smatz cbe397388f (svn r14221) -Fix: signs (town name, station name, ...) could be too long for 8bit width in pixels 16 years ago
frosch 5216223f45 (svn r14139) -Fix (r12044): GetSlopeZ() gets a virtual coordinate, not a tile. 16 years ago
belugas 77ee099212 (svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
16 years ago
smatz 8fba4705f0 (svn r13991) -Codechange: draw text effects after all other signs 16 years ago
frosch 0fc769bb6c (svn r13922) -Codechange: Move measurement-tooltip related stuff out of the general tooltip window. 16 years ago
smatz 5e2c2db235 (svn r13891) -Fix (r12547): one could click on waypoint and station signs even when they were invisible 16 years ago
skidd13 2f65d35ead (svn r13575) -Codechange: Move small vector to core since it fits better in there
-Codechange: convert smallvector from struct to class
17 years ago
skidd13 e7f2765f4c (svn r13573) -Codechange: Use smallvec class functions instead of class members 17 years ago
frosch 0fff18b044 (svn r13538) -Fix (r12740)[FS#2087]: ChildSprites of foundations are not necessarily consecutive. 17 years ago
smatz 421a040e89 (svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker) 17 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 17 years ago
rubidium f2869bb7db (svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp. 17 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
rubidium c3fd582c55 (svn r13182) -Doc: add documentation to mostly rail_gui related functions. Patch by Alberth. 17 years ago
rubidium 87015f5b63 (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp. 17 years ago
rubidium 8b54212900 (svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming. 17 years ago
rubidium c81a333cb6 (svn r13110) -Fix [FS#2018]: some toolbar buttons not being unpressed properly. 17 years ago
rubidium 5ae795953a (svn r13104) -Codechange: make ResetObjectToPlace safe to be called recursively via the OnPlaceObjectAbort callback and use this knowledge to simplify closing some windows. 17 years ago
glx ad19bf105a (svn r13055) -Codechange: make a class of SmallMapWindow. 17 years ago
glx c708ab3b48 (svn r13047) -Codechange: remove vp_d 17 years ago
rubidium d24442ae8b (svn r13029) -Codechange: more work in the road to getting the WP macros and byte[WINDOW_CUSTOM_SIZE] removed. This step changes the event handling to work directly on the Window class instead of via a function pointer and big switches while keeping backward compatability while we're rewriting the Windows to the new scheme. 17 years ago
rubidium cabd771fc0 (svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h. 17 years ago
rubidium 3d5567ccf7 (svn r12987) -Codechange: split viewport and tile selection. 17 years ago
rubidium 402a1e24ba (svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations. 17 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 17 years ago
rubidium cb680474c3 (svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth. 17 years ago
rubidium 24b5c91039 (svn r12789) -Codechange: rename AssignWindowViewport to InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth. 17 years ago
rubidium c84fe27ca9 (svn r12787) -Documentation: add/fix documentation of some functions. Patch by Alberth. 17 years ago
rubidium 7edc9b65c6 (svn r12771) -Codechange: remove more from variables.h. 17 years ago
rubidium 9d8fa486af (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 17 years ago
rubidium c31287206d (svn r12749) -Codechange: store the viewport information in the windows that have a viewport instead of one global array with a viewport for each window, even when they do not use the viewport. 17 years ago
rubidium 1367c90161 (svn r12741) -Codechange: do not allocate the viewport drawer each time on the stack, but only once and reuse this. 17 years ago
rubidium 4703eb2036 (svn r12740) -Codechange: use a vector instead of allocating memory in a byte array for ChildScreenSpriteToDraw. 17 years ago
rubidium 5254131d9c (svn r12739) -Codechange: use a vector instead of allocating memory in a byte array for ParentSpriteToDraw. 17 years ago
smatz 1f22f47b3b (svn r12738) -Fix (r12736): some sprites could be left unsorted 17 years ago
peter1138 7957bdde13 (svn r12737) -Codechange: Replace vector with a cut down class to allocate space as necessary. This avoids copying data around for vector's push_back() function. 17 years ago
rubidium 208dd15c91 (svn r12736) -Codechange: a (small) touch of coding style in viewport.cpp. 17 years ago
rubidium 6ab158f9d9 (svn r12735) -Codechange: use a vector instead of allocating memory in a byte array for TileSpriteToDraw. 17 years ago
rubidium 0c9120a882 (svn r12734) -Codechange: use a vector instead of allocating memory in a big byte array for StringSpriteToDraw. 17 years ago
rubidium 9a73b698d4 (svn r12695) -Codechange: only allocate window structs when needed. Based on a patch by Alberth. 17 years ago
smatz febc5150c9 (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 17 years ago
rubidium 8e83627991 (svn r12536) -Codechange: some stack allocations were too large for NDS, so use the SmallStackSafeStackAlloc wrapper. Allocate on the stack by default and on the heap for NDS (or other devices that have a very small stack). 17 years ago
rubidium a0895d57fa (svn r12501) -Codechange: split signs.h. 17 years ago
rubidium 2edd403656 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 17 years ago
rubidium 3d03eab9bc (svn r12439) -Fix [FS#1871]: do not 'disable' the drawing of autorail overlays when the tile is 'error'-marked (red pulsating selection). Patch by Icosikai. 17 years ago
smatz 291931bf50 (svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC) 17 years ago