rubidium
f08c86e5cb
(svn r5883) -Fix [FS#272]: use the height of the edge of the map for shadows of aircrafts that are outside the map; similar to r5841, caused by r5794.
2006-08-13 14:46:16 +00:00
Darkvater
04e6f2fe89
(svn r5874) -Feature [FS#234]: Remember the maximized state and restore on start. This also fixes a bug where a different resolution is chosen for a maximized window, but it retains the maximized flag. Only win32.
2006-08-13 10:22:34 +00:00
Darkvater
4d67281e48
(svn r5873) - Fix a bad comment in r5871, and add a further check for saving strings.
2006-08-13 08:51:55 +00:00
Darkvater
fe6e29cd2f
(svn r5872) - Feature: Add an icon to the SDL openttd executable.
2006-08-13 08:18:11 +00:00
Darkvater
bc5de7808a
(svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime
2006-08-12 22:56:45 +00:00
Darkvater
f0a476e7ca
(svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc.
2006-08-12 17:33:05 +00:00
tron
d577209761
(svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes
2006-08-12 12:56:45 +00:00
bjarni
db57e88d45
(svn r5854) -Fix: [elrails] now electric engines are stopped if they enter a non-electrified depot even if they would have left right away if the depot had catenary
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this solves the issue where electric engines in a certain situation could leave non-electrified depots, turn around and enter all the time
2006-08-12 11:08:02 +00:00
bjarni
1e47593786
(svn r5853) -Fix: [elrails] FS#178 Electric Trains can leave Conventional Depot
...
now the user will get an error if he tries to start the train and the status bar will say "no power" instead of "stopped"
Electric trains already driving in and out of non-electrified depots will still do so, but you can't start new ones
2006-08-12 10:41:29 +00:00
Darkvater
52124f27d4
(svn r5843) Wrong path for masm64.rules in VS2005 project file (michi_cc)
2006-08-11 13:51:04 +00:00
rubidium
24063c2ebc
(svn r5841) -Fix r5794: use the height of the edge of the map for shadows of disasters that are outside the map
2006-08-11 09:42:12 +00:00
belugas
f1968d236c
(svn r5839) Fix : A ship in a depot must be stopped before allowed to be cloned.
...
As this is standard behaviour for all other vehicle types...
2006-08-11 03:07:46 +00:00
Darkvater
50d2530adc
(svn r5836) - Silence a warning on mingw. Thanks glx.
2006-08-10 17:28:13 +00:00
tron
0403405d5d
(svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
2006-08-10 14:44:32 +00:00
Darkvater
1f006f2062
(svn r5831) - Fix (r5765): regression regarding windows filetimes. st->st_mtime's type time_t is only 64bit on windows64, so we need to convert it.
2006-08-10 09:10:41 +00:00
peter1138
8048e8c5bd
(svn r5822) - NewGRF: add support for callback 31, vehicle start/stop check. This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D.
2006-08-09 21:11:45 +00:00
peter1138
acaa043d6f
(svn r5820) - NewGRF: Add support for extra vehicle text in the purchase list for road vehicles, aircraft and ships.
2006-08-09 21:02:06 +00:00
peter1138
53d2650d9b
(svn r5819) - NewGRF: add support for refit costs specified in NewGRF. This may affect the default refit costs for the default rail vehicles.
2006-08-09 20:44:23 +00:00
Darkvater
83290e8cea
(svn r5813) Add x64 target to VS2005 project files (michi_cc)
2006-08-09 08:48:33 +00:00
tron
eef4faa4e3
(svn r5810) Shuffle some constants for clarity and remove a case which cannot occur in DrawFoundation()
2006-08-08 12:30:55 +00:00
tron
928e2902ac
(svn r5809) Turn the tests for valid bridge ramp slopes into something comprehensible
2006-08-08 07:12:33 +00:00
tron
82ccd01914
(svn r5806) Inline FindLandscapeHeight() into its only remaining caller and remove the attribute "type" from struct TileInfo
2006-08-07 17:32:29 +00:00
bjarni
33697a9aef
(svn r5805) -Fix: FS#189 Boolean cheats do not work
...
This turned out to be an endian issue affecting all big endian computers (Vernon aka ploppy)
2006-08-07 16:56:00 +00:00
Darkvater
597f64f07d
(svn r5801) - Codechange: The exception dialog showed the last modification-date of win32.c instead of the last compilation-date. Use __DATE__ __TIME__ instead of __TIMESTAMP__; only affected windows not built with mingw/cygwin.
2006-08-07 11:31:27 +00:00
Darkvater
e20e4f95b8
(svn r5800) - Fix: When directories were changed in 'Play Scenario', pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this.
2006-08-07 09:32:29 +00:00
miham
0703c74a3c
(svn r5799) WebTranslator2 update to 2006-08-07 11:21:14
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slovak - 31 fixed, 3 changed by lengyel (34)
2006-08-07 09:21:30 +00:00
peter1138
0ed4582d75
(svn r5798) - Fix [r5062]: When expanding a town, the test to check if a tile is a
...
road depot also excluded all non-road tile types (i.e. bridges/tunnels
with road.) Thanks to Graphite for finding this.
2006-08-07 06:21:59 +00:00
tron
d69f80fa29
(svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
2006-08-06 18:36:36 +00:00
tron
d8b8035f9f
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
2006-08-06 16:32:49 +00:00
tron
fb251d18e0
(svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z}
2006-08-06 08:23:19 +00:00
belugas
e6ffc4c647
(svn r5785) Fix(5771) : Silenced a warning in MSVC that prevented from compiling.
2006-08-06 01:51:57 +00:00
miham
11f402bf38
(svn r5782) [Translations] Added initial japanese translation
2006-08-05 21:59:07 +00:00
tron
4fed9cec45
(svn r5773) Clarify why the owner is checked before a palette is chosen when drawing a station tile: some stations are not owned by players
2006-08-05 17:00:09 +00:00
tron
d90057e393
(svn r5772) Road depots always have an player as owner, so remove an useless check
2006-08-05 16:57:39 +00:00
tron
24ae7a2241
(svn r5771) Unify several code paths and data structures for drawing train depots and waypoints
2006-08-05 16:54:55 +00:00
Darkvater
50616a9e13
(svn r5769) - Fix (r5762): fix some mistakes in the opendir code and filesize calculation. Thanks to Tron for noticing (and fixing).
2006-08-05 10:30:43 +00:00
Darkvater
97c3b5cad8
(svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c
2006-08-05 00:59:45 +00:00
Darkvater
54f199e495
(svn r5766) - Cleanup: Unify FiosBrowseTo and FiosGetDescText
2006-08-05 00:53:09 +00:00
Darkvater
bd458586a0
(svn r5765) - Codechange: Fully unify the OS-specific FiosGet...List functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks.
2006-08-05 00:47:32 +00:00
Darkvater
48ea9fde32
(svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs.
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- Fix: forgot to remove GetLanguageList from functions.h in previous commit
2006-08-05 00:16:24 +00:00
Darkvater
dcda134080
(svn r5763) - Cleanup: Move the now unified GetLanguageList and comparator function to strings.c where it belongs.
2006-08-04 23:45:20 +00:00
Darkvater
9e0fb16d0e
(svn r5762) - Codechange: Implementation of POSIX-style opendir/readdir/closedir functions for windows using FindFirstFile/FindNextFile/FindClose.
...
- Add new header file fios.h that will be the place for all FIOS (game-list) types.
2006-08-04 23:41:13 +00:00
Darkvater
1995313619
(svn r5761) - Cleanup: Really minor whitespace changes, and remove an extern from a function decleration in header file.
2006-08-04 23:33:05 +00:00
Darkvater
2693673bf3
(svn r5760) - Codechange: Use a define for case-string comparison in OS/2 instead of function.
2006-08-04 23:27:36 +00:00
bjarni
9b9efcc16e
(svn r5759) -Fix: [OSX] fixed issue where the bundle was not build if the data dir contained subdirs (now copies the subdirs as well)
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-Fix: [OSX] allow subdirs in scenario when using make release (copies the subdirs as well)
-Fix: [OSX] removed an outdated line in make release that prevented the creation of the dmg file
2006-08-04 22:26:44 +00:00
miham
9d62e6628b
(svn r5750) WebTranslator2 update to 2006-08-04 07:51:51
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slovak - 31 fixed, 24 changed by lengyel (55)
2006-08-04 05:52:10 +00:00
miham
010abe5771
(svn r5742) WebTranslator2 update to 2006-08-03 20:09:26
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slovak - 12 changed by lengyel (12)
2006-08-03 18:09:42 +00:00
tron
ed26c5e14c
(svn r5723) - Move the declaration of DrawRoadDepotSprite() out of functions.h (but I'm not too happy with the new header)
...
- Use DiagDirection instead of plain int for the orientation of the depot graphics
- Rename the associated data tables with sprites to something more meaningful
2006-08-03 06:44:54 +00:00
miham
5f18b6792a
(svn r5714) Backport from branches/TGP (r5701 and r5711)
...
-Fix: < > boxes in patch-settings didn't grey out when they hit the limit of their range
-Codechange: while at it, prettyfied DrawArrowButtons() a bit
-Fix: < > boxes in industry production window (when cheat enabled) had a minor glitch
2006-08-02 18:36:53 +00:00
Darkvater
cb1a3e095d
(svn r5698) - Fix [r5697]: don't remove ctype include for win32.c; needed for toupper...ugh
2006-08-01 19:24:29 +00:00