|
|
|
@ -783,15 +783,12 @@ static void DrawTile_Road(TileInfo *ti)
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
case ROAD_TILE_DEPOT: {
|
|
|
|
|
uint32 ormod;
|
|
|
|
|
PlayerID player;
|
|
|
|
|
const DrawRoadSeqStruct* drss;
|
|
|
|
|
uint32 palette;
|
|
|
|
|
|
|
|
|
|
if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, ti->tileh);
|
|
|
|
|
|
|
|
|
|
ormod = PALETTE_TO_GREY; //was this a bug/problem?
|
|
|
|
|
player = GetTileOwner(ti->tile);
|
|
|
|
|
if (player < MAX_PLAYERS) ormod = PLAYER_SPRITE_COLOR(player);
|
|
|
|
|
palette = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));
|
|
|
|
|
|
|
|
|
|
drss = _road_depot[GetRoadDepotDirection(ti->tile)];
|
|
|
|
|
|
|
|
|
@ -800,8 +797,11 @@ static void DrawTile_Road(TileInfo *ti)
|
|
|
|
|
for (; drss->image != 0; drss++) {
|
|
|
|
|
uint32 image = drss->image;
|
|
|
|
|
|
|
|
|
|
if (image & PALETTE_MODIFIER_COLOR) image |= ormod;
|
|
|
|
|
if (_display_opt & DO_TRANS_BUILDINGS) MAKE_TRANSPARENT(image);
|
|
|
|
|
if (_display_opt & DO_TRANS_BUILDINGS) {
|
|
|
|
|
MAKE_TRANSPARENT(image);
|
|
|
|
|
} else if (image & PALETTE_MODIFIER_COLOR) {
|
|
|
|
|
image |= palette;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
AddSortableSpriteToDraw(
|
|
|
|
|
image, ti->x | drss->subcoord_x,
|
|
|
|
|