Commit Graph

46 Commits

Author SHA1 Message Date
tron
39858e696b (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h 2005-01-29 12:19:05 +00:00
bjarni
6252d595e2 (svn r1710) - Fix: [autoreplace] vehicles do no longer go to a depot all the time if the owner clicked 'stop replacing' ( ship+aircraft+road vehicles ) 2005-01-29 01:02:47 +00:00
bjarni
6d52ee4962 (svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot if they needs to be replaced 2005-01-28 17:31:42 +00:00
tron
dba55a5742 (svn r1701) Style police ^^ 2005-01-27 21:18:03 +00:00
bjarni
72b9358291 (svn r1700) - Fix: Hacked clients can no longer be used to build vehicles that are not available yet (Hackykid) 2005-01-27 21:00:05 +00:00
bjarni
f7774a007a (svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid)
2005-01-24 22:24:47 +00:00
bjarni
cf862380fc (svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
this also fixes some window updates issues when autoreplacing
2005-01-23 22:01:51 +00:00
tron
97f893ae2f (svn r1596) Add some more statics 2005-01-22 22:47:58 +00:00
tron
94d5aeabb2 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 2005-01-22 20:23:18 +00:00
celestar
6330806531 (svn r1554) -Fix: [ 1103187 ] Order Check messages are now validated before
displayed, so that there are no stray error messages any more.
-Feature/Fix: Order Checking is only execute for ONE vehicle in an
order-share system
2005-01-17 21:54:45 +00:00
tron
61a6bc544d (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts 2005-01-16 11:24:58 +00:00
truelight
7cafdf3b0b (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
  with next_shared/prev_shared in Vehicle

  Developers: please use AssignOrder to assign data to an order. If not, 
   you _WILL_ make the save-routine to assert!
2005-01-15 19:06:22 +00:00
tron
414ac3286b (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY] 2005-01-07 17:02:43 +00:00
truelight
b450603437 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
  - DEREF_XXX is changed into GetXXX
  - All direct call are directed via GetXXX
  - struct Industry has now an index-field
  - ENUM'd some stuff
  - Replaced home built loops with FOR_ALL_XXX
  - Added _stations_size, _vehicles_size, ... which gives the length of the
    array (which will be dynamic in the near future)
  - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
  - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
  - Made the sort-functions of all 4 dynamic
  - Made all 4 Initialize functions more of the same
  - Some minor tab-fixing and stuff
  (tnx to Tron for proof-reading my 100kb patch ;))

  Note for all: please do NOT directly call _stations, _vehicles, _towns and
  _industries, but use the right wrapper to access them. Thank you.
  Ps: please also do not use 'v++', where v is of type Vehicle *.
2005-01-06 22:31:58 +00:00
tron
8a0ba57ac6 (svn r1390) Use TileOffsByDir() instead of home brewed table 2005-01-05 18:09:06 +00:00
tron
e4cf2ba1b3 (svn r1386) Move TileIndexDiff to map.h
Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
2005-01-05 13:32:03 +00:00
bjarni
5da75918c0 (svn r1323) Adding autoreplace feature
This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once 
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the 
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with 
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame()
2005-01-02 17:23:04 +00:00
miham
7bf7cf80ee (svn r1297) Language fixes in the source.. (ln-) 2004-12-29 13:13:29 +00:00
truelight
2f9e0b8e0c (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
an uint8 till the savegame version is bumped to version 5. Then it works 
automaticly as a fully uint16. So _stations[] can not be increased till 
after the bump!!
2004-12-28 11:51:31 +00:00
truelight
c0eeb710c7 (svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
Note: this is the first commit that breaks compatibility with 0.3.5!
-Fix: Bufferoverflow with autorenew_money. It is now a 32-bit integer.
2004-12-27 18:18:44 +00:00
darkvater
452db59121 (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized 2004-12-21 23:27:58 +00:00
tron
a148ff4e0d (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 2004-12-15 22:18:54 +00:00
tron
03910ce7e9 (svn r1015) MFM r789
Replaced the slightly misleading SERVICE_INTERVAL by a function VehicleNeedsService()
2004-12-11 10:17:10 +00:00
tron
13e8d01dcb (svn r1009) -Feature: per-station vehicle lists
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule.
As side effect this gets rid of some global variables.
2004-12-10 18:16:08 +00:00
bjarni
c6cd07e2e3 (svn r998) now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--) 2004-12-09 21:46:56 +00:00
tron
b8e83ca03f (svn r955) Replace uint16 for orders with struct Order
This adds no functionality, but is a stepping stone for future improvement (like 16bit order indices) and is easier to read.
This changes preserves binary compatibility wrt savegames.
2004-12-05 12:43:04 +00:00
tron
291d25a88b (svn r925) Use sound enums
Also play the correct sound when a toyland road vehicle breaks down
2004-12-04 09:26:39 +00:00
tron
5fc510bbfc (svn r920) Replace vehicle info macros with inline functions and add asserts to check limits 2004-12-03 21:57:05 +00:00
tron
265ac67183 (svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
2004-12-02 22:53:07 +00:00
tron
acbd1801c7 (svn r815) Include strings.h only in the files which need it.
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-25 10:47:30 +00:00
matthijs
a3cb5499bf (svn r779) Reverting last commit, svn didn't cancel the commit like I was meaning to tell it.
Tron will commit the real bugfix we were working on in a minute (I hope ;-)
2004-11-23 17:46:39 +00:00
matthijs
ca0f5ffe60 (svn r778) -Fix: [ 1064742 ]  2004-11-23 17:16:41 +00:00
tron
13f0b6c0cf (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) 2004-11-17 08:52:47 +00:00
celestar
20e9a8061d (svn r567) -newgrf: Support for road vehicles customization (seems to work at
least with tropicset). (pasky)
2004-11-13 18:01:33 +00:00
celestar
b8327e0457 (svn r562) newgrf: Merge most of the road vehicle info to a single
road_vehicle_info table, like it already is for trains and ships. Needed
for GRF custom override support. (pasky)
2004-11-13 15:15:41 +00:00
tron
d641175e3c (svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier
2004-11-05 23:12:33 +00:00
darkvater
bf703a0e82 (svn r242) -Fix: Pathfinding bug for road vehicles introduced in r160 fixed (blathijs)
-Fix: Pathfinding under bridges bug for ships introduced in r160 fixed (Darkvater)
2004-09-14 01:21:07 +00:00
truelight
eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 2004-09-10 19:02:27 +00:00
darkvater
bf0652d3fc (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
-Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first
-CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
2004-09-06 18:15:13 +00:00
truelight
10d54ac604 (svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
-Fix: some minor fixes around GetTileTrackStatus (blathijs)
2004-09-05 16:15:22 +00:00
darkvater
85628544ee (svn r157) -Feature: [1009708] Percent-based service intervals. Send a vehicle to depot after it has lost X% of its reliability (mivlad) 2004-09-04 13:06:09 +00:00
truelight
4b919416a2 (svn r77) -Fix: [1010788] AI service interval bug (tnx truesatan)
-Add: AI overrides service interval to 180 days
-Fix: AI hanged when all vehicles were disabled in Patch menu
2004-08-17 16:20:04 +00:00
dominik
f98482d45a (svn r64) Fix: Road vehicles don't get stuck any more (Truelight + Celestar 2004-08-16 13:31:18 +00:00
dominik
6f8e7943c5 (svn r20) Feature: warning when a vehicle has invalid orders (celestar) 2004-08-11 10:15:38 +00:00
dominik
a9413b12a2 (svn r12) Change: removed patch no_train_service. Instead you can set the default service interval for any vehicle type to 'disabled'. 2004-08-10 17:06:10 +00:00
truelight
efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00