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https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
(svn r998) now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--)
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@ -652,9 +652,7 @@ static void ServiceAircraft(Vehicle *v)
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SetAircraftPosition(v, v->x_pos, v->y_pos, v->z_pos);
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InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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v->date_of_last_service = _date;
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v->breakdowns_since_last_service = 0;
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v->reliability = _engines[v->engine_type].reliability;
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VehicleServiceInDepot(v);
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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}
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@ -1234,6 +1232,7 @@ static void AircraftLeaveHangar(Vehicle *v)
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}
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}
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VehicleServiceInDepot(v);
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SetAircraftPosition(v, v->x_pos, v->y_pos, v->z_pos);
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InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
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}
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@ -1119,6 +1119,8 @@ static void RoadVehEventHandler(Vehicle *v)
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if (RoadVehFindCloseTo(v,x,y,v->direction))
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return;
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VehicleServiceInDepot(v);
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StartRoadVehSound(v);
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BeginVehicleMove(v);
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@ -1377,13 +1379,12 @@ void RoadVehEnterDepot(Vehicle *v)
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v->u.road.state = 254;
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v->vehstatus |= VS_HIDDEN;
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v->date_of_last_service = _date;
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v->breakdowns_since_last_service = 0;
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v->reliability = _engines[v->engine_type].reliability;
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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MaybeRenewVehicle(v, EstimateRoadVehCost(v->engine_type));
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VehicleServiceInDepot(v);
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TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
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if (v->current_order.type == OT_GOTO_DEPOT) {
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@ -352,6 +352,7 @@ static void CheckShipLeaveDepot(Vehicle *v)
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RecalcShipStuff(v);
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PlayShipSound(v);
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VehicleServiceInDepot(v);
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}
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static bool ShipAccelerate(Vehicle *v)
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@ -394,9 +395,8 @@ static void ShipEnterDepot(Vehicle *v)
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v->cur_speed = 0;
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RecalcShipStuff(v);
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v->date_of_last_service = _date;
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v->breakdowns_since_last_service = 0;
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v->reliability = _engines[v->engine_type].reliability;
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VehicleServiceInDepot(v);
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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MaybeRenewVehicle(v, EstimateShipCost(v->engine_type));
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@ -1288,6 +1288,7 @@ static bool CheckTrainStayInDepot(Vehicle *v)
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return true;
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}
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VehicleServiceInDepot(v);
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TrainPlayLeaveStationSound(v);
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v->u.rail.track = 1;
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@ -2554,9 +2555,8 @@ void TrainEnterDepot(Vehicle *v, uint tile)
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if (v->subtype != 0)
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v = GetFirstVehicleInChain(v);
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v->date_of_last_service = _date;
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v->breakdowns_since_last_service = 0;
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v->reliability = _engines[v->engine_type].reliability;
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VehicleServiceInDepot(v);
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InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
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v->load_unload_time_rem = 0;
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@ -15,6 +15,12 @@
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#define INVALID_COORD (-0x8000)
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#define GEN_HASH(x,y) (((x & 0x1F80)>>7) + ((y & 0xFC0)))
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void VehicleServiceInDepot(Vehicle *v)
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{
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v->date_of_last_service = _date;
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v->breakdowns_since_last_service = 0;
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v->reliability = _engines[v->engine_type].reliability;
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}
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Order UnpackOldOrder(uint16 packed)
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{
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