tron
4683b5a97f
(svn r1822) Const correctness
2005-02-06 14:27:50 +00:00
tron
59fa465dce
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
2005-02-06 13:41:02 +00:00
tron
bcf4b3b913
(svn r1820) Style cleanup:
...
- indentation
- 0 -> '\0' in string handling
- whitespaces
- space after for, switch, etc.
- don't treat non-boolean values as boolean
- space before and after binary operators
- bracing style
2005-02-06 11:23:41 +00:00
truelight
5f4b8ef232
(svn r1819) -Codechange: removed 1 unused function, and 1 unused struct (tnx to Tron)
2005-02-06 10:39:18 +00:00
truelight
79d1ed2c66
(svn r1818) -Add: Dynamic orders (up to 64k orders)
2005-02-06 10:24:57 +00:00
truelight
bd7f37d592
(svn r1817) -Codechange: Moved depot-functions to depot.c
...
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
2005-02-06 10:18:47 +00:00
tron
e4913f1de8
(svn r1816) Use char instead of byte for string formatting
2005-02-06 09:52:06 +00:00
tron
3aac710c68
(svn r1815) Remove some unused declarations
2005-02-06 08:55:51 +00:00
tron
7dd78479cc
(svn r1814) Let ReadFileToMem() return void* (instead of byte*) because we don't know what the caller wants to do with the data
2005-02-06 08:38:09 +00:00
tron
d3f84347ac
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
2005-02-06 08:18:00 +00:00
tron
72b539b05e
(svn r1812) [1117058] Use CT_WATER instead of CT_STEEL when accounting water which gets delivered to a town (worked because CT_STEEL and CT_WATER share the same enum number)
2005-02-06 07:49:41 +00:00
tron
602954e27f
(svn r1811) Use char for string handling in namegen.[ch]
2005-02-05 23:07:35 +00:00
tron
8f68e8def1
(svn r1810) Move town name generation declarations into a header of their own
2005-02-05 23:03:12 +00:00
tron
c753037d87
(svn r1809) Remove unused function str_is_below()
2005-02-05 22:52:08 +00:00
tron
12183084b7
(svn r1808) Use strcmp() instead of home brewed function str_eq()
2005-02-05 22:50:33 +00:00
miham
491063c9a1
(svn r1807) Langfile updates (20050205)
2005-02-05 22:25:07 +00:00
tron
cd5cd3c6fa
(svn r1806) Add missing includes (see r1803)
2005-02-05 21:57:01 +00:00
tron
7cac482a73
(svn r1805) Teach the driver layer a few things about const correctness
2005-02-05 18:05:42 +00:00
tron
16837cfd94
(svn r1804) Bring MSVC project files up to date (bociusz)
2005-02-05 16:12:07 +00:00
tron
36c9758c94
(svn r1803) Move debugging stuff into files of it's own
2005-02-05 15:58:59 +00:00
tron
8c62a41495
(svn r1802) Fix typos made in r1797
2005-02-05 15:49:57 +00:00
celestar
527f3b3b79
(svn r1801) -Fix [Multistop] Fixed a crash that occured when copying orders due to not checking a pointer to be non-NULL
2005-02-05 15:05:52 +00:00
tron
de0bb8b971
(svn r1800) Make adding new debug categories to the command line parser easier
2005-02-05 14:18:25 +00:00
celestar
ff39c260f7
(svn r1799) -Codechange: [ Multistop ] Added debug class "ms" and more debugging
...
output for multistops
2005-02-05 12:10:09 +00:00
tron
6379304126
(svn r1798) GetFoo(i)->index is per definition i, so replace the former with the latter
2005-02-04 20:40:04 +00:00
tron
981b6c1ecd
(svn r1797) Clean up TileLoopClearHelper() a bit:
...
- if cascades -> switch
- uint -> TileIndex
- (uint)-1 -> INVALID_TILE
- don't treat non-flags as flags
2005-02-04 20:17:15 +00:00
tron
033c392aca
(svn r1796) Revert r1792, because MorphOS has defaults for CC/CXX, they're just wrong, so setting CC/CXX using ?= simply did nothing
2005-02-04 19:53:53 +00:00
tron
1952882e7e
(svn r1795) Change CFLAGS for MorphOS (tokai)
2005-02-04 19:51:43 +00:00
tron
f88d57a72b
(svn r1794) Make the dedicated server compile again under MorphOS (tokai)
2005-02-04 19:38:04 +00:00
tron
7ec7697f56
(svn r1793) Revert one instance of $(shell) back to ``, because MorphOS does The Wrong Thing(tm) when date is used within $(shell)
2005-02-04 17:57:07 +00:00
tron
cf5dfe6646
(svn r1792) Revert r1761 and set fallback values via ?= for CC and CXX as there seem to be platforms (MorphOS) out there which don't provide some proper defaults.
...
Use gcc and g++ as defaults, because cc and c++ aren't available either. *sigh*
2005-02-04 17:45:11 +00:00
tron
b5ed24e39e
(svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago
2005-02-04 17:14:36 +00:00
tron
361d415b88
(svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
...
- check if end tile is on the map
- uint -> TileIndex
- if cascades -> switch
2005-02-04 16:50:18 +00:00
truelight
52ce9d21cc
(svn r1789) -Fix: there is no need to save the index, it is done for us
2005-02-04 15:39:10 +00:00
truelight
d3aa3043e3
(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.
2005-02-04 15:31:30 +00:00
truelight
98202ed119
(svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)
2005-02-04 14:45:32 +00:00
truelight
99f3fe4c07
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
...
trains in one game (instead of the 240 which was the current value).
Default max allowed vehicles per type is changed:
Trains: 500 (old 80)
Road: 500 (old 80)
Ships: 200 (old 40)
Aicraft: 300 (old 50)
(Tnx to Celestar and Darkvater for checking the patch)
2005-02-04 14:24:23 +00:00
truelight
c7eda1b15e
(svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
...
commit (tnx to DarkVater)
2005-02-04 14:05:28 +00:00
truelight
40323bbce2
(svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
...
with _map2-data if possible (Celestar / TrueLight)
2005-02-04 13:56:51 +00:00
truelight
f183ca5cc2
(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)
2005-02-04 13:23:29 +00:00
tron
3153924ad1
(svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely
2005-02-04 07:52:12 +00:00
tron
92dfd1f02c
(svn r1781) Fix static declaration after non-static declaration of same symbol
2005-02-03 22:09:19 +00:00
tron
24eaed5dfa
(svn r1780) Don't clear LIBS and LDFLAGS
2005-02-03 21:18:49 +00:00
tron
f09807920f
(svn r1779) Make the map generation code slightly more readable
2005-02-03 20:52:12 +00:00
matthijs
4c2c2c53fe
(svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts.
2005-02-03 19:23:06 +00:00
tron
d2d39cb692
(svn r1777) Fix map generation for tropical and arctic landscape on larger/smaller maps
2005-02-03 18:20:43 +00:00
truelight
3eda5e61f7
(svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations
2005-02-03 17:22:35 +00:00
truelight
aa299a8b6d
(svn r1775) -Fix: The NPF patch setting was not synced in network.
...
REMINDER FOR ALL DEVELOPERS:
We do have 2 patch-setting-arrays: player-based, server-based. PLEASE
put your new patch setting in the right one... thank you :)
2005-02-02 20:36:04 +00:00
truelight
08e3e9cead
(svn r1774) -Fix: fixed an other possible crash related to previous commit
2005-02-02 19:15:35 +00:00
truelight
42c3de1459
(svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries
...
in the map
2005-02-02 19:08:34 +00:00