frosch
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eb6df17b1a
|
(svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker)
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16 years ago |
smatz
|
b00e510140
|
(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
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16 years ago |
rubidium
|
e83cca7d13
|
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
|
16 years ago |
smatz
|
698f05e756
|
(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
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16 years ago |
rubidium
|
52ac592422
|
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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16 years ago |
rubidium
|
e589c7e580
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
16 years ago |
rubidium
|
f56e630e5c
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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16 years ago |
smatz
|
e543181b12
|
(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
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16 years ago |
smatz
|
ffa39caf3d
|
(svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString()
|
16 years ago |
rubidium
|
c816cc37fd
|
(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
|
16 years ago |
belugas
|
7ef5369306
|
(svn r13919) -Codechange: Replace numbers with Colours enum on osk(forgot 2 assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis.
|
16 years ago |
rubidium
|
cde65455ac
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
rubidium
|
6898a76c5f
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(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
|
16 years ago |
belugas
|
e9a1142e0d
|
(svn r13683) -Codechange: privatize a function that is not used outside of the class who calls it
|
16 years ago |
skidd13
|
96e898699c
|
(svn r13533) -Codechange: Replace direct class member access of GUIList with the appropriate function calls
|
16 years ago |
rubidium
|
e7a501100a
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
16 years ago |
rubidium
|
33e18c236d
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
16 years ago |
peter1138
|
6c7e6861f8
|
(svn r13297) -Codechange: Use GUIList for the town directory window
|
16 years ago |
rubidium
|
dc77647ea4
|
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
|
16 years ago |
smatz
|
8d51e95c44
|
(svn r13244) -Fix: allow only one town directory window to be opened
|
16 years ago |
belugas
|
08671d2e78
|
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
|
16 years ago |
peter1138
|
cfc45e97ab
|
(svn r13225) -Fix (r13041): Missing calls to FindWindowPlacementAndResize() from lots
of windows causing 'two stage' opening effect.
|
16 years ago |
belugas
|
47f1263fd8
|
(svn r13210) -Codechange: make town (previously named t) a private member of the different Town guis and assign it only once, at creation
|
16 years ago |
belugas
|
165df7420b
|
(svn r13209) -Codechange: Privatize what should be private.
|
16 years ago |
rubidium
|
162e2e074b
|
(svn r13185) -Codechange: remove everything related to the WindowProc callbacks.
|
16 years ago |
peter1138
|
b9cfaa6637
|
(svn r13180) -Codechange: make a window class of the TownDirectoryWindow.
|
16 years ago |
smatz
|
1d9ad55eda
|
(svn r13176) -Fix (r13153): town window was glitchy while opening
|
16 years ago |
rubidium
|
4268afe340
|
(svn r13153) -Codechange: make classes of the TownViewWindow and the ScenarioEditorTownGenerationWindow.
|
16 years ago |
rubidium
|
a89b5721a8
|
(svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming.
|
16 years ago |
rubidium
|
5b712cf81e
|
(svn r13113) -Codechange: make a class of the TownAuthorityWindow.
|
16 years ago |
rubidium
|
2c96ce4506
|
(svn r13027) -Codechange: use StrEmpty instead of arr[0] == '\0' and remove the need for WE_ON_EDIT_TEXT_CANCEL.
|
16 years ago |
rubidium
|
0f7d925121
|
(svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
|
16 years ago |
rubidium
|
92aac531c2
|
(svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of Window.
|
16 years ago |
rubidium
|
c28ce39e3c
|
(svn r12987) -Codechange: split viewport and tile selection.
|
16 years ago |
rubidium
|
9db77e3808
|
(svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL.
|
16 years ago |
rubidium
|
1ce0b03bf0
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
16 years ago |
peter1138
|
78c0929b18
|
(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
|
16 years ago |
rubidium
|
51c7ba39a4
|
(svn r12789) -Codechange: rename AssignWindowViewport to InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
|
16 years ago |
rubidium
|
ca1f8fbe2e
|
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
|
16 years ago |
belugas
|
aedde3ab4a
|
(svn r12733) -Codechange: Merge two more Widgets arrays (town views ) into one.
|
16 years ago |
belugas
|
bf1d42c23d
|
(svn r12705) -Codechange: enumification of some more widgets
|
16 years ago |
belugas
|
7e601e6bd2
|
(svn r12704) -Codechange: code style cleanup, mostly switch case alignment
|
16 years ago |
rubidium
|
672087ecf6
|
(svn r12398) -Codechange [FS#1770]: Move toolbar related code to it's own little neighbourhood. Based on a patch by Dominik.
|
17 years ago |
maedhros
|
75719795c9
|
(svn r12391) -Feature: Show whether a town is a "city" in the town description title bar.
|
17 years ago |
belugas
|
738491992a
|
(svn r12159) -Codechange: Enumify some widget magical numbers
-Cleanup: apply a bit of code style. Mostly re-indenting switch cases
|
17 years ago |
peter1138
|
04da1e1d45
|
(svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
|
17 years ago |
rubidium
|
9c0c798dd8
|
(svn r11834) -Codechange: only include settings_type.h if needed.
|
17 years ago |
rubidium
|
90acd52f22
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
17 years ago |
rubidium
|
2fc62eab05
|
(svn r11818) -Codechange: split player.h into smaller pieces.
|
17 years ago |
rubidium
|
64d691bacc
|
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
|
17 years ago |