Commit Graph

157 Commits (573d1b324a1b919efa76763c94bdf3075bd2bfa8)

Author SHA1 Message Date
rubidium 5b7cd460e9 (svn r14715) -Codechange: move some network code from the main gui file into one of the the network files. 16 years ago
rubidium 782b80eff7 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 16 years ago
rubidium 131f9e39d3 (svn r14633) -Fix: compile failure when building a debug build without network support. 16 years ago
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
smatz 606f4defdc (svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString() 16 years ago
rubidium c8e8911ef6 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 16 years ago
rubidium 468655c916 (svn r14187) -Fix (r14104): silence warning when compiling without networking enabled. 16 years ago
belugas 77ee099212 (svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
16 years ago
rubidium 97c184f8f8 (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 16 years ago
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
smatz 2299181c4b (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions 16 years ago
rubidium 657bbf305e (svn r13433) -Codechange: remove a now useless global variable.
-Fix: MP advertising was not advertising.
16 years ago
rubidium 2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 16 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium 6c20f77330 (svn r13228) -Codechange: split console.h. 16 years ago
rubidium 6da56ee87e (svn r13169) -Codechange: remove a (now) unneeded parameter of one of the Window constructors. 16 years ago
rubidium f5681547ef (svn r13151) -Codechange: use an enum instead of bool as return type of OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean. 16 years ago
rubidium 8b54212900 (svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming. 16 years ago
rubidium 7491b792e2 (svn r13114) -Codechange: use InvalidateData instead of direct window access to modify the state of the statusbar from outside the statusbar. 16 years ago
rubidium eeb6381690 (svn r13106) -Codechange: rework the toolbar code a little so functions do not have to return the Window they just created. 16 years ago
rubidium ab7a5568d7 (svn r13071) -Codechange: make also a class of the MainWindow. 16 years ago
glx c708ab3b48 (svn r13047) -Codechange: remove vp_d 16 years ago
rubidium 935434333b (svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the same thing. 16 years ago
rubidium 2eef026fe3 (svn r13004) -Codechange: replace AllocateWindow and AllocateWindowDesc with a Window constructor. 16 years ago
rubidium 3d5567ccf7 (svn r12987) -Codechange: split viewport and tile selection. 16 years ago
rubidium 9bf519f26b (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL. 16 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
rubidium 24b5c91039 (svn r12789) -Codechange: rename AssignWindowViewport to InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth. 16 years ago
rubidium dde68e922a (svn r12779) -Codechange: remove a few constants from openttd.h. 16 years ago
rubidium 7edc9b65c6 (svn r12771) -Codechange: remove more from variables.h. 16 years ago
rubidium 0cecc4af20 (svn r12769) -Codechange: some coding style cleanups. 16 years ago
rubidium 8c2c7c27ea (svn r12768) -Codechange: move the statusbar GUI to it's own file. 16 years ago
rubidium dc16b4f2b4 (svn r12767) -Codechange: merge all main toolbar related functions into a single file instead of scattering the functionality over several files. 16 years ago
rubidium ee02dd7dad (svn r12619) -Codechange: lots of documentation about window related stuff. Patch by Alberth. 16 years ago
smatz febc5150c9 (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 16 years ago
rubidium a0895d57fa (svn r12501) -Codechange: split signs.h. 16 years ago
rubidium eeabab4555 (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 16 years ago
rubidium 37d961c8e7 (svn r12402) -Fix: some toolbars didn't seem to show anymore. 17 years ago
rubidium 65c7ef9629 (svn r12398) -Codechange [FS#1770]: Move toolbar related code to it's own little neighbourhood. Based on a patch by Dominik. 17 years ago
peter1138 9e65157548 (svn r12198) -Fix [FS#1789]: "Transparent buildings" now only toggles buildings, so show tick when buildings are transparent. 17 years ago
glx 16e23a75fe (svn r12165) -Fix [FS#1652, FS#1773]: buffer overflow when drawing scrolling news 17 years ago
smatz 9e0a93d286 (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9 17 years ago
belugas caf7e8655c (svn r12022) -Revert(r12018): Invisible trees are now separate from the building concept.
So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees.
More to come on the saga of Invisibility. So stay tuned.
17 years ago
belugas 94aa04948c (svn r12018) -Fix(FS#1721,r9563): Restore initial intent on the invisible tree while transparent building patch setting 17 years ago
maedhros 21eef65e77 (svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs. 17 years ago
rubidium dc87b05e8c (svn r11834) -Codechange: only include settings_type.h if needed. 17 years ago
rubidium d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
rubidium ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago