Commit Graph

29 Commits

Author SHA1 Message Date
smatz
bcd3f2bb59 (svn r23706) -Codechange: prevent 'unknown command' doxygen errors 2012-01-01 17:36:19 +00:00
frosch
7415b9cca2 (svn r22456) -Codechange: Derive NewGRFSpriteLayout from DrawTileSprites for spritelayouts allocated on the heap, and make use of constructors and destructors. 2011-05-14 17:25:45 +00:00
yexo
261b34b705 (svn r22175) -Fix: [NewGRF] memory leak if a station newgrf contains prop 09 twice for the same station id 2011-03-03 21:24:03 +00:00
frosch
57dc3ed716 (svn r22106) -Codechange: Add DrawTileSeqStruct::MakeTerminator(), DrawTileSeqStruct::IsTerminator(), DrawTileSeqStruct::IsParentSprite() to simplify stuff. 2011-02-19 13:16:34 +00:00
rubidium
b376f8ae15 (svn r20657) -Codechange: add function to draw NewGRF tileseq in the GUI 2010-08-28 18:23:58 +00:00
rubidium
30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium
f94c83a387 (svn r18872) -Codechange: introduce PaletteID and use it 2010-01-21 01:38:13 +00:00
frosch
24e0945bc4 (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. 2010-01-17 15:05:25 +00:00
frosch
d9d75c83d5 (svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE(). 2010-01-17 01:01:56 +00:00
frosch
381bf04bab (svn r18839) -Codechange: Detriplicate drawing of spritelayouts in the GUI. 2010-01-16 22:44:03 +00:00
frosch
d27999e446 (svn r18837) -Codechange: Rename DrawStationTileSeq() to DrawCommonTileSeq() and move it to separate file. 2010-01-16 22:25:44 +00:00
rubidium
7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
yexo
096debebe7 (svn r15772) -Fix (r15767): MSVC can't find the right function anymore because the return value in the header was not updated. 2009-03-19 23:03:53 +00:00
rubidium
b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
rubidium
c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
rubidium
f1f5b248c2 (svn r14461) -Document: add some doxygen comments (Albert) 2008-10-13 03:26:48 +00:00
rubidium
3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium
d3d34d2aac (svn r14191) -Codechange: unify the code to skip sprite payload (i.e. not the header).
-Fix: sprite payload skipping wouldn't skip enough bytes in a very small subset of compressed sprites.
2008-08-30 09:46:52 +00:00
rubidium
d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
frosch
a40d761d7f (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID 2008-02-15 18:40:42 +00:00
frosch
fd0f57a794 (svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID 2008-02-15 18:34:26 +00:00
rubidium
a773d45885 (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
rubidium
01e20c9140 (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 2007-12-21 19:21:21 +00:00
rubidium
2ce95b9fd0 (svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn over houses when they should be drawn behind the houses. Patch by frosch. 2007-09-20 19:21:01 +00:00
rubidium
5d3f058b65 (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
belugas
dfe5533db6 (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near 2007-04-04 01:35:16 +00:00
rubidium
24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
peter1138
92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
rubidium
66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00