(svn r18839) -Codechange: Detriplicate drawing of spritelayouts in the GUI.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
frosch 15 years ago
parent 719fb9803c
commit 381bf04bab

@ -11,7 +11,6 @@
#include "stdafx.h"
#include "variables.h"
#include "landscape.h"
#include "debug.h"
#include "station_base.h"
#include "waypoint_base.h"
@ -28,7 +27,6 @@
#include "animated_tile_func.h"
#include "functions.h"
#include "tunnelbridge_map.h"
#include "spritecache.h"
#include "newgrf.h"
#include "core/random_func.hpp"
@ -880,17 +878,14 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
{
const StationSpec *statspec;
const DrawTileSprites *sprites;
const DrawTileSeqStruct *seq;
const RailtypeInfo *rti = GetRailTypeInfo(railtype);
SpriteID relocation;
SpriteID image;
SpriteID palette = COMPANY_SPRITE_COLOUR(_local_company);
uint tile = 2;
statspec = GetCustomStationSpec(sclass, station);
if (statspec == NULL) return false;
relocation = GetCustomStationRelocation(statspec, NULL, INVALID_TILE);
uint relocation = GetCustomStationRelocation(statspec, NULL, INVALID_TILE);
if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) {
uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0x2110000, 0, statspec, NULL, INVALID_TILE);
@ -903,7 +898,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
sprites = &statspec->renderdata[(tile < statspec->tiles) ? tile + axis : (uint)axis];
}
image = sprites->ground.sprite;
SpriteID image = sprites->ground.sprite;
SpriteID pal = sprites->ground.pal;
if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
image += GetCustomStationGroundRelocation(statspec, NULL, INVALID_TILE);
@ -914,30 +909,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y);
Point child_offset = {0, 0};
foreach_draw_tile_seq(seq, sprites->seq) {
image = seq->image.sprite;
if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
image += rti->total_offset;
} else {
image += relocation;
}
pal = SpriteLayoutPaletteTransform(image, seq->image.pal, palette);
if ((byte)seq->delta_z != 0x80) {
Point pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z);
DrawSprite(image, pal, x + pt.x, y + pt.y);
const Sprite *spr = GetSprite(image & SPRITE_MASK, ST_NORMAL);
child_offset.x = pt.x + spr->x_offs;
child_offset.y = pt.y + spr->y_offs;
} else {
/* For stations and original spritelayouts delta_x and delta_y are signed */
DrawSprite(image, pal, x + child_offset.x + seq->delta_x, y + child_offset.y + seq->delta_y);
}
}
DrawCommonTileSeqInGUI(x, y, sprites, rti->total_offset, relocation, palette);
return true;
}

@ -1986,28 +1986,20 @@ static void DrawTile_Track(TileInfo *ti)
DrawBridgeMiddle(ti);
}
static void DrawTileSequence(int x, int y, SpriteID ground, const DrawTileSeqStruct *dtss, uint32 offset)
{
SpriteID palette = COMPANY_SPRITE_COLOUR(_local_company);
DrawSprite(ground, PAL_NONE, x, y);
for (; dtss->image.sprite != 0; dtss++) {
Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
SpriteID image = dtss->image.sprite + offset;
DrawSprite(image, HasBit(image, PALETTE_MODIFIER_COLOUR) ? palette : PAL_NONE, x + pt.x, y + pt.y);
}
}
void DrawTrainDepotSprite(int x, int y, int dir, RailType railtype)
{
const DrawTileSprites *dts = &_depot_gfx_table[dir];
SpriteID image = dts->ground.sprite;
uint32 offset = GetRailTypeInfo(railtype)->total_offset;
x += 33;
y += 17;
if (image != SPR_FLAT_GRASS_TILE) image += offset;
DrawTileSequence(x + 33, y + 17, image, dts->seq, offset);
SpriteID palette = COMPANY_SPRITE_COLOUR(_local_company);
DrawSprite(image, PAL_NONE, x, y);
DrawCommonTileSeqInGUI(x, y, dts, offset, 0, palette);
}
static uint GetSlopeZ_Track(TileIndex tile, uint x, uint y)

@ -13,6 +13,8 @@
#include "sprite.h"
#include "tile_cmd.h"
#include "viewport_func.h"
#include "landscape.h"
#include "spritecache.h"
#include "table/sprites.h"
@ -56,3 +58,41 @@ void DrawCommonTileSeq(const TileInfo *ti, const DrawTileSprites *dts, Transpare
}
}
}
/**
* Draws a tile sprite sequence in the GUI
* @param x X position to draw to
* @param y Y position to draw to
* @param dts Sprite and subsprites to draw
* @param orig_offset Sprite-Offset for original sprites
* @param newgrf_offset Sprite-Offset for NewGRF defined sprites
* @param default_palette The default recolour sprite to use (typically company colour)
*/
void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette)
{
const DrawTileSeqStruct *dtss;
Point child_offset = {0, 0};
foreach_draw_tile_seq(dtss, dts->seq) {
SpriteID image = dtss->image.sprite;
if (newgrf_offset == 0 || HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
image += orig_offset;
} else {
image += newgrf_offset;
}
SpriteID pal = SpriteLayoutPaletteTransform(image, dtss->image.pal, default_palette);
if ((byte)dtss->delta_z != 0x80) {
Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
DrawSprite(image, pal, x + pt.x, y + pt.y);
const Sprite *spr = GetSprite(image & SPRITE_MASK, ST_NORMAL);
child_offset.x = pt.x + spr->x_offs;
child_offset.y = pt.y + spr->y_offs;
} else {
/* For stations and original spritelayouts delta_x and delta_y are signed */
DrawSprite(image, pal, x + child_offset.x + dtss->delta_x, y + child_offset.y + dtss->delta_y);
}
}
}

@ -69,6 +69,7 @@ struct DrawBuildingsTileStruct {
#define foreach_draw_tile_seq(idx, list) for (idx = list; ((byte) idx->delta_x) != 0x80; idx++)
void DrawCommonTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette);
void DrawCommonTileSeqInGUI(int x, int y, const DrawTileSprites *dts, int32 orig_offset, uint32 newgrf_offset, SpriteID default_palette);
bool SkipSpriteData(byte type, uint16 num);

@ -2476,11 +2476,7 @@ void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, Ro
DrawSprite(SPR_TRAMWAY_TRAM + (t->ground.sprite == SPR_ROAD_PAVED_STRAIGHT_X ? 1 : 0), PAL_NONE, x, y);
}
const DrawTileSeqStruct *dtss;
foreach_draw_tile_seq(dtss, t->seq) {
Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
DrawSprite(dtss->image.sprite + total_offset, pal, x + pt.x, y + pt.y);
}
DrawCommonTileSeqInGUI(x, y, t, total_offset, 0, pal);
}
static uint GetSlopeZ_Station(TileIndex tile, uint x, uint y)

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