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@ -11,7 +11,6 @@
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#include "stdafx.h"
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#include "variables.h"
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#include "landscape.h"
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#include "debug.h"
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#include "station_base.h"
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#include "waypoint_base.h"
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@ -28,7 +27,6 @@
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#include "animated_tile_func.h"
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#include "functions.h"
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#include "tunnelbridge_map.h"
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#include "spritecache.h"
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#include "newgrf.h"
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#include "core/random_func.hpp"
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@ -880,17 +878,14 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
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{
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const StationSpec *statspec;
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const DrawTileSprites *sprites;
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const DrawTileSeqStruct *seq;
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const RailtypeInfo *rti = GetRailTypeInfo(railtype);
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SpriteID relocation;
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SpriteID image;
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SpriteID palette = COMPANY_SPRITE_COLOUR(_local_company);
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uint tile = 2;
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statspec = GetCustomStationSpec(sclass, station);
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if (statspec == NULL) return false;
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relocation = GetCustomStationRelocation(statspec, NULL, INVALID_TILE);
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uint relocation = GetCustomStationRelocation(statspec, NULL, INVALID_TILE);
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if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) {
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uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0x2110000, 0, statspec, NULL, INVALID_TILE);
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@ -903,7 +898,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
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sprites = &statspec->renderdata[(tile < statspec->tiles) ? tile + axis : (uint)axis];
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}
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image = sprites->ground.sprite;
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SpriteID image = sprites->ground.sprite;
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SpriteID pal = sprites->ground.pal;
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if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
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image += GetCustomStationGroundRelocation(statspec, NULL, INVALID_TILE);
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@ -914,30 +909,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
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DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y);
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Point child_offset = {0, 0};
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foreach_draw_tile_seq(seq, sprites->seq) {
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image = seq->image.sprite;
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if (HasBit(image, SPRITE_MODIFIER_USE_OFFSET)) {
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image += rti->total_offset;
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} else {
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image += relocation;
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}
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pal = SpriteLayoutPaletteTransform(image, seq->image.pal, palette);
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if ((byte)seq->delta_z != 0x80) {
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Point pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z);
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DrawSprite(image, pal, x + pt.x, y + pt.y);
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const Sprite *spr = GetSprite(image & SPRITE_MASK, ST_NORMAL);
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child_offset.x = pt.x + spr->x_offs;
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child_offset.y = pt.y + spr->y_offs;
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} else {
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/* For stations and original spritelayouts delta_x and delta_y are signed */
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DrawSprite(image, pal, x + child_offset.x + seq->delta_x, y + child_offset.y + seq->delta_y);
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}
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}
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DrawCommonTileSeqInGUI(x, y, sprites, rti->total_offset, relocation, palette);
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return true;
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}
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