Commit Graph

3018 Commits

Author SHA1 Message Date
tron
5352e9fbcb (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff 2006-02-13 21:15:00 +00:00
bjarni
8744075a6c (svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
	while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result

	Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
2006-02-12 14:31:33 +00:00
tron
0dfc0ea76b (svn r3595) Several small cleanups, the only notable are some additional symbolic names for a few ISO8859 characters 2006-02-12 10:44:52 +00:00
peter1138
08c46772fa (svn r3594) - NewGRF: Add support for some vehicle specific properties and a give a debug message for unknown variables. 2006-02-12 10:35:51 +00:00
peter1138
f34971d094 (svn r3593) Fix typo in r3591 2006-02-11 21:41:49 +00:00
tron
49c371002e (svn r3592) Miscellaneous smaller changes, most notably replacing sizeof(type) by sizeof(*variable) 2006-02-11 15:05:56 +00:00
Darkvater
b8e68df7ff (svn r3591) - Fix: validate the setting of max_companies/spectators through the console. 2006-02-11 14:10:28 +00:00
tron
927fe308ac (svn r3590) Fix a bug where sizeof(struct) was allocated instead of sizeof(pointer to struct). This was non-fatal, because more memory than necessary got allocated 2006-02-11 11:43:06 +00:00
peter1138
30429dc4fb (svn r3589) - Rename u.road.unk2 to u.road.blocked_ctr 2006-02-11 10:45:20 +00:00
peter1138
f9b4537228 (svn r3588) - Refit: Use only one global to return the refit capacity rather than one per vehicle type. 2006-02-11 09:24:51 +00:00
peter1138
6d855f3a53 (svn r3587) - NewGRF: Rename Callback IDs to include their "class" 2006-02-11 09:17:16 +00:00
peter1138
8caedb4898 (svn r3586) - NewGRF: Load callback masks for all vehicle types. 2006-02-11 07:34:05 +00:00
tron
50fd9c8f73 (svn r3585) Similar changes to the order handlers of the other vehicle types like r3584 2006-02-10 06:33:56 +00:00
tron
c60b3216ae (svn r3584) Replace the rather obscure control flow for handling road vehicle orders by something remotly comprehensible 2006-02-10 06:03:51 +00:00
tron
a6c4c31ef1 (svn r3583) Fix 2 glitches in r3556 2006-02-09 07:34:37 +00:00
tron
d9a5483d1a (svn r3582) Restructure MoveGoodsToStation() to avoid double bookkeeping of StationIDs and station pointers 2006-02-09 06:33:37 +00:00
tron
d0a84a4cb9 (svn r3581) Just noticed the indentation was totally off, fix it 2006-02-09 06:24:53 +00:00
tron
0a7b664ae5 (svn r3580) Some small cleanups before the real change, especially reduce the indentation by one by using continue 2006-02-09 06:15:12 +00:00
peter1138
bc0b97ea2f (svn r3579) v->u.rail.first_engine holds an engine type, not a vehicle index, so use INVALID_ENGINE. 2006-02-08 19:06:46 +00:00
peter1138
96cac20318 (svn r3576) - Allow unused wagons have their ->first set. This fixes the faulty cache warning message, and noticably speeds up depot operations in large games. 2006-02-08 08:18:29 +00:00
Darkvater
3d1fa51e69 (svn r3574) - [Merge] [GPMI] -Fix: finally OTTD doesn't compile if you do a 'make mrproper' (TrueLight) 2006-02-07 19:34:22 +00:00
peter1138
f874b60636 (svn r3573) - Replace assert(0) with NOT_REACHED(). This commit sponsored by "giving Darkvater credit for the last three". 2006-02-07 19:11:51 +00:00
peter1138
cfdce5213e (svn r3572) - Rewrite GetFreeUnitNumber() so that only one loop of vehicles is required. Instead a list of used/unused numbers is created and the first unused number is chosen. This significantly improves performance in large games. 2006-02-07 19:01:01 +00:00
peter1138
6bc6c34b5a (svn r3571) - When loading a game, call TrainConsistChanged() for each train head separately before updating images, as v->first is used extensively in GetTrainImage() for custom graphics. This gives a significant speed improvement on loading a game. 2006-02-07 18:57:16 +00:00
peter1138
f491fa733b (svn r3570) - Explicitly update v->first in TrainConsistChanged() if necessary, as this is far faster than brute forcing it later. 2006-02-07 18:55:06 +00:00
Darkvater
db01f5b852 (svn r3568) - Fix: constantizing side-effect of qsort in r3563. Ugly? Yes. Makes MSVC happy? Yes. 2006-02-06 23:28:07 +00:00
truelight
c2c00a7ffa (svn r3567) -Fix: for once and for all, use 'unsigned long' if you want to cast something
from int-like to void *... we fixed that not too long ago, and the code below
this changed line clearly tells you do to that :p
2006-02-06 22:30:43 +00:00
peter1138
abcde6bd9c (svn r3565) - Fix: On loading a game, GetPlayerRailtypes() didn't account for the fact that vehicles are introduced a year after their introduction date. This will also relieve possible (rare) network desyncs. 2006-02-06 10:05:41 +00:00
tron
087fe86ed2 (svn r3564) Several smaller changes:
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
tron
75a70e1def (svn r3563) Simplify the code for calculating the highscore table in network games and saving of old ecenomy data 2006-02-06 08:43:05 +00:00
tron
286876b9d7 (svn r3562) Remove pointless buffer copies 2006-02-06 08:28:31 +00:00
tron
34a9da4a32 (svn r3561) Don't use FindLandscapeHeightByTile() when it's overkill. Also use a sprite enum instead of a magic number. 2006-02-06 08:15:30 +00:00
tron
fa529e1e38 (svn r3560) Restore plural forms of cargo types for several languages.
I extracted the info from 2614:2615.
If you speak one of the languages, please check if the changes are correct.
2006-02-06 07:38:05 +00:00
Darkvater
d9d4a4c4bd (svn r3559) - CodeChange: simplify MKCOLOR(x) macro for smallmap_gui.c by adding a TO_LE32X() macro next to TO_BE32X(). The 'X' signifies them as macros and not-inline functions so they can be used in variable declarations. 2006-02-05 23:12:23 +00:00
peter1138
2dd0473e0a (svn r3558) Add newgrf_callbacks.h to VS project files 2006-02-05 20:36:36 +00:00
peter1138
bb016cdff6 (svn r3557) - NewGRF: move callback enums to a new file as more than just engines will use them 2006-02-05 19:46:20 +00:00
tron
72eeae1546 (svn r3556) Add accessors for handling tree tiles
See tree.h for details
2006-02-05 14:47:15 +00:00
bjarni
96e7349020 (svn r3555) -Codechange: [Big Endian] removed defining OTTD_ALIGNMENT by default on Big Endian CPUs
this increased speed when reading unaligned data (like strings)
	test showed this to increase speed by 5,6% when drawing the mini map on PPC OSX

	the tradeoff is that now it will crash if a Big Endian computer don't support unaligned reading
	but it should easily fixable in stdafx.h if it turns out to be a problem
2006-02-05 14:18:28 +00:00
tron
99f55ae733 (svn r3554) Add accessors for the field type and fences of clear tiles 2006-02-05 11:54:25 +00:00
Darkvater
c04b619aff (svn r3553) - Revert r3549 "Change the behaviour of OTTD_ALIGNMENT". Some tests showed that forcing aligned reads slowed down the code (drawing smallmap) by 14%. Change back to the old behaviour. 2006-02-05 11:10:31 +00:00
tron
81d7f496c6 (svn r3552) Remove the global variable _mixer 2006-02-05 09:56:04 +00:00
peter1138
f00f4f5b47 (svn r3551) Add directives to allow Visual Studio 2005 compilation. 2006-02-05 09:28:06 +00:00
Darkvater
6e1be04923 (svn r3550) - [Patches]: fix GCC warning, sorry 2006-02-04 23:09:33 +00:00
Darkvater
655e5b7ee2 (svn r3549) - Change the behaviour of OTTD_ALIGNMENT. Force aligned reading as default, undefine it if unwanted/unneeded for some reason. I undeffed windows and watcom for now as they were like this. 2006-02-04 23:03:35 +00:00
Darkvater
949340ed6b (svn r3548) - [Patches]: rework two loops in make_oneofmany() and make_manyofmany() 2006-02-04 22:52:30 +00:00
Darkvater
3156a052d5 (svn r3547) - [Patches]: do some general cleanup, commentarization before starting actual work. This patch contains no functional changes (I hope). It might break GPMI-builds though when trying to join a trunk/ network game or vice versa. To solve, you can change the order of the first 8 enums in SettingDescType. I think that'll work. 2006-02-04 22:48:57 +00:00
peter1138
2d67fc8741 (svn r3546) - NewGRF feature: Implement rail vehicle 'property' 0x1A: allows shuffling order of rail vehicle purchase list (and replace vehicle list) 2006-02-04 21:48:46 +00:00
bjarni
c77c99b3c7 (svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
currently ALL available wagons are displayed in the right menu in the replace window
	however the replacement will only be done if the new wagon can be refitted to carry same cargo as the old one is currently carrying

	Since the standard vehicles do not have any valid wagon replacements, this feature can only be used when using newgrf sets
2006-02-04 18:25:07 +00:00
Darkvater
a88ed0583b (svn r3534) - Codechange: remove unused savedump patch-settings. 2006-02-04 15:28:30 +00:00
tron
fe6002e20f (svn r3532) Revert r3467, was total nonesense, my fault 2006-02-04 11:53:31 +00:00