miham
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ffb9ca164e
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(svn r11933) -Update: WebTranslator2 update to 2008-01-20 18:42:56
brazilian_portuguese - 2 fixed by fukumori (2)
catalan - 6 fixed by arnaullv (6)
croatian - 4 changed by blozo (4)
czech - 6 fixed by Hadez (6)
dutch - 2 fixed by habell (2)
french - 6 fixed by glx (6)
hungarian - 15 fixed by miham (15)
italian - 6 fixed by lorenzodv (6)
portuguese - 5 fixed, 2 changed by nars (7)
russian - 1 changed by HMage (1)
spanish - 3 fixed by eusebio (3)
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2008-01-20 17:43:38 +00:00 |
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belugas
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2c5c97346b
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(svn r11932) -Codechange: Forgot two occurences of widget enumification
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2008-01-20 04:01:28 +00:00 |
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belugas
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3423032dbb
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(svn r11931) -Codechange: enumify the widgets numbers. Give breathing room on the case switches too...
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2008-01-20 03:56:15 +00:00 |
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belugas
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90a770250f
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(svn r11930) -Codechange: a bit of code style application
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2008-01-20 03:11:14 +00:00 |
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bjarni
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e91230415d
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(svn r11929) -Fix (r9981)[FS#1624]: [autoreplace] fixed a case where a single headed locomotive caused an assert when being replaced to a dualheaded one
This triggered if the player had enough money to replace and refit one of them but not enough to refit the last one as well
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2008-01-19 23:34:52 +00:00 |
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bjarni
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2f6ee3a4a1
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(svn r11928) -Fix (r6393): [autoreplace] autoreplace could refit train engines to the wrong cargo type if the old engine had no cargo capacity and the new one had
Now autoreplace will always look at the wagons to figure out what to replace to (as originally intended)
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2008-01-19 22:47:07 +00:00 |
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peter1138
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a580c8d059
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(svn r11927) -Fix (r11926): unable to place canals in game
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2008-01-19 18:24:20 +00:00 |
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peter1138
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4a2f7db99b
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(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
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2008-01-19 17:00:54 +00:00 |
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rubidium
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aa0412e0bc
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(svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames.
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2008-01-19 14:00:04 +00:00 |
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peter1138
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02c9484ebb
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(svn r11924) -Codechange: All dropdowns now use the dropdown widget, so compatibility code can be removed
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2008-01-19 11:08:06 +00:00 |
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glx
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1712a8a0e1
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(svn r11923) -Cleanup: Remove strings removed from english.txt in r11919
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2008-01-18 22:55:02 +00:00 |
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smatz
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730dda867b
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(svn r11922) -Codechange: use MaybeBarCrossingWithSound() to bar crossing with sound
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2008-01-18 21:44:20 +00:00 |
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peter1138
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14416791af
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(svn r11921) -Cleanup: correct indenting and switch case line spacing.
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2008-01-18 21:33:19 +00:00 |
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glx
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600046f3d7
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(svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command)
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2008-01-18 21:25:18 +00:00 |
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peter1138
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b6d0684826
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(svn r11919) -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window.
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2008-01-18 21:08:40 +00:00 |
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peter1138
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70025a149d
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(svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions
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2008-01-18 18:18:39 +00:00 |
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smatz
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22a7b95c10
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(svn r11917) -Fix (r3677): AI was reading wrong tile slope while building road bridge
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2008-01-18 14:48:57 +00:00 |
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smatz
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1d59439166
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(svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants
-Fix: refit button widget was not correctly updated
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2008-01-18 13:02:47 +00:00 |
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peter1138
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68707808c0
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(svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
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2008-01-18 10:36:55 +00:00 |
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glx
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b7f50533c2
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(svn r11914) -Documentation: fix some @file statement
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2008-01-18 03:48:29 +00:00 |
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smatz
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0b3db1a92d
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(svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too
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2008-01-18 02:16:39 +00:00 |
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peter1138
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307b0e8e7a
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(svn r11912) -Codechange: use dropdown widget for autoreplace, station builder and (second?) vehicle list windows
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2008-01-17 21:57:20 +00:00 |
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peter1138
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ada41b7b3f
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(svn r11911) -Codechange: use enum for autoreplace window widgets
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2008-01-17 21:44:52 +00:00 |
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smatz
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8d077b16d8
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(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
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2008-01-17 20:41:33 +00:00 |
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peter1138
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ac0fa7f69f
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(svn r11909) -Codechange: use dropdown widget for player livery, network lobby/setup and news settings windows
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2008-01-17 20:00:13 +00:00 |
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smatz
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822242f411
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(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
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2008-01-17 19:49:06 +00:00 |
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peter1138
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35135222b5
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(svn r11907) -Codechange: clean up of worldgen/heightmap ui: replace many separate DrawString() calls with widgets, use dropdown widgets, and use consistent positioning/sizing.
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2008-01-17 19:41:05 +00:00 |
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miham
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17c9ea9ca3
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(svn r11906) -Fix: fixed a typo in german language (reported by Botcher0)
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2008-01-17 19:35:37 +00:00 |
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peter1138
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6d3aa07a24
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(svn r11905) -Codechange: add widget enums for player finances and player livery windows
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2008-01-17 19:12:53 +00:00 |
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peter1138
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d80e04d6f6
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(svn r11904) -Codechange: use dropdown widget in 3 more windows, build vehicle, group vehicle list and station list.
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2008-01-17 18:49:39 +00:00 |
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smatz
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44a4ff835d
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(svn r11903) -Fix: try to fix MorphOS compilation
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2008-01-17 18:21:31 +00:00 |
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peter1138
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ad54075acc
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(svn r11902) -Codechange: use new dropdown widget for game options window
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2008-01-17 18:10:27 +00:00 |
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peter1138
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c313676c66
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(svn r11901) -Add: add two widgets for dropdowns, one raised and one inset, to eventually replace use of two widgets for each dropdown control.
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2008-01-17 18:09:15 +00:00 |
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smatz
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c74cf439fa
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(svn r11900) -Fix: set correctly crossing state after train reversal, train leaving crossing, train crash
Fixes several ways to leave crossing red forever or to leave it unbarred when there is a train on crossing
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2008-01-17 17:57:39 +00:00 |
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frosch
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35f3421842
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(svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow().
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2008-01-17 17:35:59 +00:00 |
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frosch
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c579bffed2
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(svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too.
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2008-01-17 17:13:47 +00:00 |
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frosch
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978a7ca56a
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(svn r11897) -Fix: Replace an uint with TileIndex and a small coding style fix.
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2008-01-17 16:55:13 +00:00 |
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glx
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4f31704e2e
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(svn r11896) -Fix (r11886): a missing const broke compilation with MSVC
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2008-01-17 16:46:41 +00:00 |
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glx
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f37174f0e2
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(svn r11895) -Fix (r11875): for once MSVC warns for a good reason
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2008-01-17 16:41:02 +00:00 |
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peter1138
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a9c71ce375
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(svn r11894) -Cleanup: Remove strings removed from english.txt in r11893
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2008-01-17 14:06:49 +00:00 |
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peter1138
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68fc3b35da
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(svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings
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2008-01-17 14:00:17 +00:00 |
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peter1138
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f788298209
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(svn r11892) -Fix (r11879): View switched from ungrouped to all vehicles as ungrouped is not technically a valid group, and ensure dropdown is removed
on any click in the window.
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2008-01-17 13:37:28 +00:00 |
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rubidium
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f5d72cc84c
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(svn r11890) -Change: ignore some files for git too. Patch by bruce89.
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2008-01-17 02:13:01 +00:00 |
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rubidium
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08c01e64b8
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(svn r11889) -Change: small inconsistency between documentation and code. Patch by Yexo.
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2008-01-17 02:10:55 +00:00 |
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glx
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3d61a1adc5
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(svn r11888) -Codechange: simplify sorting of the strings in town names dropdown
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2008-01-17 02:10:26 +00:00 |
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rubidium
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f658b79e15
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(svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI.
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2008-01-17 02:09:34 +00:00 |
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glx
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69c18efdca
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(svn r11886) -Add: sort the strings in languages dropdown
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2008-01-17 00:21:43 +00:00 |
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peter1138
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4d9a9bf6ff
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(svn r11885) -Cleanup: Remove gotos from widget drawing code. A side affect is that it is now possible for any widget type to be shown disabled.
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2008-01-17 00:06:36 +00:00 |
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peter1138
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bc438a3033
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(svn r11884) -Cleanup: leftover use of widget numbers instead of enum
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2008-01-16 23:46:46 +00:00 |
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smatz
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c8178d43c1
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(svn r11883) -Fix (r11864): assert when trying to remove rail from a house or industry tile
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2008-01-16 22:26:45 +00:00 |
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