Commit Graph

50 Commits

Author SHA1 Message Date
Darkvater
7daaf1f100 (svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile. 2005-05-16 16:19:32 +00:00
Darkvater
3bd76dad5b (svn r2330) - Fix: link error when compiling as dedicated. Add sdl.c to always compile in makefile as it is always protected by WITH_SDL and add a stub for ToggleFullScreen() 2005-05-16 12:15:34 +00:00
Darkvater
4c0c553a8f (svn r2314) - Feature: [ 1187490 ] Patches for building on IRIX (jgilje) 2005-05-14 22:42:33 +00:00
Darkvater
32bb69ef1c (svn r2312) - Fix (regression): changing to/from fullscreen got broken with SDL. 2005-05-14 21:55:54 +00:00
Darkvater
0269361b28 (svn r2311) - Fix: eh, forgot to remove moved function. 2005-05-14 21:03:46 +00:00
Darkvater
2aa94201dc (svn r2310) - Fix: Game would crash if you full-screened with the 'fullscreen' button than chose a resolution from the dropdown box that was no longer valid. Big thanks to DaleStan for track down the crashing bug.
- Fix: There would be duplicate entries in the resolutions dropdown box. Copy SDL method or removing duplicates and sort the list.
- Feature: in the settings menu, you don't have to click on the arrows anymore, clicking on the dropdown box itself has the same effect. Consistent with other dropdowns in the game
2005-05-14 21:01:57 +00:00
tron
cf43c7a0e6 (svn r2013) Always ignore SIGPIPE, not only when SDL is used (ShadowJK) 2005-03-15 14:23:00 +00:00
tron
f04780e66d (svn r2000) Split the sound system into backend (mixer.[ch]) and frontend (sound.[ch]) 2005-03-12 09:38:03 +00:00
Darkvater
9bd079d425 (svn r1978) - Fix: Plug some memleaks; thanks Valgrind 2005-03-09 19:48:20 +00:00
pasky
71906d09b7 (svn r1932) Fix: [SDL] On Linux console, the backquote scancode is 41. Let's hope nothing conflicts with it in X. 2005-03-06 00:39:38 +00:00
tron
8fea0f0a8f (svn r1873) Ignore SIGPIPE 2005-02-13 23:29:58 +00:00
tron
17ca2c49a5 (svn r1805) Teach the driver layer a few things about const correctness 2005-02-05 18:05:42 +00:00
tron
f0f85a7ef3 (svn r1803) Move debugging stuff into files of it's own 2005-02-05 15:58:59 +00:00
tron
189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 2005-01-22 20:23:18 +00:00
dominik
b119b6c474 (svn r1541) Fix: [ 1100767 ] fast forward in main menu 2005-01-16 13:59:07 +00:00
darkvater
633786f55e (svn r1529) -Feature: [1090950] Adding 16:10 resolutions for mainly laptops (doode) 2005-01-15 20:43:01 +00:00
darkvater
ef3b9161f8 (svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; reenabled again
-Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin)
2005-01-15 15:48:05 +00:00
dominik
f1e9fdf76d (svn r1388) Feature: [SDL] Show revision number in window title 2005-01-05 14:20:23 +00:00
truelight
1f4c1e8821 (svn r1281) -Fix: the OS/2 is now finished. Fixes:
- Networking
  - File selector issue
  - Keyboard input
  - Dedicated server console issue (use dedicated.cmd to open a server)
  - Plus many other minor issues
2004-12-27 10:40:04 +00:00
darkvater
d7bc1d776c (svn r1268) -Fix: some warnings in gfx.c fixed
-Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game
-Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0
2004-12-23 23:15:07 +00:00
dominik
77e882c3bd (svn r1076) Feature: Patch setting to autosave the game on exit
If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more.
2004-12-13 22:10:12 +00:00
bjarni
ec40598d4c (svn r983) SunOS: fixed backspace key (Oskar) 2004-12-08 18:17:58 +00:00
bjarni
ecf7e8e9a7 (svn r981) SunOS: fixed the hotkey for console (Oskar) 2004-12-08 17:14:36 +00:00
truelight
b8f6d41418 (svn r942) -Merged branch/network back into the trunk 2004-12-04 17:54:56 +00:00
tron
9dd7c284f0 (svn r664) Fix warning on MorphOS 2004-11-17 19:29:24 +00:00
tron
0086bb9d06 (svn r653) Prevent SDL parachute from catching SIGSEGV and SIGFPE (pasky) 2004-11-17 08:11:24 +00:00
tron
2760ed80fd (svn r652) Factorise special case for MorphOS regarding signal() handling 2004-11-17 07:57:28 +00:00
tron
cc428ef6cf (svn r637) Add keycode for the key to open the console on BeOS 2004-11-16 16:13:54 +00:00
tron
01e88bb61d (svn r623) -Feature: [ 1066504 ] Pause key pauses the game 2004-11-15 10:04:57 +00:00
tron
95a3e4fe1f (svn r621) Merge r450 to trunk:
Cleanups and #if 0 some unused debug code
2004-11-15 09:05:06 +00:00
tron
249a170ace (svn r607) -Patch: [ 985102 ] static cleanup
Thanks to lvoge
2004-11-14 19:44:06 +00:00
darkvater
f3758d133a (svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)
-Fix: [1030393] some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron)
2004-09-23 21:14:20 +00:00
dominik
f7fee73752 (svn r308) Added debug hotkey 'caps lock' for sdl builds as well 2004-09-22 07:40:41 +00:00
dominik
a38e2d046a (svn r297) Fix (SDL): Added a confirmation dialog when quitting the game 2004-09-19 18:23:11 +00:00
darkvater
586fdf7254 (svn r246) -Fix: 64bit machine warnings for sdl.c (Tron) 2004-09-14 15:25:28 +00:00
darkvater
e295e46e3e (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
darkvater
80cb0b7fd6 (svn r197) -Fix: Disable Fast Forward in network games visually (didn't work anyways, just showed graphical output) 2004-09-10 22:43:40 +00:00
truelight
eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 2004-09-10 19:02:27 +00:00
darkvater
debb158c95 (svn r180) -Fix: some more warning fixes for C99 (Tron) 2004-09-07 23:41:09 +00:00
bjarni
239f16a1e1 (svn r171) MorphOS: added hotkey for console (tokai) 2004-09-06 21:29:02 +00:00
bjarni
b7774b2ed3 (svn r168) added a console hotkey on mac 2004-09-06 20:51:25 +00:00
darkvater
5505a10b80 (svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de) 2004-08-24 22:41:42 +00:00
dominik
27e9f5888e (svn r130) Change: hotkey for console is Backquote (the key left to '1', regardless of keyboard layout 2004-08-24 11:53:30 +00:00
dominik
ce0f8a7bcd (svn r129) Fix: no more same multiple resolutions due to incorrect SDL implementation (Tron) 2004-08-24 09:15:09 +00:00
dominik
1a8476f02f (svn r120) Fix: (SDL) same resolution was displayed more than once in game options 2004-08-23 18:32:16 +00:00
orudge
86f4959b55 (svn r61) Fixed warning in sdl.c 2004-08-15 21:13:15 +00:00
darkvater
ec31ae9f16 (svn r37) Do not change to HWSURFACE since it's not working! 2004-08-12 22:43:11 +00:00
darkvater
63a0313070 (svn r35) -Fix Change SDL_HWSURFACE back to SDL_SWSURFACE (Diablo-3D); better performance 2004-08-12 22:37:41 +00:00
dominik
a778b317f6 (svn r19) SDL performance fix fo palette animation and mouse jumping (jirif) 2004-08-11 08:56:54 +00:00
truelight
efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00