Commit Graph

17577 Commits (4d4005d8b7455fba8fe4e59dc99727a4caec6edf)

Author SHA1 Message Date
glx b5d56559d2 Fix #7969: limit recursion during alias execution 4 years ago
translators ac7cc18ab9 Update: Translations from eints
czech: 22 changes by djst
4 years ago
Jonathan G Rennison 14af8701df Fix #6566: Fix signed integer overflow in viewport draw area chunking
This caused drawing areas larger than 2097151 pixels at 8x zoom to
not be subdivided into smaller chunks as required.
This resulted in pathological performance issues in the sprite sorter.
4 years ago
glx 196157b29e Fix #7966: SQInteger is 64-bit, print it as 64-bit 4 years ago
translators be9ca4689e Update: Translations from eints
korean: 4 changes by telk5093
4 years ago
kiwitreekor 5df01bf95e
Add: [NewGRF] Station variable 6A, querying GRFID of nearby station tiles (#7956) 4 years ago
Jonathan G Rennison 2fee030a26 Change: Algorithm for transfer feeder payments
The original algorithm pays intermediate legs in feeder systems based
on the start and end stations of that particular leg.
This tends to result in large negative payments on the final leg for
journeys with many feeder legs, as the overall feeder payment increases
with the number of legs, and the final leg is penalised for discrepancies
between the previous leg payments and the actual payment for delivery
from the source to the destination.
The feeder share setting is a partial mitigation, however it is difficult
to tune as a suitable value depends on the number of legs and the network
topology, which are often not the same for all vehicles.

The new incremental algorithm pays the cargo payment from the source
station to the end station of the current leg, minus any previous
transfer feeder payments for each leg.
This prevents unbounded increase of feeder payments and therefore avoids
the issue of excessive negative payments on the final leg.
Feeder payments may be negative, e.g. in the case of poorly performing
or highly indirect legs. This is better than penalising the final leg.
This mode reduces the need to tune the feeder shares setting to the
current network.

The feeder share setting applies in the existing way.
4 years ago
translators 791eaedb64 Update: Translations from eints
tamil: 13 changes by aswn
4 years ago
PeterN fff05cf117
Fix #7868: Missing override attribute. (#7963) 4 years ago
JMcKiern 2158e26b9e Fix #7950: Incorrect setup of normal screenshot viewport 4 years ago
Niels Martin Hansen c8779fb311
Feature: NewGRF callback profiling (#7868)
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
4 years ago
translators f88ac83408 Update: Translations from eints
indonesian: 1 change by fanioz
5 years ago
glx 341941af85 Fix #7952: don't try to access destroyed QueryStrings 5 years ago
JMcKiern 6dfe5c852e Fix #7927: Incorrect resolution shown in "Huge screenshot" query window. (#7949) 5 years ago
Patric Stout 3b177af826
Add: [Doxygen] Add the current version of documentation in header (#7940)
While at it, renamed the project names to reflect how we currently
refer to them.
5 years ago
xdavidwu 8fe38afd2b Fix: [SDL2] Correct name of the video driver in debug log
SDL_GetVideoDriver(0) returns name of first video driver included in
the library, not the driver currently used.
SDL_GetCurrentVideoDriver() does what we want here.
5 years ago
Pavel Stupnikov d7a928a08b Feature: GS method to control engine availability for a specific company (#7791)
* Feature: GS method to allow company to use an engine before its introduction date

* Feature: GS method to retire an engine early for a specific company
5 years ago
translators 4366f8e46a Update: Translations from eints
finnish: 8 changes by ln
italian: 25 changes by AlphaJack
5 years ago
translators 5a4b27d73a Update: Translations from eints
finnish: 54 changes by ln
5 years ago
Berbe 2fc2058b3b Feature: Auto-restart loads the original resources again
If the game was started loading a savegame or scenario, auto-restart will load a new random map.
This is inconsistent with the case in which a heightmap was loaded, as in that case the heightmap is kept as a basis for a new game.
This proposal solves this heterogeneity be considering the originally loaded resource shall be kept, hence savegames & scenarios shall be reloaded
5 years ago
glx dbbd0f5ddc Fix: [OSX] Don't show a crash/assertion message box for a GUI-less video driver. 5 years ago
Jonathan G Rennison 87700bfe0e Codechange: Use cached town name for town list window filtering 5 years ago
Jonathan G Rennison d35f35a968 Codechange: Use cached town, station, industry names for list window sorting
This is to avoid needing to expensively regenerate name strings on
every comparison when sorting by name in the town/station/industry
list windows.
5 years ago
Jonathan G Rennison c3223903ed Codechange: Cache resolved town, station and industry name strings 5 years ago
Jonathan G Rennison f1734e7815 Change: Only resort industry directory window on production change if necessary 5 years ago
Jonathan G Rennison 22ba048c89 Change: Only resort town directory window on population change if necessary 5 years ago
translators f2d230d91c Update: Translations from eints
russian: 14 changes by Lone_Wolf
5 years ago
frosch a4be4514c9 Fix #7925: Reset temporary saveload data at the start of loading a savegame instead of at the end.
Otherwise temporary data may be passed from an aborted load action to the next load action.
5 years ago
Milek7 41163331aa Fix: Silence all notes when stopping song in fluidsynth 5 years ago
Milek7 823333c4b0 Fix: correct checking of fluid_settings_setnum return code 5 years ago
Milek7 a411ce18c9 Fix: avoid using string pointer after scope end 5 years ago
dP 1225693b9c Feature: Improved logic of sharing industry production between 3 or more stations 5 years ago
translators b144258bf0 Update: Translations from eints
finnish: 19 changes by ln
dutch: 17 changes by JanWillem
danish: 109 changes by nielsmh
spanish (mexican): 1 change by Absay
korean: 1 change by telk5093
5 years ago
translators 34b7cb6c03 Update: Translations from eints
finnish: 3 changes by ln
spanish (mexican): 7 changes by Absay
5 years ago
Samu 8b0e4bb101 Codechange: Use const instead of magic number for vehicle profit threshold 5 years ago
Jonathan G Rennison 6e7117e04c Codechange: [Linkgraph] Skip MCF source node Dijkstra when all demand satisfied
MCF Dijkstra iterations are executed for all source nodes in a round-robin order.
Source nodes typically require different numbers of MCF Dijkstra iterations
to satisfy all of their demand.
This change is to avoid performing MCF Dijkstra iterations on source nodes which
have already been fully satisfied.
5 years ago
translators 190e074287 Update: Translations from eints
russian: 2 changes by Lone_Wolf
5 years ago
translators 5a31efd98d Update: Translations from eints
finnish: 1 change by hpiirai
5 years ago
Niels Martin Hansen 7413d65c2a Cleanup: Unused music GUI strings 5 years ago
Niels Martin Hansen f02b643a44 Change: Show volume sliders with wedges instead of boxy slider 5 years ago
Niels Martin Hansen 35c55dfe70 Add: Filled polygon drawing function 5 years ago
SamuXarick fa71375ec2 Fix e04ca90: squirrel export script got forgotten 5 years ago
glx 5c10c426fe Fix 196d5868: Always apply filter on town directory rebuild 5 years ago
Jonathan G Rennison 150dfba95b Codechange: Remove std::function from Pool iteration wrapper
Add a separate template wrapper for filtered iteration
5 years ago
Jonathan G Rennison 4cc1420beb Fix: Non-deterministic name sorting in industry directory window
In the case where multiple industries have the same name, sorting
in the industry directory window is non-deterministic.
This results in the order changing on each re-sort, and is noticeable
when the industries have different production or transported values.
5 years ago
Samu a0066ebca1 Cleanup: Remove unused parameter 5 years ago
stormcone eb07e174f1 Fix #7908, b524f1a: "Show the NewGRF name in the build vehicle window" is missing the "On/Off" display. 5 years ago
translators 1812b0cf49 Update: Translations from eints
finnish: 4 changes by hpiirai
english (us): 20 changes by Supercheese
french: 7 changes by glx
korean: 7 changes by telk5093
5 years ago
Charles Pigott 5b52f25902 Fix e558aa8: Compiler warning about unused value (and move some variable declarations to where they're used) 5 years ago
glx 39e6247bec Fix #7899, 196d5868: don't trigger filter changes more than expected 5 years ago
Niels Martin Hansen ac3bc30a30 Add: Highlight item under mouse in file browser 5 years ago
Niels Martin Hansen 838117b05e Doc: Missing member description 5 years ago
stormcone 596fb5d54a Change: In the industry directory window an industry will be greyed out if it temporarily does not accept the cargo selected by the acceptance cargo filter. 5 years ago
stormcone 808253c29c Change: Move the filtered cargo to the first place in the industry directory window's cargo lists 5 years ago
stormcone 70f9c3c655 Feature: Industry directory cargo filtering 5 years ago
Charles Pigott ab9042145e Fix #6667: Also recalculate bridge costs for 'spectated' AI companies 5 years ago
Charles Pigott d1cead7f25 Fix: When loading old timetabled saves, also reset cached timetable duration 5 years ago
Charles Pigott cddb8a4605 Fix #7587: Crash when loading saves with waypoints with invalid locations 5 years ago
Jonathan G Rennison 12380fc1bb Fix: Assertion failure when post road-works cleanup removes all road pieces 5 years ago
translators 12f4602f57 Update: Translations from eints
finnish: 3 changes by hpiirai
5 years ago
translators 7be9c28037 Update: Translations from eints
korean: 2 changes by telk5093
5 years ago
Niels Martin Hansen f401622149 Feature: Script API to change town rating of companies 5 years ago
stormcone b524f1ae21 Feature: Show the name of the NewGRF in the build vehicle window. 5 years ago
TELK e04ca904a9 Feature: Minimap screenshot 5 years ago
translators e7922cd078 Update: Translations from eints
spanish (mexican): 18 changes by Absay
5 years ago
SamuXarick 9e7c5235e8 Fix #7891: Actually check the vehicle type before casting 5 years ago
translators 9e4533dc8f Update: Translations from eints
luxembourgish: 131 changes by Phreeze
french: 6 changes by arikover
spanish (mexican): 20 changes by Absay
5 years ago
translators 3a557b0336 Update: Translations from eints
finnish: 11 changes by hpiirai
korean: 6 changes by telk5093
5 years ago
pnda e558aa8ff4 Feature: Screenshot window 5 years ago
glx 90f4abe03f Fix #7887: missing beep for some main toolbar buttons 5 years ago
Daniel Lee 24bace32ba Fix #7625: Road infrastructure cost is correctly updated on upgrading your own roads. 5 years ago
translators f6ce5c4563 Update: Translations from eints
french: 4 changes by arikover
korean: 5 changes by telk5093
5 years ago
Niels Martin Hansen 86107028a4 Fix: Allow old NewGRF industries to blank out in/out cargo slots (#7882) 5 years ago
translators e18f1703d2 Update: Translations from eints
spanish (mexican): 1 change by Absay
russian: 4 changes by Lone_Wolf
5 years ago
Niels Martin Hansen 2fd871e2af Feature: Configurable game ending year
Functionally reverts 683b65ee1
5 years ago
Konstantin Gribov 69f9529ba3 Add: Missing keycodes for hotkeys.cfg (#7850)
Added missing keycodes mapping to `_keycode_to_name` array
to allow their use in `hotkeys.cfg`.

Also reordered them according to `WindowKeyCodes` order.

Signed-off-by: Konstantin Gribov <grossws@gmail.com>
5 years ago
Niels Martin Hansen 0e78393774 Fix: Reference correct section in README file for baseset info 5 years ago
Niels Martin Hansen 7f25032766 Fix: Let bootstrap GUI work on Win32 with Uniscribe but no Freetype 5 years ago
translators a6901f8ae8 Update: Translations from eints
russian: 1 change by Lone_Wolf
5 years ago
translators 16537b472c Update: Translations from eints
dutch: 1 change by JanWillem
5 years ago
translators d427559eba Update: Translations from eints
french: 1 change by arikover
5 years ago
SamuXarick 40605efd1c Codechange: Use KDTree for AirportGetNearestTown (#7424) 5 years ago
Michał Janiszewski c7ead8388c Codechange: Improve MSVC ARM64 support 5 years ago
Mingwei Samuel 26ce4eb45d Fix #7430: when train visits station, only reset time_since_pickup if has room to load 5 years ago
Samu f0ff7003fd Fix: Snowline height interval is now 1, in both World Generation and Settings windows
- Previously, it was 1 in World Gen window, but 5 in Settings window
5 years ago
translators dbe44e80f1 Update: Translations from eints 5 years ago
stormcone fea5151ee1 Feature: Control + clicking on a vehicle in the vehicle list window opens the vehicle group window focused on the vehicle's group. 5 years ago
stormcone 798e9ee93e Feature: Add a button to the vehicle advisory news window to open the group window. 5 years ago
stormcone cc1d72c3a3 Feature: Control + click on the vehicle details button in the vehicle view window opens the vehicle group window, then selects and scrolls to the vehicle's group. 5 years ago
stormcone a363933d08 Feature: Control + click on a vehicle in the vehicle group window selects and scrolls to the vehicle's group. 5 years ago
stormcone 551bde77a4 Add: A function which selects and scrolls to a particular group in the vehicle group window. 5 years ago
glx 42144ecd56 Add: a TextColour flag to ignore colour changes from strings 5 years ago
frosch b769eb30c4 Fix: Setting the default railtype to 'first/last available' did not work with NewGRF defined railtypes. 5 years ago
frosch 6fa217dfc8 Codechange: Use RAILTYPE_BEGIN instead of RAILTYPE_RAIL when the intention is iteration. 5 years ago
frosch 3d29c9483b Codechange: Use a switch with fall-through instead of a if-sequence with context data between cases. 5 years ago
frosch 7f351fd7c1 Fix: Action7/9 conditions 0F..12 reported roadtypes as valid tramtypes and vice versa. 5 years ago
frosch bc7f92815b Cleanup: Remove unused constants. The value of the tram constant was also incorrect. 5 years ago
frosch e5dd19b0de Cleanup: Properties 12 and 15 do not exist for road/tramtypes. 5 years ago
translators b0d443d525 Update: Translations from eints
korean: 1 change by telk5093
5 years ago
glx e3c75a30ba Fix: unused variable warnings 5 years ago