Commit Graph

24927 Commits (4bc69fec622f2f5f628b2344566994e2da005515)
 

Author SHA1 Message Date
Michael Lutz 94b76ce9a4 Cleanup: [OSX] Move event loop into video driver file. 3 years ago
Michael Lutz 23389e9491 Remove: [OSX] Startup splash screen.
It wasn't displayed anyway as it was never copied to the bundle.
3 years ago
Michael Lutz 063b90b97d Codechange: [OSX] Move key event handling to our view. 3 years ago
Michael Lutz f4bd54fedd Codechange: [OSX] Move mouse event handling to our NSView. 3 years ago
Michael Lutz bd42fc94cc Codechange: [OSX] Move some things from video driver to our NSView. 3 years ago
Michael Lutz 965ce12947 Codechange: [OSX] Use newer mouse tracking API. 3 years ago
Michael Lutz 42af13c141 Codechange: [OSX] Split drawing into its own subview.
This allows the drawing backend code to be independent
of any event or command handling.
3 years ago
Michael Lutz 60f30036f1 Codechange: [OSX] Drain autoreleased objects in each game loop cycle. 3 years ago
Michael Lutz 8aaf4ea098 Codechange: [OSX] Split Window and back buffer creation in Cocoa video driver. 3 years ago
Michael Lutz 0eff7de659 Cleanup: [OSX] Doxygen comment style in video driver. 3 years ago
Michael Lutz 8ced72ab10 Codechange: [OSX] Inline some functions that are used in only one place. 3 years ago
Michael Lutz 13134f9d64 Codechange: [OSX] Replace #define with modern code. 3 years ago
Michael Lutz 88f6c7a9f3 Codechange: [OSX] Fold remaining Cocoa video subdriver into the main driver. 3 years ago
Michael Lutz e6bea3961f Change: [OSX] Replace screen resolution list with suggested window sizes.
We never change the real screen resolution on OSX. As such, offering a list
of resolutions is pointless. Instead of that, offer the user a list of
commonly used window sizes up to the current screen size.
3 years ago
Michael Lutz 4db7837d06 Codechange: [OSX] There is only one subdriver left, remove virtual dispatch. 3 years ago
Michael Lutz 63ed3f3575 Codechange: Move Fontconfig-specific code to a seperate file. 3 years ago
Michael Lutz f2294851e6 Codechange: [OSX] Move OSX-specific font code to a separate file. 3 years ago
Michael Lutz c6af8f16f6 Codechange: [Win32] Move Win32-specific font code to a seperate file. 3 years ago
Michael Lutz 5ad1640984 Codechange: Make OS font handle of the FontCache read-only. 3 years ago
Michael Lutz 2b0200d429 Codechange: OS-specific data for font search is not used outside of searching. 3 years ago
Michael Lutz 84636fc2af Codechange: Remove all remaining uses of cpp_offset. 3 years ago
Michael Lutz 7845434270 Codechange: Don't use cpp_offsetof in the save/load code.
Many of the member variables that are used in save/load are inside types
that are not standard layout types. Using pointer arithmetics to determine
addresses of members inside types that are not standard layout is generally
undefined behaviour. If we'd use C++17, it is conditionally supported, which means
each compiler may or may not support it. And even then using it for individual
array elements is syntactically not supported the the standard offsetof function.

Unfortunately, the trickery employed for saving linkgraph settings causes quite some
clutter in the settings ini files.
3 years ago
Michael Lutz 9c9292949f Codechange: Don't use cpp_offsetof in the TTO/TTD savegame loader.
Many of the member variables that are used in the oldloader are inside types
that are not standard layout types. Using pointer arithmetics to determine
addresses of members inside types that are not standard layout is generally
undefined behaviour. If we'd use C++17, it is conditionally supported, which means
each compiler may or may not support it. And even then using it for individual
array elements is syntactically not supported the the standard offsetof function.
3 years ago
translators 0f621b4956 Update: Translations from eints
portuguese (brazilian): 36 changes by AKANexus
3 years ago
SamuXarick 36ab9c64ef Fix: Desert/rainforest data coordinate 'y' is off by 1 when their 'x' coordinate is negative 3 years ago
Charles Pigott d9df20d102 Change: Use a more specific error message when attempting to bulldoze your own HQ 3 years ago
glx22 348f322df1 Fix f1f281b31: [Win32] MinGW doesn't know timeapi.h 3 years ago
glx22 f181037bed Change: [Actions] Also run CI for VS2017 3 years ago
glx22 5a4d5f03b0 Codechange: Implement a constructor for CurrencySpec 3 years ago
Johannes E. Krause 3ac43582c2 Codechange: [NewGRF] Make it more explicit which parts of the TTD vehicle structure (var 80+) are not implemented 3 years ago
translators fa0704138d Update: Translations from eints
spanish (mexican): 7 changes by absay
dutch: 7 changes by Afoklala
french: 7 changes by arikover
3 years ago
Patric Stout 52317bb7df Change: [SDL2] Remove unneeded delay of redrawing the screen
In testing, I could find no reason why this statement is here.

The comment is rather unclear (it states what it does, but not
why it would be needed).

This line of code was introduced with f4f40448, which gives no
further insight on why it would be needed to have it here.

As such, let's remove it and see if anyone else reports any
problems with it. If so, this commit can be reverted and a more
clear comment should be added what this line of code is dealing
with (the WHY, not the WHAT).
3 years ago
Patric Stout 2e1535389a Codechange: [SDL2] Don't use globals if we can do with locals 3 years ago
Patric Stout 2bbef6b5cf Codechange: [SDL2] Name paint function Paint(), like other drivers do
This reduces confusion when reading different drivers.
3 years ago
Patric Stout 569ce6c7b4 Fix 30e69c51: palette was not marked dirty when creating a new
This means the code depended that the caller did this for us
before MakePalette() is executed, which is neither a
requirement nor a promise the code makes.
3 years ago
translators 64e2d6b672 Update: Translations from eints
korean: 7 changes by telk5093
russian: 11 changes by Ln-Wolf
finnish: 7 changes by hpiirai
3 years ago
Kuhnovic 83ddb1501f
Feature: Remove all industries button in scenario editor (#8550) 3 years ago
Loïc Guilloux f1f281b318
Fix: [Win32] Set minimum resolution for timers to 1ms. (#8660) 3 years ago
Owen Rudge 395e015282 Change: Convert .md to .rtf for Windows/Mac packages 3 years ago
embeddedt 6c8f2227cd
Fix: [Emscripten] open links in browser (#8655) 3 years ago
Patric Stout ac2b5e57cf
Fix: mention our websites with https:// (instead of http://) (#8657)
It is 2021. Nobody should advertise http anymore. Not even us.
3 years ago
Owen Rudge da4c404f3d Fix: [Actions] Use same vcpkg commit for CI on macOS as release builds 3 years ago
glx22 af0acc9a75 Update: Specify CMake minimum version in COMPILING.md
Also give some hints for MSVC users.
3 years ago
glx22 2cbfcd2327 Change: [CMake] Bump minimum version to 3.9 3 years ago
Loïc Guilloux b927da73c1
Fix 81d335b081: Use non-pulsating red highlight for coverage (#8622) 3 years ago
Loïc Guilloux f7ac2969ef
Fix: [CMake] Restore 'games' as default install bindir (#8629) 3 years ago
Matt Kimber 2a6da319b2
Fix 0125892: Don't crash when towns upgrade road tiles during expansion (#8651) 3 years ago
Patric Stout 9322b40df1
Fix: [CMake] our allegro drivers use v4, so skip v5 if found (#8653)
On some distros allegro v5 is called allegro-5, but on some others
it is not. So this should fix for all distros that allegro v5 is
not being picked up, and only v4 is.
3 years ago
Patric Stout 2c9084d48c
Fix #8029: [SDL2] disable draw-thread on wayland SDL video driver (#8648)
When the wayland SDL video driver is used, an EGL context is
created in the main thread. It is not allowed to update this
context from another thread, which is exactly what our draw-thread
is trying.

The other solution would be to move all of SDL into the
draw-thread, but that would introduce a whole scala of different
problems.

The wayland SDL backend is significantly faster than the
X11 SDL backend, but there is a performance hit nevertheless.
3 years ago
Patric Stout 4f0692c437
Codechange: [Actions] Document better why we build our own fluidsynth (#8646)
nielsmh nicely correct us in #8641, pointing out the old comment
is not telling a complete truth. The result is the same, but it
is better to not mislead future-us.
3 years ago