Codechange: [OSX] Move key event handling to our view.

pull/221/head
Michael Lutz 3 years ago
parent f4bd54fedd
commit 063b90b97d

@ -131,4 +131,126 @@
#define QZ_IBOOK_DOWN 0x3D
#define QZ_IBOOK_UP 0x3E
struct VkMapping {
unsigned short vk_from;
byte map_to;
};
#define AS(x, z) {x, z}
static const VkMapping _vk_mapping[] = {
AS(QZ_BACKQUOTE, WKC_BACKQUOTE), // key left of '1'
AS(QZ_BACKQUOTE2, WKC_BACKQUOTE), // some keyboards have it on another scancode
/* Pageup stuff + up/down */
AS(QZ_PAGEUP, WKC_PAGEUP),
AS(QZ_PAGEDOWN, WKC_PAGEDOWN),
AS(QZ_UP, WKC_UP),
AS(QZ_DOWN, WKC_DOWN),
AS(QZ_LEFT, WKC_LEFT),
AS(QZ_RIGHT, WKC_RIGHT),
AS(QZ_HOME, WKC_HOME),
AS(QZ_END, WKC_END),
AS(QZ_INSERT, WKC_INSERT),
AS(QZ_DELETE, WKC_DELETE),
/* Letters. QZ_[a-z] is not in numerical order so we can't use AM(...) */
AS(QZ_a, 'A'),
AS(QZ_b, 'B'),
AS(QZ_c, 'C'),
AS(QZ_d, 'D'),
AS(QZ_e, 'E'),
AS(QZ_f, 'F'),
AS(QZ_g, 'G'),
AS(QZ_h, 'H'),
AS(QZ_i, 'I'),
AS(QZ_j, 'J'),
AS(QZ_k, 'K'),
AS(QZ_l, 'L'),
AS(QZ_m, 'M'),
AS(QZ_n, 'N'),
AS(QZ_o, 'O'),
AS(QZ_p, 'P'),
AS(QZ_q, 'Q'),
AS(QZ_r, 'R'),
AS(QZ_s, 'S'),
AS(QZ_t, 'T'),
AS(QZ_u, 'U'),
AS(QZ_v, 'V'),
AS(QZ_w, 'W'),
AS(QZ_x, 'X'),
AS(QZ_y, 'Y'),
AS(QZ_z, 'Z'),
/* Same thing for digits */
AS(QZ_0, '0'),
AS(QZ_1, '1'),
AS(QZ_2, '2'),
AS(QZ_3, '3'),
AS(QZ_4, '4'),
AS(QZ_5, '5'),
AS(QZ_6, '6'),
AS(QZ_7, '7'),
AS(QZ_8, '8'),
AS(QZ_9, '9'),
AS(QZ_ESCAPE, WKC_ESC),
AS(QZ_PAUSE, WKC_PAUSE),
AS(QZ_BACKSPACE, WKC_BACKSPACE),
AS(QZ_SPACE, WKC_SPACE),
AS(QZ_RETURN, WKC_RETURN),
AS(QZ_TAB, WKC_TAB),
/* Function keys */
AS(QZ_F1, WKC_F1),
AS(QZ_F2, WKC_F2),
AS(QZ_F3, WKC_F3),
AS(QZ_F4, WKC_F4),
AS(QZ_F5, WKC_F5),
AS(QZ_F6, WKC_F6),
AS(QZ_F7, WKC_F7),
AS(QZ_F8, WKC_F8),
AS(QZ_F9, WKC_F9),
AS(QZ_F10, WKC_F10),
AS(QZ_F11, WKC_F11),
AS(QZ_F12, WKC_F12),
/* Numeric part */
AS(QZ_KP0, '0'),
AS(QZ_KP1, '1'),
AS(QZ_KP2, '2'),
AS(QZ_KP3, '3'),
AS(QZ_KP4, '4'),
AS(QZ_KP5, '5'),
AS(QZ_KP6, '6'),
AS(QZ_KP7, '7'),
AS(QZ_KP8, '8'),
AS(QZ_KP9, '9'),
AS(QZ_KP_DIVIDE, WKC_NUM_DIV),
AS(QZ_KP_MULTIPLY, WKC_NUM_MUL),
AS(QZ_KP_MINUS, WKC_NUM_MINUS),
AS(QZ_KP_PLUS, WKC_NUM_PLUS),
AS(QZ_KP_ENTER, WKC_NUM_ENTER),
AS(QZ_KP_PERIOD, WKC_NUM_DECIMAL),
/* Other non-letter keys */
AS(QZ_SLASH, WKC_SLASH),
AS(QZ_SEMICOLON, WKC_SEMICOLON),
AS(QZ_EQUALS, WKC_EQUALS),
AS(QZ_LEFTBRACKET, WKC_L_BRACKET),
AS(QZ_BACKSLASH, WKC_BACKSLASH),
AS(QZ_RIGHTBRACKET, WKC_R_BRACKET),
AS(QZ_QUOTE, WKC_SINGLEQUOTE),
AS(QZ_COMMA, WKC_COMMA),
AS(QZ_MINUS, WKC_MINUS),
AS(QZ_PERIOD, WKC_PERIOD)
};
#undef AS
#endif

@ -34,6 +34,10 @@
#include "../../window_gui.h"
/* Table data for key mapping. */
#include "cocoa_keys.h"
/**
* Important notice regarding all modifications!!!!!!!
* There are certain limitations because the file is objective C++.
@ -47,6 +51,8 @@
NSString *OTTDMainLaunchGameEngine = @"ottdmain_launch_game_engine";
bool _tab_is_down;
static bool _cocoa_video_dialog = false;
static OTTDMain *_ottd_main;
@ -89,6 +95,31 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count)
return str;
}
/**
* Convert a NSString to an UTF-32 encoded string.
* @param s String to convert.
* @return Vector of UTF-32 characters.
*/
static std::vector<WChar> NSStringToUTF32(NSString *s)
{
std::vector<WChar> unicode_str;
unichar lead = 0;
for (NSUInteger i = 0; i < s.length; i++) {
unichar c = [ s characterAtIndex:i ];
if (Utf16IsLeadSurrogate(c)) {
lead = c;
continue;
} else if (Utf16IsTrailSurrogate(c)) {
if (lead != 0) unicode_str.push_back(Utf16DecodeSurrogate(lead, c));
} else {
unicode_str.push_back(c);
}
}
return unicode_str;
}
/**
* The main class of the application, the application's delegate.
@ -419,6 +450,7 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
@implementation OTTD_CocoaView {
float _current_magnification;
NSUInteger _current_mods;
}
/**
@ -614,6 +646,147 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel
}
- (BOOL)internalHandleKeycode:(unsigned short)keycode unicode:(WChar)unicode pressed:(BOOL)down modifiers:(NSUInteger)modifiers
{
switch (keycode) {
case QZ_UP: SB(_dirkeys, 1, 1, down); break;
case QZ_DOWN: SB(_dirkeys, 3, 1, down); break;
case QZ_LEFT: SB(_dirkeys, 0, 1, down); break;
case QZ_RIGHT: SB(_dirkeys, 2, 1, down); break;
case QZ_TAB: _tab_is_down = down; break;
case QZ_RETURN:
case QZ_f:
if (down && (modifiers & NSCommandKeyMask)) {
VideoDriver::GetInstance()->ToggleFullscreen(!_fullscreen);
}
break;
case QZ_v:
if (down && EditBoxInGlobalFocus() && (modifiers & (NSCommandKeyMask | NSControlKeyMask))) {
HandleKeypress(WKC_CTRL | 'V', unicode);
}
break;
case QZ_u:
if (down && EditBoxInGlobalFocus() && (modifiers & (NSCommandKeyMask | NSControlKeyMask))) {
HandleKeypress(WKC_CTRL | 'U', unicode);
}
break;
}
BOOL interpret_keys = YES;
if (down) {
/* Map keycode to OTTD code. */
auto vk = std::find_if(std::begin(_vk_mapping), std::end(_vk_mapping), [=](const VkMapping &m) { return m.vk_from == keycode; });
uint32 pressed_key = vk != std::end(_vk_mapping) ? vk->map_to : 0;
if (modifiers & NSShiftKeyMask) pressed_key |= WKC_SHIFT;
if (modifiers & NSControlKeyMask) pressed_key |= (_settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_CTRL : WKC_META);
if (modifiers & NSAlternateKeyMask) pressed_key |= WKC_ALT;
if (modifiers & NSCommandKeyMask) pressed_key |= (_settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_META : WKC_CTRL);
static bool console = false;
/* The second backquote may have a character, which we don't want to interpret. */
if (pressed_key == WKC_BACKQUOTE && (console || unicode == 0)) {
if (!console) {
/* Backquote is a dead key, require a double press for hotkey behaviour (i.e. console). */
console = true;
return YES;
} else {
/* Second backquote, don't interpret as text input. */
interpret_keys = NO;
}
}
console = false;
/* Don't handle normal characters if an edit box has the focus. */
if (!EditBoxInGlobalFocus() || IsInsideMM(pressed_key & ~WKC_SPECIAL_KEYS, WKC_F1, WKC_PAUSE + 1)) {
HandleKeypress(pressed_key, unicode);
}
DEBUG(driver, 2, "cocoa_v: QZ_KeyEvent: %x (%x), down, mapping: %x", keycode, unicode, pressed_key);
} else {
DEBUG(driver, 2, "cocoa_v: QZ_KeyEvent: %x (%x), up", keycode, unicode);
}
return interpret_keys;
}
- (void)keyDown:(NSEvent *)event
{
/* Quit, hide and minimize */
switch (event.keyCode) {
case QZ_q:
case QZ_h:
case QZ_m:
if (event.modifierFlags & NSCommandKeyMask) {
[ self interpretKeyEvents:[ NSArray arrayWithObject:event ] ];
}
break;
}
/* Convert UTF-16 characters to UCS-4 chars. */
std::vector<WChar> unicode_str = NSStringToUTF32([ event characters ]);
if (unicode_str.empty()) unicode_str.push_back(0);
if (EditBoxInGlobalFocus()) {
if ([ self internalHandleKeycode:event.keyCode unicode:unicode_str[0] pressed:YES modifiers:event.modifierFlags ]) {
[ self interpretKeyEvents:[ NSArray arrayWithObject:event ] ];
}
} else {
[ self internalHandleKeycode:event.keyCode unicode:unicode_str[0] pressed:YES modifiers:event.modifierFlags ];
for (size_t i = 1; i < unicode_str.size(); i++) {
[ self internalHandleKeycode:0 unicode:unicode_str[i] pressed:YES modifiers:event.modifierFlags ];
}
}
}
- (void)keyUp:(NSEvent *)event
{
/* Quit, hide and minimize */
switch (event.keyCode) {
case QZ_q:
case QZ_h:
case QZ_m:
if (event.modifierFlags & NSCommandKeyMask) {
[ self interpretKeyEvents:[ NSArray arrayWithObject:event ] ];
}
break;
}
/* Convert UTF-16 characters to UCS-4 chars. */
std::vector<WChar> unicode_str = NSStringToUTF32([ event characters ]);
if (unicode_str.empty()) unicode_str.push_back(0);
[ self internalHandleKeycode:event.keyCode unicode:unicode_str[0] pressed:NO modifiers:event.modifierFlags ];
}
- (void)flagsChanged:(NSEvent *)event
{
const int mapping[] = { QZ_CAPSLOCK, QZ_LSHIFT, QZ_LCTRL, QZ_LALT, QZ_LMETA };
NSUInteger newMods = event.modifierFlags;
if (self->_current_mods == newMods) return;
/* Iterate through the bits, testing each against the current modifiers */
for (unsigned int i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
unsigned int currentMask, newMask;
currentMask = self->_current_mods & bit;
newMask = newMods & bit;
if (currentMask && currentMask != newMask) { // modifier up event
[ self internalHandleKeycode:mapping[i] unicode:0 pressed:NO modifiers:newMods ];
} else if (newMask && currentMask != newMask) { // modifier down event
[ self internalHandleKeycode:mapping[i] unicode:0 pressed:YES modifiers:newMods ];
}
}
_current_mods = newMods;
}
/** Insert the given text at the given range. */
- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange
{

@ -28,7 +28,6 @@
#include "../../core/geometry_type.hpp"
#include "cocoa_v.h"
#include "cocoa_wnd.h"
#include "cocoa_keys.h"
#include "../../blitter/factory.hpp"
#include "../../gfx_func.h"
#include "../../network/network.h"
@ -48,9 +47,8 @@
* Read http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html for more information.
*/
extern bool _tab_is_down;
static unsigned int _current_mods;
static bool _tab_is_down;
#ifdef _DEBUG
static uint32 _tEvent;
#endif
@ -64,236 +62,6 @@ static uint32 GetTick()
return tim.tv_usec / 1000 + tim.tv_sec * 1000;
}
struct VkMapping {
unsigned short vk_from;
byte map_to;
};
#define AS(x, z) {x, z}
static const VkMapping _vk_mapping[] = {
AS(QZ_BACKQUOTE, WKC_BACKQUOTE), // key left of '1'
AS(QZ_BACKQUOTE2, WKC_BACKQUOTE), // some keyboards have it on another scancode
/* Pageup stuff + up/down */
AS(QZ_PAGEUP, WKC_PAGEUP),
AS(QZ_PAGEDOWN, WKC_PAGEDOWN),
AS(QZ_UP, WKC_UP),
AS(QZ_DOWN, WKC_DOWN),
AS(QZ_LEFT, WKC_LEFT),
AS(QZ_RIGHT, WKC_RIGHT),
AS(QZ_HOME, WKC_HOME),
AS(QZ_END, WKC_END),
AS(QZ_INSERT, WKC_INSERT),
AS(QZ_DELETE, WKC_DELETE),
/* Letters. QZ_[a-z] is not in numerical order so we can't use AM(...) */
AS(QZ_a, 'A'),
AS(QZ_b, 'B'),
AS(QZ_c, 'C'),
AS(QZ_d, 'D'),
AS(QZ_e, 'E'),
AS(QZ_f, 'F'),
AS(QZ_g, 'G'),
AS(QZ_h, 'H'),
AS(QZ_i, 'I'),
AS(QZ_j, 'J'),
AS(QZ_k, 'K'),
AS(QZ_l, 'L'),
AS(QZ_m, 'M'),
AS(QZ_n, 'N'),
AS(QZ_o, 'O'),
AS(QZ_p, 'P'),
AS(QZ_q, 'Q'),
AS(QZ_r, 'R'),
AS(QZ_s, 'S'),
AS(QZ_t, 'T'),
AS(QZ_u, 'U'),
AS(QZ_v, 'V'),
AS(QZ_w, 'W'),
AS(QZ_x, 'X'),
AS(QZ_y, 'Y'),
AS(QZ_z, 'Z'),
/* Same thing for digits */
AS(QZ_0, '0'),
AS(QZ_1, '1'),
AS(QZ_2, '2'),
AS(QZ_3, '3'),
AS(QZ_4, '4'),
AS(QZ_5, '5'),
AS(QZ_6, '6'),
AS(QZ_7, '7'),
AS(QZ_8, '8'),
AS(QZ_9, '9'),
AS(QZ_ESCAPE, WKC_ESC),
AS(QZ_PAUSE, WKC_PAUSE),
AS(QZ_BACKSPACE, WKC_BACKSPACE),
AS(QZ_SPACE, WKC_SPACE),
AS(QZ_RETURN, WKC_RETURN),
AS(QZ_TAB, WKC_TAB),
/* Function keys */
AS(QZ_F1, WKC_F1),
AS(QZ_F2, WKC_F2),
AS(QZ_F3, WKC_F3),
AS(QZ_F4, WKC_F4),
AS(QZ_F5, WKC_F5),
AS(QZ_F6, WKC_F6),
AS(QZ_F7, WKC_F7),
AS(QZ_F8, WKC_F8),
AS(QZ_F9, WKC_F9),
AS(QZ_F10, WKC_F10),
AS(QZ_F11, WKC_F11),
AS(QZ_F12, WKC_F12),
/* Numeric part */
AS(QZ_KP0, '0'),
AS(QZ_KP1, '1'),
AS(QZ_KP2, '2'),
AS(QZ_KP3, '3'),
AS(QZ_KP4, '4'),
AS(QZ_KP5, '5'),
AS(QZ_KP6, '6'),
AS(QZ_KP7, '7'),
AS(QZ_KP8, '8'),
AS(QZ_KP9, '9'),
AS(QZ_KP_DIVIDE, WKC_NUM_DIV),
AS(QZ_KP_MULTIPLY, WKC_NUM_MUL),
AS(QZ_KP_MINUS, WKC_NUM_MINUS),
AS(QZ_KP_PLUS, WKC_NUM_PLUS),
AS(QZ_KP_ENTER, WKC_NUM_ENTER),
AS(QZ_KP_PERIOD, WKC_NUM_DECIMAL),
/* Other non-letter keys */
AS(QZ_SLASH, WKC_SLASH),
AS(QZ_SEMICOLON, WKC_SEMICOLON),
AS(QZ_EQUALS, WKC_EQUALS),
AS(QZ_LEFTBRACKET, WKC_L_BRACKET),
AS(QZ_BACKSLASH, WKC_BACKSLASH),
AS(QZ_RIGHTBRACKET, WKC_R_BRACKET),
AS(QZ_QUOTE, WKC_SINGLEQUOTE),
AS(QZ_COMMA, WKC_COMMA),
AS(QZ_MINUS, WKC_MINUS),
AS(QZ_PERIOD, WKC_PERIOD)
};
static uint32 QZ_MapKey(unsigned short sym)
{
uint32 key = 0;
for (const VkMapping *map = _vk_mapping; map != endof(_vk_mapping); ++map) {
if (sym == map->vk_from) {
key = map->map_to;
break;
}
}
if (_current_mods & NSShiftKeyMask) key |= WKC_SHIFT;
if (_current_mods & NSControlKeyMask) key |= (_settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_CTRL : WKC_META);
if (_current_mods & NSAlternateKeyMask) key |= WKC_ALT;
if (_current_mods & NSCommandKeyMask) key |= (_settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? WKC_META : WKC_CTRL);
return key;
}
static bool QZ_KeyEvent(unsigned short keycode, unsigned short unicode, BOOL down)
{
bool interpret_keys = true;
switch (keycode) {
case QZ_UP: SB(_dirkeys, 1, 1, down); break;
case QZ_DOWN: SB(_dirkeys, 3, 1, down); break;
case QZ_LEFT: SB(_dirkeys, 0, 1, down); break;
case QZ_RIGHT: SB(_dirkeys, 2, 1, down); break;
case QZ_TAB: _tab_is_down = down; break;
case QZ_RETURN:
case QZ_f:
if (down && (_current_mods & NSCommandKeyMask)) {
VideoDriver::GetInstance()->ToggleFullscreen(!_fullscreen);
}
break;
case QZ_v:
if (down && EditBoxInGlobalFocus() && (_current_mods & (NSCommandKeyMask | NSControlKeyMask))) {
HandleKeypress(WKC_CTRL | 'V', unicode);
}
break;
case QZ_u:
if (down && EditBoxInGlobalFocus() && (_current_mods & (NSCommandKeyMask | NSControlKeyMask))) {
HandleKeypress(WKC_CTRL | 'U', unicode);
}
break;
}
if (down) {
uint32 pressed_key = QZ_MapKey(keycode);
static bool console = false;
/* The second backquote may have a character, which we don't want to interpret. */
if (pressed_key == WKC_BACKQUOTE && (console || unicode == 0)) {
if (!console) {
/* Backquote is a dead key, require a double press for hotkey behaviour (i.e. console). */
console = true;
return true;
} else {
/* Second backquote, don't interpret as text input. */
interpret_keys = false;
}
}
console = false;
/* Don't handle normal characters if an edit box has the focus. */
if (!EditBoxInGlobalFocus() || IsInsideMM(pressed_key & ~WKC_SPECIAL_KEYS, WKC_F1, WKC_PAUSE + 1)) {
HandleKeypress(pressed_key, unicode);
}
DEBUG(driver, 2, "cocoa_v: QZ_KeyEvent: %x (%x), down, mapping: %x", keycode, unicode, pressed_key);
} else {
DEBUG(driver, 2, "cocoa_v: QZ_KeyEvent: %x (%x), up", keycode, unicode);
}
return interpret_keys;
}
static void QZ_DoUnsidedModifiers(unsigned int newMods)
{
const int mapping[] = { QZ_CAPSLOCK, QZ_LSHIFT, QZ_LCTRL, QZ_LALT, QZ_LMETA };
if (_current_mods == newMods) return;
/* Iterate through the bits, testing each against the current modifiers */
for (unsigned int i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
unsigned int currentMask, newMask;
currentMask = _current_mods & bit;
newMask = newMods & bit;
if (currentMask && currentMask != newMask) { // modifier up event
/* If this was Caps Lock, we need some additional voodoo to make SDL happy (is this needed in ottd?) */
if (bit == NSAlphaShiftKeyMask) QZ_KeyEvent(mapping[i], 0, YES);
QZ_KeyEvent(mapping[i], 0, NO);
} else if (newMask && currentMask != newMask) { // modifier down event
QZ_KeyEvent(mapping[i], 0, YES);
/* If this was Caps Lock, we need some additional voodoo to make SDL happy (is this needed in ottd?) */
if (bit == NSAlphaShiftKeyMask) QZ_KeyEvent(mapping[i], 0, NO);
}
}
_current_mods = newMods;
}
bool VideoDriver_Cocoa::PollEvent()
{
#ifdef _DEBUG
@ -307,61 +75,8 @@ bool VideoDriver_Cocoa::PollEvent()
#endif
if (event == nil) return false;
if (!this->active) {
[ NSApp sendEvent:event ];
return true;
}
QZ_DoUnsidedModifiers( [ event modifierFlags ] );
NSString *chars;
switch ([ event type ]) {
case NSKeyDown: {
/* Quit, hide and minimize */
switch ([ event keyCode ]) {
case QZ_q:
case QZ_h:
case QZ_m:
if ([ event modifierFlags ] & NSCommandKeyMask) {
[ NSApp sendEvent:event ];
}
break;
}
chars = [ event characters ];
unsigned short unicode = [ chars length ] > 0 ? [ chars characterAtIndex:0 ] : 0;
if (EditBoxInGlobalFocus()) {
if (QZ_KeyEvent([ event keyCode ], unicode, YES)) {
[ this->cocoaview interpretKeyEvents:[ NSArray arrayWithObject:event ] ];
}
} else {
QZ_KeyEvent([ event keyCode ], unicode, YES);
for (uint i = 1; i < [ chars length ]; i++) {
QZ_KeyEvent(0, [ chars characterAtIndex:i ], YES);
}
}
break;
}
case NSKeyUp:
/* Quit, hide and minimize */
switch ([ event keyCode ]) {
case QZ_q:
case QZ_h:
case QZ_m:
if ([ event modifierFlags ] & NSCommandKeyMask) {
[ NSApp sendEvent:event ];
}
break;
}
chars = [ event characters ];
QZ_KeyEvent([ event keyCode ], [ chars length ] ? [ chars characterAtIndex:0 ] : 0, NO);
break;
default:
[ NSApp sendEvent:event ];
}
[ NSApp sendEvent:event ];
return true;
}
@ -410,8 +125,10 @@ void VideoDriver_Cocoa::GameLoop()
break;
}
NSUInteger cur_mods = [ NSEvent modifierFlags ];
#if defined(_DEBUG)
if (_current_mods & NSShiftKeyMask)
if (cur_mods & NSShiftKeyMask)
#else
if (_tab_is_down)
#endif
@ -429,8 +146,8 @@ void VideoDriver_Cocoa::GameLoop()
bool old_ctrl_pressed = _ctrl_pressed;
_ctrl_pressed = !!(_current_mods & ( _settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? NSControlKeyMask : NSCommandKeyMask));
_shift_pressed = !!(_current_mods & NSShiftKeyMask);
_ctrl_pressed = !!(cur_mods & ( _settings_client.gui.right_mouse_btn_emulation != RMBE_CONTROL ? NSControlKeyMask : NSCommandKeyMask));
_shift_pressed = !!(cur_mods & NSShiftKeyMask);
if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged();

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