Commit Graph

15 Commits

Author SHA1 Message Date
celestar
d95e2c2dd1 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals) 2006-12-27 12:38:02 +00:00
glx
52a19f25f5 (svn r6691) -Fix r3907: check the transport type under the bridge when you want to get the road bits under a bridge (thanx hylje) 2006-10-08 19:31:01 +00:00
KUDr
4794012f37 (svn r6473) -Fix: FS#347 town extends road beyond road stop. Fixed by r5062, unfixed by r5798. Now there is proper comment, so it should not happen again. 2006-09-17 16:23:30 +00:00
peter1138
75d7338c31 (svn r5798) - Fix [r5062]: When expanding a town, the test to check if a tile is a
road depot also excluded all non-road tile types (i.e. bridges/tunnels 
with road.) Thanks to Graphite for finding this.
2006-08-07 06:21:59 +00:00
tron
be88e269b9 (svn r5155) - Remove the bridge branch merge (revision r5070) 2006-06-07 19:35:21 +00:00
celestar
25a63ec7af (svn r5070) Merged the bridge branch
-Feature: Bridges can now be placed above:
	Any railway track combination (excluding depots and waypoints)
	Any road combination (excluding depots)
	Clear tiles (duh), including fields
	Tunnel entrances
	Bridge heads

Thanks to Tron for idea and implementation, KUDr for the yapf synchronization and many others for hours of testing

There are still a number of visual problems remaining, especially when electric railways are on or under the bridge.
DO NOT REPORT THOSE BUGS FOR THE TIME BEING please.
2006-06-02 13:05:41 +00:00
KUDr
f8982917ea (svn r5062) -Fix: town extends road beyond depot or roadstop (introduced by YAPF related change of GetTileTrackStatus() - r4419) 2006-05-31 20:08:55 +00:00
rubidium
e5bd292dab (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency 2006-05-09 08:25:31 +00:00
celestar
446493149c (svn r4215) -Codechange: Renamed *RoadStation* functions to *RoadStop* and moved them to station_map.h to keep consistency 2006-03-31 19:10:54 +00:00
tron
b8da06ddb1 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX 2006-03-16 15:16:27 +00:00
tron
42d1731cc1 (svn r3857) Add and use GetBridgeRampDirection()
Note: This slightly changes the behavior of GetAnyRoadBits() to only return a road piece for the start of the bridge ramp instead of a full ROAD_[XY]
2006-03-14 12:00:11 +00:00
tron
463cf2ec6b (svn r3795) Add a function to request the orientation of a depot 2006-03-08 15:29:23 +00:00
tron
f2dc736554 (svn r3777) Add some functions to handle tunnels 2006-03-06 20:55:24 +00:00
tron
f3fb21c96c (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes 2006-03-06 13:11:08 +00:00
tron
f007ad282c (svn r3766) Add a function to get the RoadBits from an arbitrary tile 2006-03-05 12:22:20 +00:00