belugas
aab91d287a
(svn r4493) Newgrf : Action 04. Beginning of implementation.
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Some TODOs left, but the core is there.
Thanks to Peter1138 for code, advice and patience
And to Patchman for letting us define a lot of langids :)
2006-04-21 03:00:20 +00:00
Darkvater
9febcd5ef8
(svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
2006-04-20 22:09:49 +00:00
Darkvater
ac76328827
(svn r4490) - Feature: The integer-list parser now accepts a space character as an item seperator next to the comma.
2006-04-20 22:09:12 +00:00
Darkvater
abf0d81782
(svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.
2006-04-20 22:08:20 +00:00
peter1138
b23e85a7be
(svn r4488) - Add newgrf_spritegroup.[ch] to MS VS project files
2006-04-20 21:19:20 +00:00
peter1138
5ddf986c8d
(svn r4487) - Codechange: replace the custom currency magic number 23 with a define
2006-04-20 21:13:08 +00:00
peter1138
92d8af75db
(svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This
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reduces the amount of house keeping we do and the chance of memory
leaks.
2006-04-20 20:51:57 +00:00
peter1138
fe6dadad7b
(svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names.
2006-04-20 17:04:08 +00:00
peter1138
9ed8c6d4ac
(svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used.
2006-04-20 13:33:40 +00:00
miham
62145d16b5
(svn r4482) WebTranslator2 update to 2006-04-20 10:29:39
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german - 2 fixed, 22 changed by moewe2 (22), Neonox (2)
italian - 76 changed by sidew (76)
norwegian - 38 fixed by oletk (38)
polish - 3 fixed, 10 changed by meush (13)
slovenian - 84 fixed, 1 deleted, 45 changed by christooss (130)
2006-04-20 08:33:42 +00:00
peter1138
3786527e6b
(svn r4481) - Fix: Validate the given sprite ID when loading a sprite.
2006-04-20 05:57:47 +00:00
celestar
ccdf322799
(svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no longer emit sparks when engine is pulled on convrail (MeusH)
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P.S. Credit for previous commit goes to the bug reporter, nycom, who submitted the fix as well.
2006-04-19 16:10:17 +00:00
celestar
1b1e519b76
(svn r4478) -Fix (FS#107) In the cheat menu, don't hard-code the player icon, but compute its position from the length of the string.
2006-04-19 16:02:07 +00:00
peter1138
0c889ec8c6
(svn r4474) - NewGRF: Skip non-fatal errors when not in stage 2.
2006-04-19 07:50:16 +00:00
peter1138
de84d6338d
(svn r4473) - Newstations:
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- Alter parameters of CMD_BUILD_RAILROAD_STATION to accept a custom station class and id.
- Add a dynamically allocated list of custom stations that the SpecIndex (m4) references.
2006-04-19 07:17:00 +00:00
miham
225f7dcb62
(svn r4472) WebTranslator2 commit2 system precheck failed, fix in progress
2006-04-18 21:17:54 +00:00
peter1138
ae7ec5cd0d
(svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up.
2006-04-18 18:48:50 +00:00
KUDr
24ef4ce560
(svn r4470) -Fix: FS#97 — Possible bug in Win64 versions (by michi_cc)
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Doesn't fix any known bug, but the code is now bit cleaner. The proper result of subtraction of two pointers is ptrdiff_t.
2006-04-18 18:02:52 +00:00
miham
537e4dba9c
(svn r4469) WebTranslator2 update to 2006-04-18
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portuguese - 21 strings updated
spanish - 50 strings updated
german - 35 strings updated
italian - 54 strings updated
turkish - 52 strings updated
polish - 113 strings updated
2006-04-18 17:44:24 +00:00
celestar
35a21d80fc
(svn r4468) -Fix: (FS#45) correct declaration of NORETURN for gcc (egladil)
2006-04-18 13:55:11 +00:00
celestar
4287cfb640
(svn r4467) -Fix: New plantations now cause the correct ".. being planted .." news item (MeusH)
2006-04-18 13:16:00 +00:00
celestar
e75e4e8f74
(svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.
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-Negative side effect: upon loading old games, stations whose last vehicle was a station have (temporarily) lower ratings.
-Positive side effect: station.h no longer includes vehicle.h (breaks the station.h->vehicle.h->rail.h chain)
2006-04-18 08:50:17 +00:00
celestar
62f7907d3a
(svn r4465) -Codechange (FS#60): Remove a variable no one really needs. (DaleStan)
2006-04-18 07:20:37 +00:00
celestar
e7edba56fb
(svn r4464) -Codechange: Oops, forgot one file in last commit
2006-04-18 06:42:14 +00:00
celestar
22f82bba2e
(svn r4463) -Codechange. Include vehicle.h directly instead of implicitly via station.h in a number of source files
2006-04-18 05:16:13 +00:00
peter1138
8d0e07378a
(svn r4462) - Newstations: ensure the chosen tile layout is available from a custom station
2006-04-17 19:26:18 +00:00
celestar
6935fb6455
(svn r4461) -Codechange: Add and make use of map accessor functions for signal drawing. Includes some basic cleanup of the drawing functions
2006-04-17 19:09:30 +00:00
peter1138
3b6cbf62d4
(svn r4460) - Newstations: remove unused class_id / stat_id variables from the
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Station struct.
2006-04-17 18:47:50 +00:00
peter1138
71b530dfe2
(svn r4459) - Newstations: check pointer for NULL before using it.
2006-04-17 18:35:44 +00:00
miham
3a06cbf195
(svn r4458) [WT2 quickcommit w/o stats]
2006-04-17 17:59:42 +00:00
peter1138
e3cd311d35
(svn r4453) - NewGRF: fix two compile warnings.
2006-04-16 20:24:10 +00:00
peter1138
2766728629
(svn r4452) - NewGRF: switch to unsigned ints for array indices.
2006-04-16 18:57:07 +00:00
miham
b59221406b
(svn r4451) WebTranslator2 daily commit
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[dutch] 49 strings fixed by Zr40
[polish] 152 strings fixed by MeusH
2006-04-16 17:48:40 +00:00
peter1138
857b8b045b
(svn r4450) - NewStations, rename *CustomStationSprite() to *CustomStationSpecIndex() to reflect their use, and alter the test for determining if a station has customised graphics.
2006-04-16 17:29:37 +00:00
peter1138
a337809198
(svn r4449) - NewStations, remove parameter to use first custom station when building a railway station. The parameters will be
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changing.
2006-04-16 17:05:45 +00:00
Darkvater
b5bbc23b2c
(svn r4447) - NewGRF: It seems I committed printing action NOP Action 0x0C which is mainly used for comments. So leave it in, but fix the created warning. Use proper action name for check_length() in Action 0x10
2006-04-16 11:33:26 +00:00
peter1138
4db1144b6d
(svn r4446) - Add function to determine if a Sprite ID exists.
2006-04-16 11:26:23 +00:00
bjarni
60d123c0fa
(svn r4445) -Fix: FS#108 Danish name generator bug
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this was actually not a bug in the generator, but rather it saved/loaded the setting danish as swiss (the previous in the list)
2006-04-16 10:26:46 +00:00
miham
32df4884be
(svn r4444) [WebTranslator2 commir] Dutch, Polish affected
2006-04-16 10:03:15 +00:00
Darkvater
7456c6e6ed
(svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed.
2006-04-15 22:16:47 +00:00
Darkvater
12770adba6
(svn r4439) - NewGRF: Add support for Action 0x10. This also required an extra pre-stage (before initialize and activation) to scan the GRF file for GOTO labels. Big thanks for peter1138 for the guidance and answers, as well as parts of the code.
2006-04-15 21:27:59 +00:00
Darkvater
d63fad7a7b
(svn r4435) - Fix: an assertion triggered when trying to remove a bridge with the remove-tool (r4348 surfaced this). In CmdRemoveRoad tiletype was not checked for ownership. Intorudce IsLevelCrossingTile() which checks if a tile is a crossing without knowing the type. Suggested by peter1138 and Tron.
2006-04-15 20:07:42 +00:00
Darkvater
f69fcf400e
(svn r4434) - Codechange: use str_validate for the console as well instead of custom function doing the same.
2006-04-15 19:52:58 +00:00
tron
be4293098a
(svn r4432) Make use of map access functions
2006-04-15 18:57:58 +00:00
peter1138
3e8423f5d8
(svn r4431) - NewGRF: rename nfo_line to _nfo_line, to avoid confusing Darkvater ;)
2006-04-15 16:40:54 +00:00
Darkvater
e21b7eebfa
(svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high pillars. This fixes newgrf's high-bridge pillars drawing. Also remove the now obsolete _bridge_poles_table which was already integrated into the bridge sprite tables
2006-04-15 16:07:00 +00:00
Darkvater
5c9acdb182
(svn r4429) - CodeChange[newgrf]: Action0, prop 0x0D. use calloc to allocate memory and zero it out and change the loop a little
2006-04-15 16:03:45 +00:00
belugas
88e0bab283
(svn r4426) Code Cleaning : replacing tabs with spaces, removing obvious comments, aligning arrays etc...
2006-04-15 03:08:14 +00:00
belugas
ea706f8ead
(svn r4425) Fix bug introduced in r4411 : while IS_BYTE_INSIDE, max value is STRICKLY LESS THEN. This caused airports animations to stay unanimated. Industries were similarly affected.
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Thanks to Richk67 for finding it.
Also, more Gfx define and use.
2006-04-15 01:06:53 +00:00
miham
504f88902e
(svn r4424) fixed up polish.txt
2006-04-14 22:29:34 +00:00