Commit Graph

13 Commits (466a0841a91dc0edc94dc2262ffc04328f60c45a)

Author SHA1 Message Date
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
smatz d64bdb138c (svn r17168) -Codechange: apply coding style to if and while statements 15 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
skidd13 066e6dedfd (svn r12419) -Cleanup: of the internal road-piece building and removing. 17 years ago
rubidium edd384c121 (svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel entrances. 17 years ago
smatz 8dbf03e322 (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
17 years ago
smatz b20d1eee6c (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame 17 years ago
rubidium 2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
rubidium 2d2e1e3863 (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 17 years ago
rubidium 7058b2cce2 (svn r11700) -Codechange: reduce the amount of unnecessary includes. 17 years ago
rubidium 8ebdfb258f (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 17 years ago
rubidium efc18e8ab3 (svn r11663) -Codechange: moving of the road related types and functions. 17 years ago