Commit Graph

88 Commits (4609d64df7cc0f856ad875ed2e1bbe83beb5bb19)

Author SHA1 Message Date
tron b188b30e2d (svn r1737) Add DEBUG category "map" and use it to print the map size when allocating the map 20 years ago
tron 001aa8e453 (svn r1722) -Feature: Bigger maps - anyone? 20 years ago
celestar 3c82a2b3c7 (svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
a single station.
Thanks to: Truelight for the saveload code, Darkvater and Hackykid for
network testing and Tron for proof-reading 1500 lines of diff.
20 years ago
tron 39858e696b (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h 20 years ago
dominik ea3eb8cbfa (svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed 20 years ago
tron 60e59e186d (svn r1683) Fix placement of MP_VOID tiles. On square maps it accidently works, but on non-square maps the wrong tiles would get marked as MP_VOID 20 years ago
dominik 85e768c11f (svn r1667) - Feature: Signs are now shown in the color of the player who created them
(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again)
20 years ago
tron 1cd455b8be (svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd.
While here rename the len parameter of ttd_strlcpy() to size, because it is a buffer size and not a string length.
Also add -Wwrite-strings to the Makefile, because the above mentioned piece of code was the only part which triggered this warning.
20 years ago
tron 81ee2d931b (svn r1610) Remove trailing whitespace (last time ever, i hope) 20 years ago
tron 61a3ac68e2 (svn r1606) Fix some bogus casts 20 years ago
tron 97f893ae2f (svn r1596) Add some more statics 20 years ago
tron 94d5aeabb2 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 20 years ago
darkvater ef6ec2ac04 (svn r1537) -Fix: Close all and any open filehandles open at shutdown (tamlin) 20 years ago
tron 61a6bc544d (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts 20 years ago
truelight b454e12bc5 (svn r1528) -Fix: forgot to init a variable 20 years ago
truelight 7cafdf3b0b (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
  with next_shared/prev_shared in Vehicle

  Developers: please use AssignOrder to assign data to an order. If not, 
   you _WILL_ make the save-routine to assert!
20 years ago
tron 94c6bdfdaf (svn r1509) Const correctness and add static where appropriate while touching the lines anyway 20 years ago
tron 589215c822 (svn r1508) Remove duplicate declarations and include proper headers where necessary 20 years ago
truelight 16502241c6 (svn r1488) -Fix: fixed some spelling mistakes (tnx to Tron)
-Fix: fixed some compiler-warnings
20 years ago
truelight 97dd511971 (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
dynamic arrays
20 years ago
darkvater 199a77d1ea (svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
-These values are saved in hs.dat; added read/write functions for it
-Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game.
20 years ago
dominik 49a08e5e38 (svn r1453) Feature: MD5 hash check for TTD files
The original TTD files are now checked with a MD5 sum to determine which version of the grf files is used and to warn about possible file corruptions. (Thanks to ledow for the original patch)
20 years ago
tron 4450ff105c (svn r1451) Fix some of the signed/unsigned comparison warnings 20 years ago
celestar 5bc8829167 (svn r1440) -Feature: Allows more flexible airport layouts now, as the number of
terminals in every group can be freely chosen
-Codechange: AT_OILRIG is now 15, so that new airports can be added
easily.
20 years ago
truelight 141f85eed4 (svn r1430) -Fix: starting openttd with -g <invalid_name> now acts normal 20 years ago
dominik c1757a0c5f (svn r1417) Fix: The invisible tiles on the southern border are now converted to class MP_VOID when an old map (with wrong classified invisible tiles) is loaded.
I bumped the minor savegame version for that, even though it's not really necessary. We're not gonna run out of minor savegame versions anyway though. ;)
20 years ago
tron 3b18fba385 (svn r1409) Simplify some preprocessor magic 20 years ago
truelight b450603437 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
  - DEREF_XXX is changed into GetXXX
  - All direct call are directed via GetXXX
  - struct Industry has now an index-field
  - ENUM'd some stuff
  - Replaced home built loops with FOR_ALL_XXX
  - Added _stations_size, _vehicles_size, ... which gives the length of the
    array (which will be dynamic in the near future)
  - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
  - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
  - Made the sort-functions of all 4 dynamic
  - Made all 4 Initialize functions more of the same
  - Some minor tab-fixing and stuff
  (tnx to Tron for proof-reading my 100kb patch ;))

  Note for all: please do NOT directly call _stations, _vehicles, _towns and
  _industries, but use the right wrapper to access them. Thank you.
  Ps: please also do not use 'v++', where v is of type Vehicle *.
20 years ago
darkvater c9a4a265b7 (svn r1346) -Fix: fix signed/unsigned warnings
-Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O
20 years ago
tron bcff0ab932 (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY] 20 years ago
darkvater dc3a478533 (svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER 20 years ago
darkvater 920b9eab9d (svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying. 20 years ago
tron 181e9b6cf9 (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
While here replace one erroneous TILE_MAX_X with MapMaxY()
20 years ago
tron 85e6b834c8 (svn r1329) Remove unused function declaration 20 years ago
truelight 25752eabfe (svn r1321) -Fix: Revision 1302 partly solved the problem and created an other.
Should now really be solved.. now only MP_WATER is owned by OWNER_WATER
20 years ago
truelight 31ac922166 (svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by
OWNER_NONE instead of OWNER_WATER.
-Fix: On InitializeLandscape the map was made MP_WATER, but OWNER_NONE. 
 When ConvertGroundTilesIntoWaterTiles() is not called, this gives big 
 problems (see above). Now the owner is set to OWNER_WATER by default.
20 years ago
truelight e6d83cdf3b (svn r1272) -Fix: game compiles again with network disabled 20 years ago
truelight c19b04efe8 (svn r1265) -Fix: the server can also no longer use the money cheat if the
advertise-mode is active
20 years ago
darkvater 5eeb971de0 (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
-Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out.
20 years ago
bjarni a92dc63ec9 (svn r1236) MorphOS: added make release like in OSX (tokai)
MorphOS: cleaned up the code telling the difference between AmigaOS and MorphOS (tokai)
20 years ago
dominik 675a44b67f (svn r1233) Fixed several currency issues. Now currencies should work correctly again. 20 years ago
dominik 13eba00152 (svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones). 20 years ago
dominik 209e2624c7 (svn r1218) Fix: Autosaves go to the correct folder again with keep_all_autosave enabled 20 years ago
truelight 92b329bc14 (svn r1154) -Add: [Network] Forked dedicated server (start openttd with -Df) (GeniusDex) 20 years ago
tron a148ff4e0d (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 20 years ago
darkvater c21659ae7e (svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join. 20 years ago
truelight b0fa342aaa (svn r1090) -Fix: Made the _openttd_revision variable global, and with that
hopefully killed the windows-revision problem. If WITH_REV is defined, 
for both Windows as *nix system _openttd_revision is filled with normal 
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
20 years ago
dominik 0bb5428b26 (svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de)
- %! allows to merge alias parameters
- \% allows to use % in alias strings
- "alias" command now overwrites the old alias list entry
20 years ago
truelight 82f89899ea (svn r1061) -Fix: [Network] Compiling without ENABLE_NETWORK now works again correctly 20 years ago
dominik 6e99d2c0e8 (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up.
20 years ago