Juanjo
45ce517105
Codechange: Move some common code after adding/removing tiles to a station to its own function.
2019-02-18 22:57:43 +01:00
J0an Josep
6ca637b8c1
Fix #7226 : Don't call ship pathfinders if there is no available track due to "forbid 90 deg turns".
2019-02-18 22:57:19 +01:00
translators
349cbee6e9
Update: Translations from eints
...
ukrainian: 6 changes by nsergiy
dutch: 210 changes by JanWillem
french: 1 change by glx
portuguese: 4 changes by vesgo
2019-02-18 19:45:44 +01:00
PeterN
84961034e4
Change: Increase maximum number of orders from 64000 to ~16.7m. ( #7220 )
2019-02-18 07:37:25 +00:00
translators
ef7e47a53a
Update: Translations from eints
...
danish: 5 changes by nielsmh
french: 3 changes by glx
spanish (mexican): 4 changes by Absay
russian: 4 changes by Lone_Wolf
2019-02-17 19:45:44 +01:00
glx
aadcf40b9b
Fix 1585eb1a3
: wrong default selection for goals and story book
2019-02-17 16:04:52 +01:00
Joan Josep
548ec05a48
Add: News menu entry and shortcut for deleting all messages. ( #7240 )
2019-02-16 23:15:58 +00:00
glx
ebe84b9d4c
Cleanup: update modified and removed strings in languages
2019-02-16 22:19:16 +01:00
glx
1585eb1a3e
Fix: use more descriptive "spectator" strings for story book and goal dropdown menus
2019-02-16 22:19:16 +01:00
glx
7c31a32c2b
Fix: colour of network specific strings in company dropdown menus
2019-02-16 22:19:16 +01:00
Joan Josep
4919c8db13
Codechange: Re-arrange VehicleEnter_Track in rail_cmd. ( #7239 )
2019-02-16 21:52:49 +01:00
PeterN
5dc377244d
Fix #7224 : AI could no longer create groups. ( #7233 )
2019-02-15 19:15:53 +00:00
PeterN
3a4b6b476b
Change: Use selected group as parent when creating a new group. ( #7224 )
2019-02-15 18:43:33 +00:00
Peter Nelson
57734fd85d
Fix #6599 : Disable build and rename button in build vehicle window when no vehicle is selected.
2019-02-14 19:35:48 +01:00
MrMamen
1f182c44c9
Fix: year for 1.9.0 betas in changelog
2019-02-14 19:24:58 +01:00
translators
045503e728
Update: Translations from eints
...
english (us): 1 change by njn
2019-02-13 19:45:43 +01:00
PeterN
c0c8fb25fb
Change: Use SlErrorCorrupt() on pool index error when loading a savegame, instead of terminating. ( #7219 )
2019-02-13 09:01:49 +00:00
Niels Martin Hansen
830ed6be61
Fix: Do not mangle tagged revision strings for network revision strings
2019-02-12 21:32:43 +00:00
Niels Martin Hansen
46d97239c4
Codechange: Include flag for whether a build is of a tagged revision
2019-02-12 21:32:43 +00:00
Thomas den Hollander
412e6132b6
Fix: CompanyEconomy documentation
...
Company income was described as an unsigned integer, but it should be signed.
2019-02-12 19:26:21 +00:00
translators
6b5ebe2b09
Update: Translations from eints
...
english (us): 64 changes by njn
polish: 2 changes by McZapkie
danish: 1 change by njn
french: 2 changes by glx
2019-02-12 19:45:44 +01:00
PeterN
aa737715dd
Fix #7151 : AI start date deviation was still applied when not set to a random AI. ( #7223 )
2019-02-11 18:59:55 +00:00
translators
75d3054ae4
Update: Translations from eints
...
faroese: 1 change by JayPee
german: 1 change by ShadowCop
norwegian (bokmal): 96 changes by Leifbk
2019-02-11 19:45:43 +01:00
Peter Nelson
cac2f6226c
Codechange: In CmdCompanyCtrl, move client_id assignment to where it is used, and document bit usage better.
2019-02-10 22:48:23 +00:00
PeterN
22f33fdd08
Fix 148e5b41d6
: Uninitialized variable usage. ( #7216 )
2019-02-10 21:06:09 +00:00
translators
13af2b88b4
Update: Translations from eints
...
russian: 3 changes by Lone_Wolf
2019-02-10 19:45:45 +01:00
Patric Stout
4d5d21be76
Fix: [AzurePipelines] always list the full changelog since last stable
2019-02-10 18:46:54 +01:00
Eddi-z
148e5b41d6
Change: Skip reliability decay if servicing is disabled
2019-02-10 18:45:48 +01:00
glx
2ff10327d7
Fix: projects/generate now keeps the line ending
2019-02-10 12:44:10 +01:00
glx
748d72202a
Fix: generate and generate.vbs were sorting differently
2019-02-10 12:44:10 +01:00
glx
0df95811ce
Fix: generate.vbs used wrong data for basesets_vs142
2019-02-10 12:44:10 +01:00
glx
70e1c57f81
Fix: line ending issues with MSYS2
2019-02-10 12:44:10 +01:00
PeterN
d242875d27
Fix #7197 : Invalidate depot buttons when necessary. ( #7212 )
2019-02-10 08:43:54 +00:00
Patric Stout
6e21190858
Update: Add changelog for 1.9.0-beta2 and prepare for release
2019-02-09 22:39:18 +01:00
Patric Stout
13b7e8774d
Fix: [AzurePipelines] manifest.sh didn't know when it was a stable release
...
In result, the name of the release was wrong, causing confusing
in tools using the manifest.yaml.
2019-02-09 21:38:40 +01:00
Niels Martin Hansen
0151fe998a
Fix 5f8354f3
: Non-Windows builds did not get correct git hash
...
Effect is that gamelog and network revisions indicate a git revision of 0, potentially causing issues.
2019-02-09 20:01:20 +01:00
Patric Stout
887e524e06
Add: [AzurePipelines] build a stable release if a tag is created
2019-02-09 17:10:04 +01:00
glx
8c0bfb4637
Update: [AzurePipelines] NSIS is now part of the Hosted image
2019-02-09 16:02:47 +01:00
Patric Stout
b7ed49af33
Fix: [AzurePipelines] in case of a Pull Request, use that number (prefix with 'pr') as branchname
...
Otherwise the branch name is always 'merge', which is not really
useful or verbose.
2019-02-09 15:54:08 +01:00
Charles Pigott
5b74118ae7
Update: Add changelog for 1.9.0-beta1 and prepare for release
2019-02-09 15:47:41 +01:00
translators
de1278290b
Update: Translations from eints
...
greek: 15 changes by fumantsu
dutch: 73 changes by JanWillem
2019-02-09 14:41:18 +01:00
Henry Wilson
d03cb80346
Fix: trains cancelling their pending reversal when ordered to go to a depot behind them
...
Previously, if a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is behind it, the train would continue forwards.
Also when a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is in front of it, the train would not cancel the
reversal.
In both cases the train would travel away from the target depot.
Trains in this situation now behave correctly and will travel towards the depot.
2019-02-08 23:23:41 +00:00
Gabda
37bb2c9308
Codechange: Make the style of MakeVoid calls uniform ( #7192 )
2019-02-08 23:05:25 +00:00
Gabda
5e4f76f2f9
Fix #5654 : (Re)initialise graph GUI on game (re)start ( #7191 )
2019-02-07 20:17:32 +00:00
translators
62d6cd75ba
Update: Translations from eints
...
korean: 6 changes by telk5093
polish: 18 changes by xaxa
2019-02-07 19:45:43 +01:00
Peter Nelson
bfdad9ad1b
Fix #7108 : Missed generate_widget script run for livery changes.
2019-02-06 21:15:15 +01:00
Niels Martin Hansen
db2c0ccae0
Fix fdc2e85
: Double close of file handles
...
When unpacking downloaded content, the downloaded .gz file was being opened with `fopen`, the OS file handle given to zlib, and then afterwards zlib told to close the file.
But the `FILE *` object was never closed with `fclose`, meaning the stdio library would have a hanging file object, whose file handle was now invalid or referred to a different file. This caused asserts during shutdown with Microsoft's C library in debug mode.
Fix this by properly duplicating the OS handle and `fclose`ing the `FILE *` object, before giving the handle to zlib.
2019-02-06 21:09:02 +01:00
Peter Nelson
e3b440c9c5
Add #5006 : Flag to hide rail type from construction.
2019-02-06 07:40:55 +00:00
PeterN
4764d1c45e
Doc #7181 : AAT_STATION_AIRPLANE_LAND triggers only a single tile, not all airport tiles. ( #7182 )
2019-02-06 00:33:49 +01:00
translators
9fc430a920
Update: Translations from eints
...
swedish: 21 changes by Joel_A
german: 1 change by smwforever45
2019-02-05 19:45:42 +01:00