PeterN
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42b43c9983
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Change: Available railtypes is always calculated on load, so no need to load value for old savegames (#6782)
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6 years ago |
Pavel Stupnikov
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fef8b831a9
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Change: Switch town growth rate and counter to actual game ticks (#6763)
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7 years ago |
J0an Josep
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cfb8092397
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Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation.
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7 years ago |
Michael Lutz
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7dd6027194
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Codechange: Use a SmallVec for the animated tile list instead of replicating most of the logic.
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7 years ago |
frosch
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8c458c153d
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(svn r27990) -Update: Docs
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7 years ago |
frosch
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59dd7be686
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(svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu)
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7 years ago |
frosch
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135ad9c6c9
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(svn r27929) -Cleanup: Remove unused Industry::random_triggers
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7 years ago |
frosch
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b4b98e5165
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(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
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7 years ago |
peter1138
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19d56a33e8
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(svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR)
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8 years ago |
peter1138
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ff26c6393e
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(svn r27793) -Fix [FS#6450]: Use of uninitialised variable cause lzo to fail. Add check for error status.
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8 years ago |
frosch
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ca3aaf8f6d
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(svn r27778) -Change [FS#6442-ish]: Convenience savegame bump to distinguish 1.7 savegames from 1.6 savegames.
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8 years ago |
frosch
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24786a71ee
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(svn r27772) -Fix [FS#5819]: If the intro game had a savegame version which contains a NewGRF configuration, then townname NewGRFs would not be activated in the game options.
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8 years ago |
fonsinchen
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4e13285274
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(svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR)
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8 years ago |
frosch
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1b9139efe8
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(svn r27760) -Change: Enable realisitic train and road vehicle acceleration by default.
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8 years ago |
frosch
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fc4c4d080c
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(svn r27757) -Change: Make StringID 32bit.
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8 years ago |
frosch
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a56e2bccd0
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(svn r27756) -Codechange: Add StringTab enum
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8 years ago |
frosch
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9ad09627ad
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(svn r27754) -Codechange: Add GetStringTab(), GetStringIndex() and MakeStringID() to access the structure of StringIDs.
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8 years ago |
frosch
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4342798ff5
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(svn r27709) -Fix-ish: Silence some warnings. (adf88)
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8 years ago |
frosch
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31f046bd9b
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(svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR)
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8 years ago |
frosch
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117e73751c
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(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
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8 years ago |
frosch
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d2393b4f6c
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(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
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8 years ago |
alberth
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0adfb1ac6f
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(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
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8 years ago |
alberth
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4001f6215e
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(svn r27652) -Fix(r27650): Use the file operation being performed to set the _sl.action variable.
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8 years ago |
alberth
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6f201ce4a8
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(svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload.
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8 years ago |
alberth
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597380e099
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(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
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8 years ago |
alberth
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df9a9f074a
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(svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType with it.
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8 years ago |
alberth
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c6ac071619
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(svn r27639) -Codechange: Also always set the abstract FileToSaveLoad::filetype when setting a mode.
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8 years ago |
alberth
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2fa0fdb176
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(svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType function.
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8 years ago |
alberth
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3b8ede5ebe
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(svn r27637) -Codechange: Don't use _saveload_mode for scenario loading detection.
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8 years ago |
alberth
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087ed1e999
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(svn r27636) -Codechange: Rename FileType to AbstractFileType.
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8 years ago |
alberth
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9135f7130e
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(svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions.
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8 years ago |
frosch
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4d1843a95e
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(svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy.
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8 years ago |
frosch
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13a86497ea
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(svn r27572) -Fix [FS#6442]: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames.
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8 years ago |
frosch
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0c7c0ada78
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(svn r27518) -Update: Numbers
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9 years ago |
frosch
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613212c486
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(svn r27320) -Codechange: Do not drop order backups when loading a savegame for replaying.
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9 years ago |
frosch
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a97e7bae65
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(svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again during loading.
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10 years ago |
frosch
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3f55e5364e
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(svn r27278) -Fix: Handle savegames with an unexpected amount of industry-builder or NewGRF entity-mapping more gracefully.
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10 years ago |
frosch
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8ffe068c11
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(svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classes not having copy constructors.
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10 years ago |
frosch
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6477356dd2
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(svn r27192) -Change: heading for 1.6 now
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10 years ago |
frosch
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780e595933
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(svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects.
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10 years ago |
rubidium
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d534c80e94
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(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
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10 years ago |
rubidium
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771dcf3b7b
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(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments
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10 years ago |
peter1138
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aeda5e37e7
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(svn r26978) -Fix (r23609): Typo in game script warning message.
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10 years ago |
rubidium
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fedc1acd62
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(svn r26881) -Codechange: bump the savegame version
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10 years ago |
rubidium
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f41b55f0ff
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(svn r26880) -Add: stub settings for limiting bridge and map height
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10 years ago |
rubidium
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9daf7e749c
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(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible
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10 years ago |
rubidium
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982f5a6aa2
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(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
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10 years ago |
rubidium
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0ac2d3b324
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(svn r26876) -Codechange: move 'has bride above' data from m6 to type
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10 years ago |
rubidium
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47852f119e
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(svn r26875) -Codechange: move TropicZone information from m6 to type
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10 years ago |
rubidium
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04e2324b8f
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(svn r26873) -Change: split type_height into a type and height array (ic111)
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10 years ago |