Commit Graph

738 Commits (42b43c998314a3fcd89aa59ad7834104dd80b053)

Author SHA1 Message Date
PeterN 42b43c9983
Change: Available railtypes is always calculated on load, so no need to load value for old savegames (#6782) 6 years ago
Pavel Stupnikov fef8b831a9 Change: Switch town growth rate and counter to actual game ticks (#6763) 7 years ago
J0an Josep cfb8092397 Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 7 years ago
Michael Lutz 7dd6027194 Codechange: Use a SmallVec for the animated tile list instead of replicating most of the logic. 7 years ago
frosch 8c458c153d (svn r27990) -Update: Docs 7 years ago
frosch 59dd7be686 (svn r27978) -Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu) 7 years ago
frosch 135ad9c6c9 (svn r27929) -Cleanup: Remove unused Industry::random_triggers 7 years ago
frosch b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
peter1138 19d56a33e8 (svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR) 8 years ago
peter1138 ff26c6393e (svn r27793) -Fix [FS#6450]: Use of uninitialised variable cause lzo to fail. Add check for error status. 8 years ago
frosch ca3aaf8f6d (svn r27778) -Change [FS#6442-ish]: Convenience savegame bump to distinguish 1.7 savegames from 1.6 savegames. 8 years ago
frosch 24786a71ee (svn r27772) -Fix [FS#5819]: If the intro game had a savegame version which contains a NewGRF configuration, then townname NewGRFs would not be activated in the game options. 8 years ago
fonsinchen 4e13285274 (svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR) 8 years ago
frosch 1b9139efe8 (svn r27760) -Change: Enable realisitic train and road vehicle acceleration by default. 8 years ago
frosch fc4c4d080c (svn r27757) -Change: Make StringID 32bit. 8 years ago
frosch a56e2bccd0 (svn r27756) -Codechange: Add StringTab enum 8 years ago
frosch 9ad09627ad (svn r27754) -Codechange: Add GetStringTab(), GetStringIndex() and MakeStringID() to access the structure of StringIDs. 8 years ago
frosch 4342798ff5 (svn r27709) -Fix-ish: Silence some warnings. (adf88) 8 years ago
frosch 31f046bd9b (svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) threads. (JGR) 8 years ago
frosch 117e73751c (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 8 years ago
frosch d2393b4f6c (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 8 years ago
alberth 0adfb1ac6f (svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit. 8 years ago
alberth 4001f6215e (svn r27652) -Fix(r27650): Use the file operation being performed to set the _sl.action variable. 8 years ago
alberth 6f201ce4a8 (svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload. 8 years ago
alberth 597380e099 (svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType. 8 years ago
alberth df9a9f074a (svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType with it. 8 years ago
alberth c6ac071619 (svn r27639) -Codechange: Also always set the abstract FileToSaveLoad::filetype when setting a mode. 8 years ago
alberth 2fa0fdb176 (svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType function. 8 years ago
alberth 3b8ede5ebe (svn r27637) -Codechange: Don't use _saveload_mode for scenario loading detection. 8 years ago
alberth 087ed1e999 (svn r27636) -Codechange: Rename FileType to AbstractFileType. 8 years ago
alberth 9135f7130e (svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definitions. 8 years ago
frosch 4d1843a95e (svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy. 8 years ago
frosch 13a86497ea (svn r27572) -Fix [FS#6442]: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames. 8 years ago
frosch 0c7c0ada78 (svn r27518) -Update: Numbers 9 years ago
frosch 613212c486 (svn r27320) -Codechange: Do not drop order backups when loading a savegame for replaying. 9 years ago
frosch a97e7bae65 (svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again during loading. 10 years ago
frosch 3f55e5364e (svn r27278) -Fix: Handle savegames with an unexpected amount of industry-builder or NewGRF entity-mapping more gracefully. 10 years ago
frosch 8ffe068c11 (svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classes not having copy constructors. 10 years ago
frosch 6477356dd2 (svn r27192) -Change: heading for 1.6 now 10 years ago
frosch 780e595933 (svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects. 10 years ago
rubidium d534c80e94 (svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces) 10 years ago
rubidium 771dcf3b7b (svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comments 10 years ago
peter1138 aeda5e37e7 (svn r26978) -Fix (r23609): Typo in game script warning message. 10 years ago
rubidium fedc1acd62 (svn r26881) -Codechange: bump the savegame version 10 years ago
rubidium f41b55f0ff (svn r26880) -Add: stub settings for limiting bridge and map height 10 years ago
rubidium 9daf7e749c (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 10 years ago
rubidium 982f5a6aa2 (svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable 10 years ago
rubidium 0ac2d3b324 (svn r26876) -Codechange: move 'has bride above' data from m6 to type 10 years ago
rubidium 47852f119e (svn r26875) -Codechange: move TropicZone information from m6 to type 10 years ago
rubidium 04e2324b8f (svn r26873) -Change: split type_height into a type and height array (ic111) 10 years ago