DEBUG(script,0,"The savegame has an GameScript by the name '%s', version %d which is no longer available.",_game_saveload_name,_game_saveload_version);
DEBUG(script,0,"This game wil continue to run without GameScript.");
DEBUG(script,0,"This game will continue to run without GameScript.");
}else{
DEBUG(script,0,"The savegame had no GameScript available at the time of saving.");
DEBUG(script,0,"This game wil continue to run without GameScript.");
DEBUG(script,0,"This game will continue to run without GameScript.");
}
}else{
DEBUG(script,0,"The savegame has an GameScript by the name '%s', version %d which is no longer available.",_game_saveload_name,_game_saveload_version);