frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
1 year ago
Tyler Trahan
77173a6a10
Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes
1 year ago
Peter Nelson
e8015e497d
Codechange: Use begin/end of nwidget parts of begin/length.
...
This simplifies processing nwidget parts as, unlike the remaining length, the pointer to the end of the list never changes. This is the same principle as we use(d) for tracking end instead of length for C-style strings.
And this removes 160~ instances of the lengthof() macro.
1 year ago
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
1 year ago
PeterN
d42a78f3e8
Codechange: Make DropDownListStringItem preformat and remove other implementations. ( #11063 )
...
Having to choose between DropDownListStringItem, DropDownListCharStringItem, and DropDownListParamStringItem depending on whether to draw a StringID, a raw string, or a StringID with extra parameters was needlessly complex.
Instead, allow passing a StringID or raw string to DropDownListStringItem. This will preformat the StringID into a raw string, and can therefore accept parameters via the normal SetDParam mechanism.
This also means that strings no longer need to be formatted on every draw.
1 year ago
Rubidium
7c37dcb8e3
Fix: do not use {STRING} when {STRING1} or {STRING2} is needed
1 year ago
PeterN
d086f288cd
Codechange: Remove duplicated includes. ( #10888 )
...
These are now included by stdafx.h so don't need to be included again.
1 year ago
Peter Nelson
61407840c6
Codechange: Remove STR_BLACK_RAW_STRING.
1 year ago
Rubidium
aac95eeaf5
Codechange: use std::string instead of stredup/free for stories
1 year ago
Patric Stout
7aa2b9ab0a
Codechange: move all date-related variables inside the timer ( #10706 )
1 year ago
Rubidium
f001e84e5e
Codechange: use RAII to automatically restore _cur_dpi after use
2 years ago
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2 years ago
Peter Nelson
6f95e04005
Change: Use Rect helpers for widget drawing.
...
This replaces repetitive and sometimes unwieldy use of constants.
2 years ago
Peter Nelson
686204ff1c
Change: Simplify widget layout of story book window.
2 years ago
Michael Lutz
e6e69d5289
Codechange: Un-bitstuff goal and story page commands.
3 years ago
Michael Lutz
0f64ee5ce1
Codechange: Template DoCommandP to automagically reflect the parameters of the command proc.
...
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
3 years ago
Michael Lutz
549caca39c
Codechange: Move command arguments to the back of the networked command function calls.
3 years ago
Rubidium
bb9121dbd4
Fix: comparison of narrow type to wide type in loop (potential for infinite loops)
3 years ago
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
4 years ago
TechGeekNZ
a10013dd00
Codechange: Spell 'Viewport' consistently
...
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
4 years ago
Jonathan G Rennison
f11cd8f2d0
Fix: Compilation warnings in story_gui and script_story_page
...
See: #7896
4 years ago
Niels Martin Hansen
800ade7702
Feature: Push-buttons on storybook pages ( #7896 )
...
Allow more direct player-initiated interaction for Game Scripts, by letting the GS put push-buttons on storybook pages. These buttons can either trigger an immediate event, or require the player to first select a tile on the map, or a vehicle.
Additionally this reworks how the storybook pages are layouted and rendered, to allow for slightly more complex layouts, and maybe speeding drawing up a bit.
4 years ago
glx
847e5f33d4
Codechange: Replace story related FOR_ALL with range-based for loops
5 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
JMcKiern
04f659e768
Fix: Some typos found using codespell
5 years ago
glx
2db88953e7
Codechange: use std::sort() in GUIList
6 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
6 years ago
Michael Lutz
c7b9987d08
Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.
...
DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
6 years ago
Henry Wilson
ab711e6942
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
6 years ago
Henry Wilson
a0f36a50e6
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back()
6 years ago
Henry Wilson
a690936ed7
Codechange: Replace SmallVector::Length() with std::vector::size()
6 years ago
Henry Wilson
9cba6f7193
Codechange: Replaced SmallVector::Compact() with std::vector::shrink_to_fit()
6 years ago
Henry Wilson
bfd79e59dc
Codechange: Replace SmallVector::Clear() with std::vector::clear()
6 years ago
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
6 years ago
alberth
107bf32953
(svn r27086) -Codechange: Simplify opening of windows by always returning a valid window pointer.
10 years ago
rubidium
d534c80e94
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spaces)
10 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
11 years ago
zuu
9603014102
(svn r26307) -Add: [nogo] Allow GS to hide story page date
11 years ago
rubidium
83eeba28b7
(svn r26086) -Codechange: use AutoDeleteSmallVector instead std::list for dropdowns
11 years ago
rubidium
830a49692d
(svn r26048) -Fix: use delete instead of free when allocated by new
11 years ago
fonsinchen
29d0c68bb0
(svn r26040) -Fix: return 0 from unreached part of function to silence some compilers
11 years ago
frosch
7fbe7895ef
(svn r25920) -Fix: Story page content was clipped incorrectly and was drawn past the bottom end.
11 years ago
frosch
12ddbb7cb1
(svn r25864) -Fix: Use the actual sprite dimensions for sizing the dropdown arrow of dropdown widgets.
11 years ago
zuu
f8f9e30f80
(svn r25771) -Fix (r25344): If story book content changed height due a string parameter changing length, the scrollbar was not updated
11 years ago
zuu
541fe1775a
(svn r25769) -Fix (r25344): Drawing of broken goal references was broken
11 years ago
zuu
e2c618eaba
(svn r25768) -Fix [FS#5617] (r25344): Story Book text elements that use font size modifiers (eg {BIG_FONT}) caused problem with content height calculation. Solution: switch to pixel based content height instead of computing all heights as multiples of line heights.
11 years ago
zuu
9e30dda720
(svn r25766) -Codechange: Use FONT_HEIGHT_NORMAL instead of checking the height of a dummy string in Story gui
11 years ago
zuu
24481998fa
(svn r25759) -Fix (r25369): Set the owner flag of the goal and story windows
11 years ago
zuu
789b4e320b
(svn r25624) -Fix (r25620, r25623): Silence warnings
11 years ago
rubidium
b860353a66
(svn r25387) -Fix: "typos" in @file filename
11 years ago