(svn r25766) -Codechange: Use FONT_HEIGHT_NORMAL instead of checking the height of a dummy string in Story gui

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
zuu 11 years ago
parent 0746816b16
commit 9e30dda720

@ -326,7 +326,7 @@ protected:
case SPET_GOAL:
case SPET_LOCATION: {
Dimension sprite_dim = GetSpriteSize(GetPageElementSprite(pe));
int line_height = GetStringHeight(STR_JUST_NOTHING, INT_MAX);
int line_height = FONT_HEIGHT_NORMAL;
if (line_height == 0) return 1;
return max((uint)1, sprite_dim.height / (uint)line_height);
break;
@ -498,7 +498,7 @@ public:
_cur_dpi = &tmp_dpi;
/* Draw content (now coordinates given to Draw** are local to the new clipping region). */
int line_height = GetStringHeight(STR_JUST_NOTHING, INT_MAX);
int line_height = FONT_HEIGHT_NORMAL;
int y_offset = - this->vscroll->GetPosition() * line_height;
/* Date */
@ -549,7 +549,8 @@ public:
{
if (widget != WID_SB_SEL_PAGE && widget != WID_SB_PAGE_PANEL) return;
Dimension d = GetStringBoundingBox(STR_JUST_NOTHING);
Dimension d;
d.height= FONT_HEIGHT_NORMAL;
d.width = 0;
switch(widget) {

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