(svn r25768) -Fix [FS#5617] (r25344): Story Book text elements that use font size modifiers (eg {BIG_FONT}) caused problem with content height calculation. Solution: switch to pixel based content height instead of computing all heights as multiples of line heights.

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
zuu 11 years ago
parent 9e30dda720
commit e2c618eaba

@ -177,7 +177,7 @@ protected:
this->story_page_elements.ForceRebuild();
this->BuildStoryPageElementList();
this->vscroll->SetCount(this->CountLines());
this->vscroll->SetCount(this->GetContentHeight());
this->SetWidgetDirty(WID_SB_SCROLLBAR);
this->SetWidgetDirty(WID_SB_SEL_PAGE);
this->SetWidgetDirty(WID_SB_PAGE_PANEL);
@ -268,24 +268,24 @@ protected:
}
/**
* Counts how many lines that are used by Date and Title
* Counts how many pixels of height that are used by Date and Title
* (excluding marginal after Title, as each body element has
* an empty row before the elment).
* @param max_width Available width to display content.
* @return the number of lines.
* @return the height in pixels.
*/
uint CountHeadLines(int max_width)
uint GetHeadHeight(int max_width) const
{
StoryPage *page = this->GetSelPage();
if (page == NULL) return 0;
int num_lines = 0;
int height = 0;
/* Title lines */
num_lines += 1; // Date always use exactly one line.
height += FONT_HEIGHT_NORMAL; // Date always use exactly one line.
SetDParamStr(0, page->title != NULL ? page->title : this->selected_generic_title);
num_lines += GetStringLineCount(STR_STORY_BOOK_TITLE, max_width);
height += GetStringHeight(STR_STORY_BOOK_TITLE, max_width);
return num_lines;
return height;
}
/**
@ -310,25 +310,23 @@ protected:
}
/**
* Count the number of lines used by a given page element.
* Get the height in pixels used by a page element.
* @param pe The story page element.
* @param max_width Available width to display content.
* @return the number of lines.
* @return the height in pixels.
*/
uint CountPageElementLines(const StoryPageElement &pe, int max_width)
uint GetPageElementHeight(const StoryPageElement &pe, int max_width)
{
switch (pe.type) {
case SPET_TEXT:
SetDParamStr(0, pe.text);
return GetStringLineCount(STR_BLACK_RAW_STRING, max_width);
return GetStringHeight(STR_BLACK_RAW_STRING, max_width);
break;
case SPET_GOAL:
case SPET_LOCATION: {
Dimension sprite_dim = GetSpriteSize(GetPageElementSprite(pe));
int line_height = FONT_HEIGHT_NORMAL;
if (line_height == 0) return 1;
return max((uint)1, sprite_dim.height / (uint)line_height);
return sprite_dim.height;
break;
}
default:
@ -337,27 +335,28 @@ protected:
}
/**
* Count the number of lines in this window.
* @return the number of lines.
* Get the total height of the content displayed
* in this window.
* @return the height in pixels
*/
uint CountLines()
uint GetContentHeight()
{
StoryPage *page = this->GetSelPage();
if (page == NULL) return 0;
int max_width = GetAvailablePageContentWidth();
uint element_vertical_dist = FONT_HEIGHT_NORMAL;
/* Head lines */
int num_lines = CountHeadLines(max_width);
/* Head */
uint height = GetHeadHeight(max_width);
/* Body lines */
/* Body */
for (const StoryPageElement **iter = this->story_page_elements.Begin(); iter != this->story_page_elements.End(); iter++) {
const StoryPageElement *pe = *iter;
num_lines += 1; // For the space between previous element and current element.
num_lines += CountPageElementLines(*pe, max_width);
height += element_vertical_dist;
height += GetPageElementHeight(*pe, max_width);
}
return num_lines;
return height;
}
/**
@ -373,7 +372,7 @@ protected:
void DrawActionElement(int &y_offset, int width, int line_height, SpriteID action_sprite) const
{
Dimension sprite_dim = GetSpriteSize(action_sprite);
uint element_height = max((uint)1, sprite_dim.height / (uint)line_height) * line_height;
uint element_height = max(sprite_dim.height, (uint)line_height);
uint sprite_top = y_offset + (element_height - sprite_dim.height) / 2;
uint text_top = y_offset + (element_height - line_height) / 2;
@ -417,6 +416,7 @@ public:
{
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_SB_SCROLLBAR);
this->vscroll->SetStepSize(FONT_HEIGHT_NORMAL);
/* Initalize page sort. */
this->story_pages.SetSortFuncs(StoryBookWindow::page_sorter_funcs);
@ -499,7 +499,7 @@ public:
/* Draw content (now coordinates given to Draw** are local to the new clipping region). */
int line_height = FONT_HEIGHT_NORMAL;
int y_offset = - this->vscroll->GetPosition() * line_height;
int y_offset = - this->vscroll->GetPosition();
/* Date */
SetDParam(0, page->date);
@ -579,8 +579,6 @@ public:
}
case WID_SB_PAGE_PANEL: {
resize->height = d.height;
d.height *= 5;
d.height += padding.height + WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM;
*size = maxdim(*size, d);
@ -593,7 +591,7 @@ public:
virtual void OnResize()
{
this->vscroll->SetCapacityFromWidget(this, WID_SB_PAGE_PANEL, WD_FRAMETEXT_TOP + WD_FRAMETEXT_BOTTOM);
this->vscroll->SetCount(this->CountLines());
this->vscroll->SetCount(this->GetContentHeight());
}
virtual void OnClick(Point pt, int widget, int click_count)
@ -624,27 +622,28 @@ public:
break;
case WID_SB_PAGE_PANEL: {
uint clicked_row = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SB_PAGE_PANEL, WD_FRAMETEXT_TOP);
uint clicked_y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SB_PAGE_PANEL, WD_FRAMETEXT_TOP);
uint max_width = GetAvailablePageContentWidth();
/* Skip head rows. */
uint n_head_rows = this->CountHeadLines(max_width);
if (clicked_row < n_head_rows) return;
uint head_height = this->GetHeadHeight(max_width);
if (clicked_y < head_height) return;
/* Detect if a page element was clicked. */
uint row = n_head_rows;
uint y = head_height;
uint element_vertical_dist = FONT_HEIGHT_NORMAL;
for (const StoryPageElement *const*iter = this->story_page_elements.Begin(); iter != this->story_page_elements.End(); iter++) {
const StoryPageElement *const pe = *iter;
row += 1; // margin row
y += element_vertical_dist; // margin row
uint content_rows = CountPageElementLines(*pe, max_width);
if (clicked_row >= row && clicked_row < row + content_rows) {
uint content_height = GetPageElementHeight(*pe, max_width);
if (clicked_y >= y && clicked_y < y + content_height) {
this->OnPageElementClick(*pe);
return;
}
row += content_rows;
y += content_height;
}
}
}

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