Darragh
acfe367507
Fix #11442 : "default" colour in group colour window is not updated when changing master colour ( #11614 )
...
Updated SelectCompanyLiveryWindow.DrawWidget method to check if a group's livery.in_use 0 bit is set, rendering the company's default colour if it has not been.
2023-12-22 17:56:09 +01:00
Peter Nelson
fd0aa3dd19
Fix #11515 : Zoom level could wrap around when changing interface scale. ( #11615 )
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This happened due to converting the new value to unsigned before clamping instead of after.
2023-12-22 15:23:42 +00:00
Peter Nelson
c1afbc9415
Fix: Update widget dimensions before updating viewport signs. ( #11611 )
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Viewport signs used fullbevel WidgetDimensions before it was updated for the new interface scale.
2023-12-20 22:10:05 +00:00
Loïc Guilloux
2d3af14181
Add: Horizontal scroll for script debug log ( #11597 )
2023-12-20 22:50:03 +01:00
Peter Nelson
0ca4b4e146
Change: Allow opening multiple script debug windows by holding Ctrl.
2023-12-20 20:39:07 +00:00
Peter Nelson
4a2038e301
Codechange: Make script debug window filter state per-window.
2023-12-20 20:39:07 +00:00
Peter Nelson
b85ecf9ac2
Codechange: Replace pointer to Sprite array with reference to SpriteCollection. ( #11580 )
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Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.
This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object.
2023-12-20 20:38:21 +00:00
Peter Nelson
7466c3c39e
Fix: Draw unavailable mask over picker sprite instead of behind it.
...
This makes these disabled picker buttons consistent with other disabled buttons.
2023-12-20 09:29:28 +00:00
Peter Nelson
712a4bb40b
Fix: Prevent picker preview sprites from overflowing button bevel.
2023-12-20 09:29:28 +00:00
Peter Nelson
313ee13e5f
Codechange: Add Rect version of FillDrawPixelInfo().
...
This simplifies most callers as they longer have to split out a rect.
2023-12-20 09:29:28 +00:00
Tyler Trahan
111b4e6060
Doc: Fix broken links in COMPILING and CONTRIBUTING guides ( #11608 )
2023-12-20 03:15:15 +01:00
Finn Willard
3a42340db3
Add: Hotkey to focus industry directory filter box
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Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
2023-12-19 11:23:37 -05:00
Finn Willard
7d3ae4a058
Add: Hotkey to focus town directory filter box
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Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
2023-12-19 11:23:37 -05:00
Tyler Trahan
e8d2ebb016
Fix: Add missing includes to timers from script implementation files ( #11604 )
2023-12-19 14:09:46 +00:00
SamuXarick
fddcaef74a
Codechange: Use town zone constants instead of magic numbers
2023-12-18 22:12:43 +01:00
translators
9b7a5bc876
Update: Translations from eints
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vietnamese: 1 change by KhoiCanDev
danish: 4 changes by bscargo
2023-12-18 18:39:11 +00:00
Peter Nelson
b19a6c3b81
Fix: Window width/height was doubly-scaled with automatic DPI switch. ( #11598 )
2023-12-18 13:05:06 +00:00
SamuXarick
c05ffb22bd
Fix #10452 : Don't let AyStar max_search_nodes unattended when initializing ( #11544 )
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Add a constant with the default value of 10000 and have the pathfinding settings refer to it.
Add a preventative method to AyStar when it's initializing, to limit the number of max_search_nodes if left unattended.
2023-12-17 22:50:53 +01:00
translators
8ab3838387
Update: Translations from eints
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vietnamese: 20 changes by KhoiCanDev
italian: 5 changes by Rivarossi
2023-12-17 18:37:38 +00:00
Peter Nelson
661e0cd82d
Fix: Make compact picker windows expand to fill if necessary. ( #11591 )
2023-12-16 23:08:42 +00:00
translators
651343d69e
Update: Translations from eints
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english (au): 17 changes by krysclarke
english (us): 17 changes by 2TallTyler
italian: 30 changes by Rivarossi
russian: 17 changes by Ln-Wolf
french: 36 changes by ottdfevr
portuguese (brazilian): 30 changes by pasantoro
2023-12-16 18:36:51 +00:00
translators
0e6038f0e5
Update: Translations from eints
...
english (us): 19 changes by 2TallTyler
vietnamese: 14 changes by KhoiCanDev
turkish: 26 changes by BeratSJ
dutch: 19 changes by Afoklala
2023-12-15 18:38:09 +00:00
Tyler Trahan
8816c9dd26
Change: Improve and standardize wording of World Generation helptexts
2023-12-15 09:57:44 -05:00
Tyler Trahan
1343d7e25a
Change: Don't mention TerraGenesis in setting helptexts
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We no longer show the land generator in the World Generation GUI, so this is less important to explain in tooltips.
2023-12-15 09:57:44 -05:00
Tyler Trahan
1e8aa9ce22
Add: Use more tooltips in World Generation GUI
2023-12-15 09:57:44 -05:00
Peter Nelson
302e8852c1
Fix: Crash if squirrel compatibility scripts cannot be parsed. ( #11589 )
2023-12-15 01:25:36 +00:00
Loïc Guilloux
7726f8f245
Fix: [Script] Properly store the previous AsyncMode state ( #11587 )
2023-12-14 21:29:44 +00:00
Peter Nelson
bbf3028f89
Fix #11585 : Crash when cleaning AI/GS with nested AsyncMode.
...
Do not throw sanity check when in_shutdown is true. This is also applied to
ExecMode and TestMode as they follow the same pattern.
2023-12-14 20:54:31 +00:00
Peter Nelson
47dd04d16c
Fix: Don't crash when saving a crashlog save with no main window open.
2023-12-14 20:54:31 +00:00
Peter Nelson
da2d21f5b0
Fix: Left-over printf-style format passed to fmt. ( #11584 )
2023-12-14 19:35:35 +00:00
translators
63c006a174
Update: Translations from eints
...
korean: 20 changes by telk5093
danish: 13 changes by bscargo
portuguese (brazilian): 18 changes by pasantoro
2023-12-14 18:38:27 +00:00
Jonathan G Rennison
97b86b7147
Codechange: Use MakeParameters with GetNextParameter in FormatString ( #11583 )
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Instead of StringParameters subspan, to avoid GSs being able to
cause subspan boundary assertion failures
2023-12-14 10:41:31 -05:00
Peter Nelson
12bb750128
Codechange: Cargo filters no longer take an index. ( #11582 )
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Update naming of functions to reflect that parameter is now a cargoid.
2023-12-14 01:48:45 +00:00
Peter Nelson
d6515d6c98
Fix 0a8bcdd
: Scaling non-sprite fonts does not depend on _font_zoom changing. ( #11579 )
2023-12-13 19:51:44 +00:00
translators
8e05001001
Update: Translations from eints
...
english (au): 18 changes by krysclarke
russian: 18 changes by Ln-Wolf
2023-12-13 18:38:37 +00:00
Peter Nelson
6c5aeae01b
Fix #11577 : Extra viewport opened in wrong location. ( #11578 )
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ExtraViewportWindow calls IninitializeViewport() with focus as 0, which is ambiguous as focus should be either a TileIndex or a VehicleID.
Instead, pass the tile and let InitializeViewport() handle setting all the coordinates.
2023-12-13 02:19:16 +00:00
Peter Nelson
0a8bcdd344
Change: Be selective about clearing sprite/font caches on interface scale change. ( #11576 )
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Sprite cache contains all zoom levels anyway, so does not need to be reloaded.
Font cache does not need to be clear if the font zoom hasn't changed, i.e. when changing the max sprite zoom level setting.
2023-12-11 21:03:54 +00:00
translators
b62fafc5d4
Update: Translations from eints
...
english (au): 1 change by krysclarke
italian: 1 change by Rivarossi
german: 7 changes by SecretIdetity
russian: 1 change by Ln-Wolf
danish: 1 change by bscargo
french: 1 change by glx22
2023-12-11 18:39:36 +00:00
Peter Nelson
dc27f1649a
Fix e2425b7
: Sprites no longer refreshed if max zoom level changed.
...
Handle this via AdjustGUIZoom() instead.
2023-12-11 14:16:49 +00:00
Peter Nelson
162ffc288d
Fix e2425b7
: WidgetDimensions and depot sizes not set up if blitter forced.
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Set up WidgetDimensions and depot sizes during InitWindowSystem().
2023-12-11 14:16:49 +00:00
Tyler Trahan
2bada59193
Feature: Mode to display timetable in seconds
2023-12-11 07:12:45 -05:00
Tyler Trahan
2a62caa30b
Codechange: Use Ticks for BaseConsist timetable fields
2023-12-11 07:12:45 -05:00
Tyler Trahan
051abb2fad
Change: Don't show scoring year in high score table ( #11546 )
2023-12-10 18:05:51 -05:00
Peter Nelson
6e8c27b8e5
Change: Hide bevel for resizeable sparse layout windows. ( #11572 )
...
When clicked, the button is still highlighted to show that it is active.
The bevel is controlled with widget_data by RWV_SHOW_BEVEL or RWV_HIDE_BEVEL values.
2023-12-10 17:25:36 +00:00
SamuXarick
a3d56e2c6e
Fix: Prevent overflow when calculating max town noise ( #11564 )
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Max town noise could overflow if the population was high enough. The value is now clamped.
2023-12-10 15:42:55 +00:00
Peter Nelson
09251d993c
Change: Use sparse padding for network server list. ( #11571 )
2023-12-10 14:48:58 +00:00
Peter Nelson
102fc6a9d1
Cleanup: iif should be iff (if-and-only-if) ( #11570 )
2023-12-10 12:05:28 +00:00
Peter Nelson
8186182e4c
Codechange: Set displayed plane earlier to avoid ReInit.
2023-12-10 12:01:55 +00:00
Peter Nelson
fb60f8f2f5
Codechange: Simplify BuildRailStationWindow initialization.
2023-12-10 12:01:55 +00:00
Peter Nelson
66b064cbad
Codechange: Use return value of SetDisplayedPlane to simplify CompanyWindow.
2023-12-10 12:01:55 +00:00