Commit Graph

58 Commits

Author SHA1 Message Date
truelight
d3f2180438 (svn r5944) -Merge TGP (r5578, r5579, r5724, r5726): -Feature: filter for textboxes to only
allow certain patterns (like numbers only)
2006-08-19 09:31:22 +00:00
tron
622fbe01e9 (svn r5912) -Fix: Sort order for produced amount and transported percentage was reversed in the industry list
Also slightly change these sorting criteria: If an industry produces more than one type of cargo sort by the sum (amount) resp. minimum (%) instead of the mean
2006-08-15 13:31:43 +00:00
tron
5cf43b9f3c (svn r5907) Remove more indirection by using pointers instead of IDs. Also fix some bogus warnings on MSVC by using (void*) casts 2006-08-15 07:07:17 +00:00
miham
5f18b6792a (svn r5714) Backport from branches/TGP (r5701 and r5711)
-Fix: < > boxes in patch-settings didn't grey out when they hit the limit of their range
 -Codechange: while at it, prettyfied DrawArrowButtons() a bit
 -Fix: < > boxes in industry production window (when cheat enabled) had a minor glitch
2006-08-02 18:36:53 +00:00
Darkvater
320e3613d4 (svn r5654) -Cleanup: Change an ugly define into a function 2006-07-30 14:56:40 +00:00
Darkvater
2b11167b8c (svn r5653) -Cleanup: Do a little cleanup of the industry gui code. 2006-07-30 14:55:25 +00:00
Darkvater
738113db22 (svn r5652) -Fix [SF 1480301]: Industry production change button doesn't work 2006-07-30 14:53:59 +00:00
belugas
40a8964911 (svn r5609) CodeChange : Apply coding style 2006-07-26 03:33:12 +00:00
belugas
910825b1d5 (svn r4614) CodeChange : Cleanup of industry_cmd (Step-4).
Removing the _industry_type_costs in favor of IndustrySpec.cost_multiplier;
In order to let industry_gui use the GetIndustrySpec accessor,
some structs had to be moved in industry.h
2006-04-28 21:58:16 +00:00
Darkvater
b4794ddc3b (svn r3710) - Use the general function DrawArrowButtons() instead of doing it manually. The function has two parameters added, colour and an enabled flag. 2006-03-01 20:24:22 +00:00
tron
5352e9fbcb (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff 2006-02-13 21:15:00 +00:00
tron
087fe86ed2 (svn r3564) Several smaller changes:
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
tron
1c3e8630fe (svn r3511) More whitespace ([FS#46] by Rubidium) 2006-02-01 07:36:15 +00:00
tron
9712d6f639 (svn r3510) Fiddle with whitespace and parentheses 2006-02-01 06:32:03 +00:00
peter1138
35c5be0e45 (svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator. 2006-01-21 21:45:34 +00:00
peter1138
5f3dc36983 (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 2005-12-07 15:48:52 +00:00
tron
e310aef45f (svn r3090) Remove long dead pieces of code 2005-10-26 07:12:14 +00:00
tron
90e33aed22 (svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate 2005-09-28 19:35:36 +00:00
tron
2aa27f9ecb (svn r2932) Give the strings consisting of an up/a down arrow symbolic names 2005-09-10 07:38:03 +00:00
tron
647cbd6bdd (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron
54cbd01825 (svn r2673) Include functions.h directly, not globally via openttd.h 2005-07-22 07:02:20 +00:00
tron
71140a5768 (svn r2669) Shuffle some more stuff around to reduce dependencies 2005-07-21 22:15:02 +00:00
ludde
594dd34e84 (svn r2594) Fix: [strgen] Misc updates to the string system.
- Renamed the plural command to "P" instead of "PLURAL". Now write something like this to append an s on plural: {P "" s}. (You can optionally still add an argument index to explicitly specifiy which number that's used)
  - Removed the pluralized cargo strings from the string files. The new method is to use the plural specifier {P}
  - Added support for genders. First add "##gender der das die" on top, then use {G=der} on a cargoname/industry to set the gender, and to switch between genders do something like {G neu neu neue} {STRING}
  - Updated the swedish/english translation with P strings.
2005-07-16 20:58:04 +00:00
ludde
dc3ca73bd5 (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
2005-07-15 18:30:13 +00:00
ludde
275e2f477a (svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
- Feature: [strgen] Allow changing the order of parameters in translated strings.
  - Use {1:TOWN} syntax to set the order.
- Codechange: [strgen] Rewrote lots of strgen internals.
2005-07-15 14:53:44 +00:00
tron
9617614b04 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 2005-06-25 16:44:57 +00:00
Darkvater
c3c69ff5cb (svn r2420) - Codechange: magic number elminitation of cursorsprites. 2005-06-06 13:47:06 +00:00
Darkvater
ba8c649fac (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 2005-06-02 19:30:21 +00:00
Darkvater
b43331c931 (svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
- CodeChange: To correctly accept engine-prototypes, the best-player checking has been moved to its own function, I hope it functions the same as before.
- CodeChange: Added symbolic types of PlayerID, OrderID and EngineID. For engines also added GetEngine() and IsEngineIndex(), similar to the other such functions.
- CodeChange: To correctly build industries, some tables have been moved to build_industry.h. The only way to find out currently if an industry is valid in a climate is by looping all industries and checking if it matches. Also to comply with the patch setting build_rawmaterial_industries, it is assumed that these industries do not accept any cargo of any type. This can and probably should changed in the future to some flag in their struct. Also use _opt_ptr instead of _opt.
- CodeChange: implemented the HQ checking code inspired by MarkR2 in "[ 1190944 ] Many commands not checked for security".  Unfortunately it is impossible to prevent only deleting a HQ by a modified client atm.
- CodeChange: For insert order and modify order their parameters are implicitely truncated to 8 bits, instead of the 16 bits said in the comments.
2005-05-11 00:00:27 +00:00
bjarni
7707f0b732 (svn r2170) -fix: [1179457] the industry list can now no longer scroll down then the end of the list is reached (Hackykid) 2005-04-08 23:46:18 +00:00
celestar
a348bc69ef (svn r1892) -Fix: [ 1117730 ] Production values of temperate-climate banks can now be altered 2005-02-20 07:58:38 +00:00
tron
05490e0556 (svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two 2005-02-19 14:40:32 +00:00
tron
d3f84347ac (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 2005-02-06 08:18:00 +00:00
tron
36c9758c94 (svn r1803) Move debugging stuff into files of it's own 2005-02-05 15:58:59 +00:00
tron
b5ed24e39e (svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago 2005-02-04 17:14:36 +00:00
truelight
3df76452cd (svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
1kx1k maps should now be much faster, and give more than just oil-stuff ;)
2005-02-02 17:30:29 +00:00
miham
08727614fc (svn r1678) Added cheat option for setting production of raw-material product industries in game 2005-01-26 10:52:23 +00:00
tron
94d5aeabb2 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 2005-01-22 20:23:18 +00:00
tron
dd6db73069 (svn r1520) Trim 134 (!) lines with trailing whitespace ): 2005-01-15 08:58:31 +00:00
miham
0c75fe0948 (svn r1503) Added feature:
o allows users to setup the production values of the rawmaterial producing 
  industries in the editor

Modified:
o ttd.h - added CT_INVALID for 0xFF cargo type
o english.txt - added 1 string
o industry_gui.c - the feature itself
o window.h - added compile asserts to the structs which checks whether their
  sizes are smaller than WINDOW_CUSTOM_SIZE

Thanks:
o Darkvater to bother me to constantly improve the patch
o Various users at #openttd for testing
2005-01-14 00:14:13 +00:00
truelight
b450603437 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
  - DEREF_XXX is changed into GetXXX
  - All direct call are directed via GetXXX
  - struct Industry has now an index-field
  - ENUM'd some stuff
  - Replaced home built loops with FOR_ALL_XXX
  - Added _stations_size, _vehicles_size, ... which gives the length of the
    array (which will be dynamic in the near future)
  - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
  - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
  - Made the sort-functions of all 4 dynamic
  - Made all 4 Initialize functions more of the same
  - Some minor tab-fixing and stuff
  (tnx to Tron for proof-reading my 100kb patch ;))

  Note for all: please do NOT directly call _stations, _vehicles, _towns and
  _industries, but use the right wrapper to access them. Thank you.
  Ps: please also do not use 'v++', where v is of type Vehicle *.
2005-01-06 22:31:58 +00:00
darkvater
d63144e8c0 (svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me! 2005-01-04 21:28:09 +00:00
truelight
3b7d2a8b67 (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
truelight
fe657e9ee3 (svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too 2004-12-30 10:03:35 +00:00
truelight
ba3dedca7b (svn r1292) -Codechange: also updated the town/industry sort-list to be uint16 compatible 2004-12-28 17:50:17 +00:00
darkvater
4e38703e8c (svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O
-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows")
2004-12-22 01:32:30 +00:00
dominik
5611e85dac (svn r1179) Fix: Tooltips for vehicle list sorting
This has gotta be the greatest kick for Moriarty!
2004-12-19 22:23:32 +00:00
tron
a148ff4e0d (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 2004-12-15 22:18:54 +00:00
tron
265ac67183 (svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
2004-12-02 22:53:07 +00:00
tron
acbd1801c7 (svn r815) Include strings.h only in the files which need it.
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-25 10:47:30 +00:00