Commit Graph

54654 Commits (3b6f7c09add99292cd18c35a9906f9aa0fddf22c)
 

Author SHA1 Message Date
Jonathan G Rennison 5d5e005c5d Debug: Log aircraft target airport and movement state name 2 years ago
Jonathan G Rennison 035a3331a2 Avoid tile hash scans for unsuitable vehicle types in EnsureNoVehicleOnGround 2 years ago
Jonathan G Rennison a9156ed516 Do not include aircraft in flight in the vehicle tile hash 2 years ago
Jonathan G Rennison bd3df161e4 Debug: Show whether vehicle is in tile hash in debug info 2 years ago
Jonathan G Rennison 0ab54b2992 Debug: Fix aliasing of show/hide toggles for aircraft in debug window 2 years ago
Jonathan G Rennison a7efe91007 Script: More closely emulate old text param behaviour for 13 and below scripts 2 years ago
Jonathan G Rennison 887d474a2e Validate RAW_STRING parameter values in game_script mode 2 years ago
Jonathan G Rennison f3841e29c8 Saveload: Adjust formatting of _sl_xv_sub_chunk_infos 2 years ago
Jonathan G Rennison 2028472253 Saveload: Skip VENC/TNNC chunks entirely on non network server saves 2 years ago
Jonathan G Rennison c2752b31e6 Saveload: Use traditional map chunks for scenario saves 2 years ago
Jonathan G Rennison a57a909deb Saveload: Add special proc op for whether to save chunk 2 years ago
translators 1d915214a1 Update: Translations from eints
japanese: 31 changes by fmang
2 years ago
Jonathan G Rennison b4f32e44d9 Saveload: Change result type of ChunkSaveLoadSpecialProc 2 years ago
Jonathan G Rennison 6cdf67f38a Saveload: Add save flag for if this is a scenario save 2 years ago
Jonathan G Rennison 69c3e94111 Crashlog: Remove incorrect comment 2 years ago
Jonathan G Rennison 664c486fea Add "very reduced" mode to the vehicle breakdowns setting 2 years ago
translators d15a14bd9e Update: Translations from eints
japanese: 32 changes by fmang
danish: 7 changes by bscargo
2 years ago
Jonathan G Rennison a6babb23d3 Script: Allow text param mismatches for scripts with 13 or below compatibility 2 years ago
Jonathan G Rennison 6fb3fa7e77 Version: Committing version data for tag: jgrpp-0.52.0 2 years ago
Jonathan G Rennison c644aa754d Only check primary vehicle ships in RemoveDock 2 years ago
Jonathan G Rennison b7cb4099a6 Add missing cast in Save_TNNC() 2 years ago
Jonathan G Rennison 2716217775 Merge branch 'master' into jgrpp
# Conflicts:
#	src/saveload/saveload.h
2 years ago
Tyler Trahan e5438891e2
Cleanup: Keep spacing saveload versions by groups of five (#10576) 2 years ago
Jonathan G Rennison 2e7545f85f Road stops: Add flag to use custom graphics for disabled views in build window 2 years ago
Jonathan G Rennison ec73775f97 Road stops: Shrink build window when changing to a shorter type 2 years ago
translators 1424b7b49e Update: Translations from eints
french: 14 changes by ZarTek-Creole
2 years ago
translators 3254d65b3e Update: Translations from eints
swedish: 17 changes by joeax910
czech: 13 changes by jachymozo
danish: 3 changes by bscargo
2 years ago
Jonathan G Rennison 6f42561859 Use std::vector for generic callback handlers 2 years ago
Jonathan G Rennison 5dd285b0d9 Don't save TNNC chunk if there are no town zone callback handlers 2 years ago
Jonathan G Rennison 062d57eadb Merge branch 'master' into jgrpp
# Conflicts:
#	src/openttd.cpp
#	src/video/dedicated_v.cpp
2 years ago
translators 0bf6d80cd7 Update: Translations from eints
danish: 161 changes by bscargo
2 years ago
Jonathan G Rennison 4dc846949c Bump savegame version for multi-cargo ships 2 years ago
Jonathan G Rennison 8cd7c9559f Multi-part ships: Require feature test to enable callback 16 2 years ago
Rubidium 24b5033a06 Fix #10568: "can savegame be loaded check" failed in dedicated server
* If loading fails, it usually returns SL_REINIT which doesn't trigger check
 * If savegame has NewGRFs, it complains NewGRFs are not allowed in intro game
2 years ago
Jonathan G Rennison 87e4258fe3 Allow selecting individual ship parts in refit window
Add callback to name ship parts in refit window
2 years ago
Jonathan G Rennison 211fdd62b2 Initial support for multi-part (pseudo-articulated) ships 2 years ago
Jonathan G Rennison 5718730d68 VarAction2: Add support for more varaction2 types
Add CB failure and deterministic relative types
2 years ago
Jonathan G Rennison 48d602962f Road stops: Add inferred one way road state to var 50/roadstop_misc_info 2 years ago
Jonathan G Rennison eebb427b42 Fix overbuilding a road stop/waypoint clearing the one-way state 2 years ago
Jonathan G Rennison a3125499a1 Documentation: Fix minor errors in road stops document 2 years ago
Jonathan G Rennison 1dce4a0bef Debug: Show reliability/breakdown values in vehicle debug window 2 years ago
Jonathan G Rennison 9c5f81790a Debug: Split industry produced cargo info across multiple lines 2 years ago
Jonathan G Rennison 2e77754c04 Fix comment for XSCF_EXTRA_DATA_PRESENT flag 2 years ago
Jonathan G Rennison a00eb94e2f Documentation: Add NewGRF town feature additions 2 years ago
Jonathan G Rennison 2181b99bdd Documentation: Add note about road stops feature name/ID mapping 2 years ago
Jonathan G Rennison f44d455adc Send town zone radii to network clients in new TNNC chunk 2 years ago
Jonathan G Rennison ae99f667b0 NewGRF: Add generic town callback to set town zone radii 2 years ago
Jonathan G Rennison 93c34775e4 NewGRF: Add town variables for uncapped house count, population and zone radii
Add feature name
2 years ago
Jonathan G Rennison 5acf18fb37 NewGRF: Allow mapping a feature ID to the town scope 2 years ago
translators be69aa6257 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
korean: 3 changes by telk5093
german: 30 changes by Wuzzy2
slovak: 14 changes by legitalk
dutch: 12 changes by Afoklala
2 years ago