smatz
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37edc141e2
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(svn r14293) -Change: do not show PBS track reservation in the intro game
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16 years ago |
frosch
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33c2b798fb
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(svn r14291) -Fix [FS#2288] (r12853): For tunnels DrawCatenary() draws only pillars; DrawCatenaryOnTunnel() draws only wires.
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16 years ago |
rubidium
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9474db5cb6
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(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
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16 years ago |
smatz
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e840aabf8d
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(svn r14176) -Fix: better 'safe' than ... 'save'
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16 years ago |
peter1138
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b60ff46806
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(svn r14173) -Fix: Don't check for rail type and catenary on aqueducts.
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16 years ago |
rubidium
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753da05bc6
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(svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc)
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16 years ago |
rubidium
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df99103a31
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(svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
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16 years ago |
rubidium
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24bb768450
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(svn r13795) -Change: do not require canals/rivers/seas to be empty when building a bridge over it as it is not required for roads and rails either.
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16 years ago |
rubidium
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d06529ef4d
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(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
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16 years ago |
belugas
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5b48371867
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(svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers
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16 years ago |
smatz
|
0b75129c24
|
(svn r13638) -Fix: signed/unsigned warning for MSVC9 and gcc2
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17 years ago |
rubidium
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67e610a8a8
|
(svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long.
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17 years ago |
smatz
|
1a043128e1
|
(svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts
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17 years ago |
smatz
|
881d384e56
|
(svn r13477) -Fix (r13464): correct tile type in the Query tile info window
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17 years ago |
smatz
|
58d63ec726
|
(svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt
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17 years ago |
rubidium
|
f858e5bbf4
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(svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either.
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17 years ago |
rubidium
|
93fb5bc63d
|
(svn r13466) -Fix (r13464): slope checking got lost during development...
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17 years ago |
rubidium
|
7f6382badd
|
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
|
17 years ago |
rubidium
|
923e21129c
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
rubidium
|
8c9cc415e3
|
(svn r13255) -Codechange: move _opt to _settings.
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17 years ago |
rubidium
|
4625695653
|
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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17 years ago |
frosch
|
eca692ef90
|
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
|
17 years ago |
smatz
|
ec627dedf8
|
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
|
17 years ago |
smatz
|
386a3f1d20
|
(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
|
17 years ago |
rubidium
|
7ccda80b0b
|
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
|
17 years ago |
peter1138
|
a00371c8db
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
smatz
|
459259aeec
|
(svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases
|
17 years ago |
rubidium
|
1b2773445d
|
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
|
17 years ago |
rubidium
|
b1d1a4ac66
|
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
|
17 years ago |
rubidium
|
02cdf01507
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
17 years ago |
smatz
|
627322b9f7
|
(svn r12632) -Fix (r12547): with invisible catenary, trams were be drawn over a bridge
|
17 years ago |
smatz
|
febc5150c9
|
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
|
17 years ago |
rubidium
|
ef2be7d0fc
|
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
|
17 years ago |
peter1138
|
6184676ec7
|
(svn r12410) -Codechange: abstract out the test for catenary on electric rails
|
17 years ago |
belugas
|
c0544563a6
|
(svn r12208) -Codechange: Alignment of params makes the code easier to read.
|
17 years ago |
frosch
|
b7993793c8
|
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
|
17 years ago |
smatz
|
29125c0e68
|
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
|
17 years ago |
smatz
|
38969fe46d
|
(svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
It never happens in current code, but it is better to be ready for it
|
17 years ago |
smatz
|
d75cccf5d5
|
(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
|
17 years ago |
frosch
|
43c0f7ea8e
|
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
|
17 years ago |
belugas
|
6bb9c474dd
|
(svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value.
|
17 years ago |
belugas
|
c95ff294fb
|
(svn r12126) -Codechange: Use a variable instead of calling the same function a few times
|
17 years ago |
belugas
|
f4334301e8
|
(svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
|
17 years ago |
peter1138
|
f175e46208
|
(svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec
|
17 years ago |
belugas
|
cc2b8b574a
|
(svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used.
|
17 years ago |
belugas
|
4f0e6ab0ea
|
(svn r12107) -Codechange: Add and use the typedef BridgeType
|
17 years ago |
belugas
|
d8b3526840
|
(svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported
|
17 years ago |
belugas
|
9a50fcd281
|
(svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build
|
17 years ago |
smatz
|
8a768652c8
|
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
|
17 years ago |
smatz
|
802c949755
|
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
|
17 years ago |