Commit Graph

161 Commits (3b4d15d35be0b1b9f5f75124f139e89225153f0a)

Author SHA1 Message Date
smatz 37edc141e2 (svn r14293) -Change: do not show PBS track reservation in the intro game 16 years ago
frosch 33c2b798fb (svn r14291) -Fix [FS#2288] (r12853): For tunnels DrawCatenary() draws only pillars; DrawCatenaryOnTunnel() draws only wires. 16 years ago
rubidium 9474db5cb6 (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
16 years ago
smatz e840aabf8d (svn r14176) -Fix: better 'safe' than ... 'save' 16 years ago
peter1138 b60ff46806 (svn r14173) -Fix: Don't check for rail type and catenary on aqueducts. 16 years ago
rubidium 753da05bc6 (svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc) 16 years ago
rubidium df99103a31 (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc) 16 years ago
rubidium 24bb768450 (svn r13795) -Change: do not require canals/rivers/seas to be empty when building a bridge over it as it is not required for roads and rails either. 16 years ago
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
belugas 5b48371867 (svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers 16 years ago
smatz 0b75129c24 (svn r13638) -Fix: signed/unsigned warning for MSVC9 and gcc2 16 years ago
rubidium 67e610a8a8 (svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long. 16 years ago
smatz 1a043128e1 (svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts 16 years ago
smatz 881d384e56 (svn r13477) -Fix (r13464): correct tile type in the Query tile info window 16 years ago
smatz 58d63ec726 (svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt 16 years ago
rubidium f858e5bbf4 (svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either. 16 years ago
rubidium 93fb5bc63d (svn r13466) -Fix (r13464): slope checking got lost during development... 16 years ago
rubidium 7f6382badd (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 16 years ago
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
frosch eca692ef90 (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 16 years ago
smatz ec627dedf8 (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 16 years ago
smatz 386a3f1d20 (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 16 years ago
rubidium 7ccda80b0b (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 16 years ago
peter1138 a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 16 years ago
smatz 459259aeec (svn r12853) -Fix: catenary on tunnel entrances and middle bridge pieces was drawn twice in some cases 16 years ago
rubidium 1b2773445d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 16 years ago
rubidium b1d1a4ac66 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 16 years ago
rubidium 02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 16 years ago
smatz 627322b9f7 (svn r12632) -Fix (r12547): with invisible catenary, trams were be drawn over a bridge 16 years ago
smatz febc5150c9 (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 16 years ago
rubidium ef2be7d0fc (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 16 years ago
peter1138 6184676ec7 (svn r12410) -Codechange: abstract out the test for catenary on electric rails 17 years ago
belugas c0544563a6 (svn r12208) -Codechange: Alignment of params makes the code easier to read. 17 years ago
frosch b7993793c8 (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 17 years ago
smatz 29125c0e68 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 17 years ago
smatz 38969fe46d (svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
It never happens in current code, but it is better to be ready for it
17 years ago
smatz d75cccf5d5 (svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_) 17 years ago
frosch 43c0f7ea8e (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. 17 years ago
belugas 6bb9c474dd (svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value. 17 years ago
belugas c95ff294fb (svn r12126) -Codechange: Use a variable instead of calling the same function a few times 17 years ago
belugas f4334301e8 (svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents 17 years ago
peter1138 f175e46208 (svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec 17 years ago
belugas cc2b8b574a (svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used. 17 years ago
belugas 4f0e6ab0ea (svn r12107) -Codechange: Add and use the typedef BridgeType 17 years ago
belugas d8b3526840 (svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported 17 years ago
belugas 9a50fcd281 (svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build 17 years ago
smatz 8a768652c8 (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings 17 years ago
smatz 802c949755 (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes 17 years ago