Commit Graph

16913 Commits

Author SHA1 Message Date
translators
ed9c95d705 (svn r21300) -Update from WebTranslator v3.0:
chuvash - 21 changes by mefisteron
polish - 3 changes by voythas
vietnamese - 1 changes by nglekhoi
2010-11-23 18:45:11 +00:00
rubidium
805e768e3a (svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game 2010-11-23 18:26:02 +00:00
glx
9904cb7372 (svn r21298) -Fix [FS#4261]: fonts set in openttd.cfg were not properly checked for missing glyphs on language change 2010-11-23 17:59:50 +00:00
rubidium
6625fd3073 (svn r21297) -Doc: update some documentation 2010-11-23 15:44:23 +00:00
translators
4a99e15dce (svn r21296) -Update from WebTranslator v3.0:
belarusian - 2 changes by KorneySan
croatian - 1 changes by VoyagerOne
dutch - 11 changes by habell
french - 7 changes by glx
irish - 7 changes by tem
korean - 4 changes by junho2813
romanian - 5 changes by tonny
slovak - 4 changes by marek995
2010-11-22 18:45:27 +00:00
rubidium
9701e38412 (svn r21295) -Fix [FS#4259]: FreeBSD introduced strndup as well (MicRO) 2010-11-22 17:59:11 +00:00
glx
acdc8b24d7 (svn r21294) -Fix [FS#4251]: check for existance of save/scenario dirs before asking for deletion confirmation 2010-11-22 17:42:34 +00:00
rubidium
327a7ca429 (svn r21293) -Fix: failure of WT3 to properly validate some string... 2010-11-21 18:47:09 +00:00
translators
24bfbc1cf1 (svn r21292) -Update from WebTranslator v3.0:
croatian - 2 changes by VoyagerOne
esperanto - 7 changes by Christopher
hungarian - 3 changes by IPG
portuguese - 4 changes by JayCity
ukrainian - 10 changes by Fixer
vietnamese - 2 changes by nglekhoi
2010-11-21 18:45:22 +00:00
frosch
0ebd5af86f (svn r21291) -Fix: Treat objects on water like water in more cases. 2010-11-21 18:39:12 +00:00
frosch
5a355daa5b (svn r21290) -Codechange: Add HasTileWaterGround() to deduplicate some tests. 2010-11-21 18:38:45 +00:00
frosch
dadf68fe1d (svn r21289) -Fix [FS#4133]: Make terraforming and tunnel-excavation handle DC_AUTO-clearable multitile objects. 2010-11-21 17:42:18 +00:00
frosch
061021cbc5 (svn r21288) -Codechange: Add helper function to find entries in _cleared_object_areas. 2010-11-21 17:05:23 +00:00
smatz
f921dbda45 (svn r21287) -Document: update information about supported compilers 2010-11-21 16:35:59 +00:00
smatz
c4848d0719 (svn r21286) -Codechange: enable more warnings for ICC 2010-11-21 16:34:18 +00:00
smatz
beb66c05ac (svn r21285) -Codechange: prevent ICC warning 2010-11-21 16:32:53 +00:00
alberth
16f678a990 (svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore(). 2010-11-21 12:47:04 +00:00
alberth
8b104cbdfd (svn r21283) -Codechange: Allow minor argument IsSavegameVersionBefore() to be optional. 2010-11-21 12:38:16 +00:00
alberth
160b6834e9 (svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore(). 2010-11-21 12:31:16 +00:00
alberth
41041dda9a (svn r21281) -Doc: Add doxygen comments to saveload code. 2010-11-21 12:12:23 +00:00
rubidium
0b8697bad4 (svn r21280) -Merge: documentation updates from 1.0 2010-11-20 21:27:21 +00:00
rubidium
c6f4533697 (svn r21277) -Fix: failure of WT3 to properly validate some string... 2010-11-20 18:47:36 +00:00
translators
a88f3ecd9d (svn r21276) -Update from WebTranslator v3.0:
czech - 8 changes by marek995
finnish - 1 changes by jpx_
german - 2 changes by planetmaker
italian - 3 changes by lorenzodv
russian - 2 changes by Lone_Wolf
serbian - 3 changes by etran
slovak - 1 changes by marek995
slovenian - 2 changes by ntadej
2010-11-20 18:45:28 +00:00
frosch
aabbcf0f9e (svn r21275) -Fix (r21272): Draw NW+SW fences in the correct order. 2010-11-20 15:57:25 +00:00
frosch
8c0e994f06 (svn r21274) -Change: Increase the bounding box size of hangars in the hope it fixes more glitches than it causes. 2010-11-20 15:54:54 +00:00
alberth
9f3845227e (svn r21273) -Codechange: Return values should start at the same line. 2010-11-20 15:44:24 +00:00
frosch
0a16cbccc8 (svn r21272) -Change [FS#119-ish]: Draw airport fences as groundsprites on runway/taxiway tiles. This makes the usual foundation-glitch a lot less likely to happen. 2010-11-20 14:45:52 +00:00
rubidium
5a0865b294 (svn r21271) -Change: use the last red instead of last red exit penalty for making sure other waypoint entries are evaluated as well when they are occupied, e.g. when there are no signals before the waypoint but a train just beyond the waypoint is stopped (like for stations) 2010-11-20 14:34:57 +00:00
alberth
de9c678901 (svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code. 2010-11-20 14:15:02 +00:00
frosch
6e378bf9bc (svn r21269) -Codechange: Add TILE_SEQ_CHILD macro to construct child sprites in default stations sprite layouts. 2010-11-20 14:05:16 +00:00
rubidium
bd7f331da4 (svn r21268) -Fix (r21266): crash (or rather a triggered assertion) in some cases 2010-11-20 13:57:49 +00:00
alberth
9ef150d7ea (svn r21267) -Doc: Typo fixes. 2010-11-20 13:33:24 +00:00
rubidium
63d091a43b (svn r21266) -Change: don't receive money for removing the rail of non-rail railstation tiles, i.e. rail station tiles for which the NewGRF has prevented trains to be routed 2010-11-20 12:52:06 +00:00
alberth
73364915f1 (svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available. 2010-11-20 12:20:59 +00:00
rubidium
850d05d24d (svn r21264) -Change: compress some PNGs more efficiently 2010-11-20 12:11:11 +00:00
rubidium
d24dbdac7b (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once 2010-11-20 09:09:57 +00:00
frosch
eb1bf15fc4 (svn r21262) -Fix (r18708)[FS#4246]: Custom station foundations using the 'simple foundations'-method did not draw any sprite for WSE-slopes when there are foundations on both neighboured tiles in the north. As there must be at least one sprite to provide the correct offset for the groundsprite draw the (empty) default foundation sprite in that case. 2010-11-20 00:24:50 +00:00
rubidium
3393a79c57 (svn r21261) -Codechange: beat some sense into some variable names 2010-11-19 23:08:45 +00:00
rubidium
e889a93129 (svn r21260) -Codechange: make strgen more stringent w.r.t. the allowed characters in strings 2010-11-19 19:38:02 +00:00
rubidium
208877fb5e (svn r21259) -Change: [NewGRF] Split var43 into var43 (animation stage) and var47 (object colour) 2010-11-19 19:25:35 +00:00
rubidium
9ca03ba1e6 (svn r21258) -Fix: remove strings with the U+FFFD "replacement character" 2010-11-19 18:47:09 +00:00
translators
870d24ea92 (svn r21257) -Update from WebTranslator v3.0:
arabic_egypt - 6 changes by kasakg
finnish - 2 changes by jpx_
french - 2 changes by glx
italian - 1 changes by lorenzodv
lithuanian - 63 changes by BlinK_
portuguese - 8 changes by JayCity
spanish - 4 changes by Terkhen
turkish - 5 changes by niw3
2010-11-19 18:45:27 +00:00
rubidium
e638c7e3b6 (svn r21256) -Fix [FS#4189]: Clients weren't always notified when the connection was lost 2010-11-19 15:55:53 +00:00
rubidium
663e5f9a26 (svn r21255) -Fix (r179): main menu error messages wouldn't show when you had an error message open in the game while whatever triggered you to go back to the main menu 2010-11-19 13:24:32 +00:00
rubidium
d7eafddc18 (svn r21254) -Change: show a different "lag" message when a client is lagging because of connection trouble or lagging because the client is just slow 2010-11-19 12:33:19 +00:00
rubidium
9ed0c28c11 (svn r21253) -Change: mention the OpenTTD version on the console/logs when starting an OpenTTD dedicated server like we mention it in the title bar for the GUI version 2010-11-19 10:58:38 +00:00
rubidium
4c9d47ae60 (svn r21252) -Codechange: introduce a constant for the number of milliseconds per game tick and use it 2010-11-19 10:35:59 +00:00
rubidium
c32927ea8e (svn r21251) -Fix (r20950): toyland sprites were forgotten 2010-11-18 23:51:08 +00:00
rubidium
846721b375 (svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIs 2010-11-18 23:31:06 +00:00
rubidium
6dc948c667 (svn r21249) -Fix (r21240, r21236) [FS#4242]: rear ends of dualheaded engines didn't smoke nor spark (Hirundo) 2010-11-18 23:09:24 +00:00