(svn r21255) -Fix (r179): main menu error messages wouldn't show when you had an error message open in the game while whatever triggered you to go back to the main menu

pull/155/head
rubidium 14 years ago
parent d7eafddc18
commit 663e5f9a26

@ -713,8 +713,6 @@ public:
~ErrmsgWindow()
{
SetRedErrorSquare(INVALID_TILE);
extern StringID _switch_mode_errorstr;
_switch_mode_errorstr = INVALID_STRING_ID;
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)

@ -1103,6 +1103,7 @@ void SwitchToMode(SwitchMode new_mode)
if (_switch_mode_errorstr != INVALID_STRING_ID) {
ShowErrorMessage(_switch_mode_errorstr, INVALID_STRING_ID, WL_CRITICAL);
_switch_mode_errorstr = INVALID_STRING_ID;
}
}

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