Commit Graph

142 Commits (3a4c1ce3517b035d7c734acbb65acd4088d7bff9)

Author SHA1 Message Date
Darkvater febae668fe (svn r2192) - Add greater control to the 'message options' window. Now you can turn off the telegraphc ticker sound for summarized messages, or turn off news-messages altogether (you get a red blot to notify you though). The [<][>] set the settings in one way, while clicking on the option itself, cycles it. This commit also 'fixes' bugs [1166973], [1121484] and patch [1169930].
- I also changed an order of strings from On, Off to Off, On, so this can be used ingame with the WWT_4 widget type.
- Since the newssettings now take 2 bits per setting (off/summary/on) _news_display_opt is widened to 32 bits and the settings code changed slightly to accomodate for a maximum of 16 message-types.
20 years ago
miham 13969f5940 (svn r2171) [Translations] Manually fixed string-order in english.txt (someone fscked it up!) 20 years ago
Darkvater 68138d6a31 (svn r2162) - Fix: Tooltips of horizontal scrollbars were wrong; they now say left/right instead of up/down 20 years ago
miham b2c7543204 (svn r2145) [Translations] Updated translations (174 strs/6 langs)
[Translations] Also switched to two spaces instead of tabs (Darkvater requested)
20 years ago
Darkvater f35b59aded (svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0
20 years ago
pasky 8d09a1ae87 (svn r2129) Reverted r2125 and depending revisions (map size selector in the intro window). Will be done in a separate dialog. This also fixes showing of various rail/road-related strings. 20 years ago
pasky f053bbb4f4 (svn r2125) - Feature: In the intro dialog, show a map size selector below the landscape type selector. 20 years ago
miham ada6f0be8b (svn r2116) [Translations] Updated translations 20 years ago
truelight e416fe8066 (svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go
to the sign. Very needed for coop. You can find it under World Map.
20 years ago
celestar fe6f9e9a65 (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit 20 years ago
miham 7678a937e4 (svn r1880) [Codechange] Added isocodes to langfiles and support code to strgen (Lauri Nurmi) 20 years ago
miham cf5dd15213 (svn r1759) Daily/Weekly/Monthly langfile updates 20 years ago
matthijs a2dec6c32a (svn r1751) - Feature: New PathFinder (NPF).
- Supports trains, road vehicles and ships.
	- Uses A* pathfinding (same codebase as the new ai).
	- Currently unlimited search depth, so might perform badly on large maps/networks (especially ships).
	- Will always find a route if there is one.
	- Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values).
	- With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again.
- Feature: Disabling 90 degree turns for trains and ships.
	- Requires NPF to be enabled.
	- Ships and trains can no longer make weird 90 degree turns on tile borders.
- Codechange: Removed table/directions.h.
	- table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location?
- Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault.
- Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64.
- Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED.
- Codechange: Moved TileAddWrap() to map.[ch] 
- Add TileIndexDiffCByDir(), TileIndexDiffCByDir(). 
- Codechange: Moved IsTrainStationTile() to station.h
- Add: IsRoadStationTile() and GetRoadStationDir().
20 years ago
tron 3a89108a55 (svn r1722) -Feature: Bigger maps - anyone? 20 years ago
celestar 752b3f0dd6 (svn r1721) -Feature: It is now possible to build multiple road stations (up to 8) on
a single station.
Thanks to: Truelight for the saveload code, Darkvater and Hackykid for
network testing and Tron for proof-reading 1500 lines of diff.
20 years ago
Celestar 1fd8c45c55 (svn r1693) -Fix: [ 1108618 ] A wrong error message was displayed when trying to
expand railroad stations beyond maximum spread
20 years ago
miham 7874c86cb2 (svn r1678) Added cheat option for setting production of raw-material product industries in game 20 years ago
miham 6912223444 (svn r1630) Langfile update 20 years ago
dominik 7d0468aaa4 (svn r1611) Display server port in the multiplayer game info window
I had to make the multiplayer window 10 pixels wider for this
20 years ago
dominik 6027e777c8 (svn r1598) Feature: Message history now is stickyable and resizeable
The news messages are now precisely cropped according to pixel width to fit optimal into the window.
Introduced a new date format: DATE_TINY, which is ISOish.
20 years ago
celestar 962dd27a8c (svn r1581) Added a display for the total map population to the town display (Jango) 20 years ago
dominik ef93fcfe48 (svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it in their schedule.
This makes buoys more useable in multiplayer games again, as buoys can't be deleted by other players if they are used.
20 years ago
miham 4559279686 (svn r1555) Daily (err.. this time it's rather weekly, sorry!) langfile updates 20 years ago
dominik be5a832db3 (svn r1543) Fix: [ 1101906 ] Configure Patches window text overflow 20 years ago
darkvater 37f56fa324 (svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none (jaguar7) 20 years ago
darkvater 6e07bad728 (svn r1531) -Feature: [1039061] Swiss town-names (vulvulune) 20 years ago
darkvater f9b5f704b1 (svn r1518) -Fix: server issue where some company names were wrong
-Fix: Highscore troubles; accessing members of deleted window
20 years ago
darkvater c3a40dba68 (svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del does this. 20 years ago
miham 9e10458209 (svn r1503) Added feature:
o allows users to setup the production values of the rawmaterial producing 
  industries in the editor

Modified:
o ttd.h - added CT_INVALID for 0xFF cargo type
o english.txt - added 1 string
o industry_gui.c - the feature itself
o window.h - added compile asserts to the structs which checks whether their
  sizes are smaller than WINDOW_CUSTOM_SIZE

Thanks:
o Darkvater to bother me to constantly improve the patch
o Various users at #openttd for testing
20 years ago
celestar 7dddb6cf7a (svn r1500) -Feature: Train window shows now the number of vehicles per row (mpetrov) 20 years ago
celestar 237732d0a1 (svn r1499) -Fix: Order tooltip now explains the ctrl+click scroll. [1101412 / 1097043] (mpetrov) 20 years ago
darkvater 06cc62f40d (svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
-Fix: fixed some compiler warnings
-Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
20 years ago
celestar 0074496ea4 (svn r1495) -Fix: Loan does not count against the company value
-Feature: New companies receive a 5-year protection period
20 years ago
darkvater 5fac6142e8 (svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
-These values are saved in hs.dat; added read/write functions for it
-Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game.
20 years ago
truelight 9853d4e0d4 (svn r1444) -Fix: fixed weight for double-head trains (and with that the acceleration)
(now maglev lvl4 can reach their top speed, and are faster than lvl3) 
(Tnx to Darkvater :))
-Fix: Buy Vehicle GUI now shows HPs bigger than 32000 correctly
20 years ago
miham 0f339f3a6b (svn r1438) Added norwegian townnames 20 years ago
darkvater 116789022c (svn r1418) -Feature: [1098254] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid) 20 years ago
miham 57aebadb15 (svn r1403) Daily langfile updates (semi-automatic) [505 missing strings] 20 years ago
dominik 2543158c8e (svn r1385) Fix: [ 1095020 ] When all stations in an aircraft's order list are demolished, the plane eventually crashes (running out of fuel) 20 years ago
darkvater 6edb21231e (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky. 20 years ago
bjarni e0c4e144b9 (svn r1350) Replace Vehicle GUI:
- Replaced "WP(w,replaceveh_d).line_height" with 
"w->resize.step_height" since they needed to be the same anyway
- Cleaned the code a litte for readability (like correct tabbing)
- Added company color to replace vehicle windows to make them look like 
the rest of the vehicle windows and made the caption text white (also to 
fit the standard)

 --This line, and those below, will be ignored--

M    vehicle_gui.c
M    lang/english.txt
M    window.h
20 years ago
truelight a94fe04a9a (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
20 years ago
darkvater ca1b3a80ae (svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them. 20 years ago
bjarni 29d8c5bb50 (svn r1323) Adding autoreplace feature
This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once 
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the 
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with 
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame()
20 years ago
truelight a11f46fed4 (svn r1322) -Add: banning system (mostly tnx to guru3)
A server can ban people via ClientList
  Both server and dedicated can do it via console:
   'ban', 'unban', 'banlist'.
20 years ago
truelight 36333076d5 (svn r1314) -Fix: Population numbers is no longer negative for 32k+ towns 20 years ago
truelight 92ac503b74 (svn r1312) -Add: Patch which is on by default: population in label of the town
-Fix: Expand town is a bit more agressive
-Fix: Fixed a bug in growing algorithm
20 years ago
truelight d76ecbba7c (svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more
readable now. 'American' is replaces by 'Additional English' (Jango)
20 years ago
truelight 1f4c1e8821 (svn r1281) -Fix: the OS/2 is now finished. Fixes:
- Networking
  - File selector issue
  - Keyboard input
  - Dedicated server console issue (use dedicated.cmd to open a server)
  - Plus many other minor issues
20 years ago
bjarni 7d18544b04 (svn r1270) Updated all languages so they are ready to be released
moved russian, turkish and latvian 'translations' to lang/unfinished so we do not release 'translations' with nearly no translated strings
20 years ago