Commit Graph

43 Commits

Author SHA1 Message Date
Jonathan G Rennison
97e6f3062e Adding of _t to (u)int types, and WChar to char32_t
See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
0b45103eed Merge branch 'master' into jgrpp
# Conflicts:
#	src/network/core/tcp_connect.cpp
2021-12-06 19:33:36 +00:00
Tyler Trahan
802ca4e722
Fix: Don't try to rename OWNER_DEITY signs in-game (#9716) 2021-11-28 15:16:42 +01:00
Rubidium
7c4d803265 Fix: memory leak due to assigning result of strdup to a std::string
(cherry picked from commit 296194ad36)
2021-05-30 07:52:46 +01:00
rubidium42
2e136285e1 Codechange: move from C-string to std::string for DoCommand 2021-05-29 19:02:18 +02:00
Rubidium
296194ad36 Fix: memory leak due to assigning result of strdup to a std::string 2021-05-10 16:03:31 +02:00
Jonathan G Rennison
bbbda0739b Add third DoCommand parameter p3 2020-10-17 17:25:44 +01:00
Jonathan G Rennison
f8d6e781ba Merge branch 'master' into jgrpp
# Conflicts:
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj.filters
#	src/base_consist.h
#	src/company_base.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/openttd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
#	src/settings.cpp
#	src/signs_base.h
#	src/string.cpp
#	src/string_func.h
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_cmd.cpp
#	src/video/cocoa/cocoa_v.mm
#	src/video/null_v.cpp
2020-05-21 22:24:01 +01:00
Michael Lutz
63ccb36ef3 Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
Jonathan G Rennison
c42ce832ae Fix viewport signs and text effects marking viewports dirty unnecessarily
* When at high zoom levels where the signs are not shown
* Where the sign type is disabled in the display options
2020-02-17 23:23:15 +00:00
Jonathan G Rennison
fe9b024f1a Merge branch 'master' into jgrpp
# Conflicts:
#	src/signs_cmd.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/town_cmd.cpp
#	src/viewport.cpp
#	src/waypoint.cpp
#	src/waypoint_cmd.cpp
2019-12-11 18:20:24 +00:00
Niels Martin Hansen
9900af38f5
Fix #7847: Use ViewportSign coordinates for sign Kdtree coordinates (#7849)
Ensure the same coordinates are used for station/town/player signs regardless of how the landscape changes below it after the coordinates were first determined.

By keeping track of whether each ViewportSign is valid for Kdtree use (and only ever registering the viewport sign when the object is valid) a lot of code can be simplified and become more robust at the same time.
2019-12-01 23:17:33 +01:00
Jonathan G Rennison
cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
2019-11-12 18:43:10 +00:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Jonathan G Rennison
1f535915d1 Merge branch 'master' into jgrpp-nrt
# Conflicts:
#	config.lib
#	src/core/bitmath_func.hpp
#	src/lang/korean.txt
#	src/main_gui.cpp
#	src/order_gui.cpp
#	src/script/api/script_object.cpp
#	src/station_cmd.cpp
#	src/video/cocoa/wnd_quartz.mm
2019-09-18 01:18:28 +01:00
glx22
b3fd787959 Fix #7188: check the validity of command callback for scripts (#7701) 2019-09-07 17:37:01 +01:00
Jonathan G Rennison
674732cd68 Merge: Codechange: Use null pointer literal instead of the NULL macro 2019-04-11 18:14:13 +01:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Jonathan G Rennison
53ff27370d Do not update viewport sign kd tree in network dedicated mode, or during savegame conversion 2019-04-02 03:48:19 +01:00
PeterN
e3ea758c46
Fix #7414: Reinstate marking sign dirty before removal. (#7416) 2019-03-25 23:24:40 +00:00
PeterN
698241e16e
Fix #7410: Sign position/width not set on initial creation. (#7413)
Sign width was only updated when the text was changed. This seems to work for player-placed
signs as there is always a rename operation, however AIs can create a sign with text in one
go, in which case the width was never set.
2019-03-25 20:01:55 +00:00
Niels Martin Hansen
e8d397e4ee Codechange: Make a merged k-d tree index of all viewport signs 2019-03-09 20:27:11 +01:00
rubidium
9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
frosch
5bf1710a28 (svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable. 2012-01-22 13:54:02 +00:00
truebrain
e7cd301d3c (svn r23621) -Add: allow manipulation of signs via GameScripts 2011-12-19 20:59:29 +00:00
rubidium
7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
rubidium
5a620d1c65 (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
rubidium
6e69b943d6 (svn r21413) -Codechange: limit sign name by amount of characters, not bytes 2010-12-05 22:25:08 +00:00
frosch
ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium
2b97f38cd1 (svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.
-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase.
2010-01-11 18:46:09 +00:00
rubidium
d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium
04d5b67eb6 (svn r17567) -Fix: some doxygen warnings 2009-09-18 14:23:58 +00:00
rubidium
7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
2b1c43f81f (svn r16825) -Codechange: unify dirtying when updating the viewport signs. 2009-07-13 23:15:13 +00:00
rubidium
e067d4a4b8 (svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and UpdateAll[Type]VirtCoords. 2009-07-13 22:33:25 +00:00
rubidium
8275a98e1f (svn r16764) -Codechange: unify the way viewport signs are marked dirty 2009-07-08 08:30:35 +00:00
smatz
8808f3beea (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 2009-05-18 16:21:28 +00:00
smatz
871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 2009-05-17 01:00:56 +00:00
smatz
6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
rubidium
59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 2009-04-21 23:40:56 +00:00
smatz
40745dc0d9 (svn r15704) -Cleanup: remove further includes from recently split files 2009-03-13 23:48:07 +00:00
rubidium
e6353a1a22 (svn r15700) -Codechange: split Cmd* from signs.cpp to signs_cmd.cpp. 2009-03-13 20:29:35 +00:00