Commit Graph

53 Commits (38a0ef3bc6864898faa9b10bd59f98aeb82a905f)

Author SHA1 Message Date
tron 84fb96fe85 (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
peter1138 1c57091230 (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
tron aaed2a41a0 (svn r3201) -Fix: Allow bribing up to the maximum rating for bribing, don't disable this option at some arbitrary value early 19 years ago
tron f7abff5f96 (svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron ee15e3de13 (svn r3172) static, const 19 years ago
tron 47137cefb7 (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
19 years ago
tron 2cc2154ad2 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
19 years ago
tron 0fe36a6900 (svn r2932) Give the strings consisting of an up/a down arrow symbolic names 19 years ago
celestar 238e47cd42 (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
19 years ago
tron a227065ab7 (svn r2701) Insert Id tags into all source files 19 years ago
tron 559babcdc9 (svn r2673) Include functions.h directly, not globally via openttd.h 19 years ago
tron 0762aa9ec9 (svn r2669) Shuffle some more stuff around to reduce dependencies 19 years ago
ludde 3486e7e9d5 (svn r2580) Change: Added {INDUSTRY} command for printing industry names instead of the old {TOWN} {STRING} way.
- The formatting of the industry name can be controlled with the string STR_INDUSTRY_FORMAT.
Change: Changed several occurences of {STRING1} into {TOWN} to get rid of townnametype being used directly.
19 years ago
ludde 2fa79c9b4d (svn r2572) - Codechange: [string] Changed string system so it's not as dependent on decode_parameters
- Feature: [strgen] Allow changing the order of parameters in translated strings.
  - Use {1:TOWN} syntax to set the order.
- Codechange: [strgen] Rewrote lots of strgen internals.
19 years ago
celestar aa7334a3ec (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer 19 years ago
Darkvater b438b1248c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
tron fea5965679 (svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes. 19 years ago
Darkvater fbb794d450 (svn r2307) - Fix (regression): it was not possible to change the drive-side in the intro-game.
- CodeChange: remove unused "CANT_DO_THIS" double-string.
19 years ago
Darkvater 921cc4e94a (svn r2297) - CodeChange: server-check the next batch of commands.
- CodeChange: since only the server will be able to modify difficulty settings, leave the checking of correct values besides, and trust users will join legit servers.
- CodeChange: for renaming signs, only check if GetDParam(); eg _decode_parameters is empty ('\0') or not, instead of the extra check of players, etc. That basically does the same thing. Also dirty sign two times when renaming, once before, once after the action. Because if the name becomes shorter and you update only after, garbage remains on the screen.
- CodeChange: made GetMaskOfTownActions() available to the town-cmd to double-check if the action was available to the player. For this purpose the hardcoded _local_player has been removed from the function and is now passed as a parameter.
19 years ago
tron 204d08140a (svn r1867) Include tables/sprites.h only in files which need it 20 years ago
tron 2fb453a4a5 (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers 20 years ago
tron 0381073e56 (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 20 years ago
tron f0f85a7ef3 (svn r1803) Move debugging stuff into files of it's own 20 years ago
truelight 777dd99585 (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
you have that amount of towns in a map ;))
20 years ago
tron 189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 20 years ago
celestar 962dd27a8c (svn r1581) Added a display for the total map population to the town display (Jango) 20 years ago
celestar febac23b25 (svn r1504) enummed town ratings (Jango) 20 years ago
truelight 63e97754fb (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
  - DEREF_XXX is changed into GetXXX
  - All direct call are directed via GetXXX
  - struct Industry has now an index-field
  - ENUM'd some stuff
  - Replaced home built loops with FOR_ALL_XXX
  - Added _stations_size, _vehicles_size, ... which gives the length of the
    array (which will be dynamic in the near future)
  - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
  - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
  - Made the sort-functions of all 4 dynamic
  - Made all 4 Initialize functions more of the same
  - Some minor tab-fixing and stuff
  (tnx to Tron for proof-reading my 100kb patch ;))

  Note for all: please do NOT directly call _stations, _vehicles, _towns and
  _industries, but use the right wrapper to access them. Thank you.
  Ps: please also do not use 'v++', where v is of type Vehicle *.
20 years ago
darkvater 4c5f6fe360 (svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me! 20 years ago
darkvater 2af42f48b9 (svn r1377) -Fix: only a server can rename a town in a MP game 20 years ago
truelight a94fe04a9a (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
20 years ago
truelight 6735bffd39 (svn r1292) -Codechange: also updated the town/industry sort-list to be uint16 compatible 20 years ago
darkvater 46af99b8c0 (svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O
-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows")
20 years ago
dominik 110b410af4 (svn r1179) Fix: Tooltips for vehicle list sorting
This has gotta be the greatest kick for Moriarty!
20 years ago
dominik 416e2b67b1 (svn r999) New icons for the network interface, newgrf gui and the tiny euro 20 years ago
tron fdb447ac55 (svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
20 years ago
tron acbd1801c7 (svn r815) Include strings.h only in the files which need it.
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
20 years ago
tron 249a170ace (svn r607) -Patch: [ 985102 ] static cleanup
Thanks to lvoge
20 years ago
darkvater 6d55489368 (svn r247) -Fix: Town exclusivity was not shown in town-window because stringformat ({YELLOW}) overrode colour-code. Now the exclusive player gets a red icon in front of its name 20 years ago
darkvater e295e46e3e (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
20 years ago
truelight eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 20 years ago
darkvater 56435c8775 (svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)
-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types
20 years ago
darkvater bf9c8068be (svn r175) -Fix: [1023771] inconsistent/missing stations in station list. Forgot to change owner-sort after changing function.
-Codechange: some more asserts to vehicle-sorts to quickly find any possible problems.
20 years ago
darkvater bf0652d3fc (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
-Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first
-CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
20 years ago
dominik 7efcc84512 (svn r126) Forgot to remove some test code 20 years ago
dominik 4c0f46b5c7 (svn r123) Fixed some indentions... btw credits for the last commit go to Celestar 20 years ago
dominik 770f86bbbe (svn r122) Change: exclusive transport rights are now stored per town instead of per station
Exclusive rights from old savegames will be reset.
20 years ago
darkvater 345e2c38ad (svn r70) -Fix: typo in english.txt
-Add some debug messages for misc=1
20 years ago
darkvater 68c9b7c3ad (svn r66) -Fix Station list updated on station deletion/station rename
-Changed debug messages to comply with DEBUG(name, level) heuristics
20 years ago
darkvater 637a567acb (svn r17) -Fix Player window fixes, Getstring id0 fixes, Finances window is now ok 20 years ago