Commit Graph

495 Commits (38571cf0daea6f9e4ec56f489df0c9a282ef94f4)

Author SHA1 Message Date
Jonathan G Rennison 6d877b5e70 Reduce redundant calls to get current max speed for trains and RVs
Between ShowVisualEffect() and UpdateSpeed()
2 years ago
Jonathan G Rennison 72e2ee882e Fix 1a38cbde7: Ship viewport hash not updated on rotation 2 years ago
Andy 24c07f1640 Change: increase vehicle sprite stack from 4 layers to 8 (#9863)
(cherry picked from commit 1cfdbb4dea)
2 years ago
Jonathan G Rennison e5a421b65a Merge branch 'master' into jgrpp
# Conflicts:
#	src/economy.cpp
#	src/linkgraph/refresh.cpp
#	src/order_cmd.cpp
#	src/saveload/vehicle_sl.cpp
#	src/station.cpp
#	src/station_base.h
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
2 years ago
Niels Martin Hansen e68bf58989 Codechange: Use anonymous union for vehicle orders/old orders list 2 years ago
Jonathan G Rennison beb6d01fe8 Improve handling of conditional order waiting loops
Do not leave station/depot/waypoint at all if conditional order
loop would result in re-starting waiting/loading

Only actually leave and update timetable at end of loop

Rate-limit loop checks regardless of timetabled wait time
2 years ago
Jonathan G Rennison 904ff6757d Add slot support to road vehicles, ships and aircraft 2 years ago
Jonathan G Rennison ba65a5bab5 Run most "daily" vehicle tasks at a fixed frequency at day lengths >= 8
This includes: running costs, track sharing costs, breakdown checks,
servicing checks, order checks
3 years ago
Jonathan G Rennison 5d6533e258 Debug: Add a multiline long form of DumpVehicleFlags 3 years ago
dP 54951e39a1
Fix #8797: Use logical rail length when placing signals (#9652) 3 years ago
nchappe 2cb6351af5
Fix: Update last servicing dates when using the date cheat (#9694) 3 years ago
Jonathan G Rennison d1f1a6942a Add support for loading trunk savegames versions 293 - 299 (12.0)
Use modified upstream saveload implementation for these versions
Re-arrange headers to support multiple saveload implementations
3 years ago
Jonathan G Rennison 61cc60099a Merge branch 'jgrpp' into jgrpp-beta
# Conflicts:
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
3 years ago
Jonathan G Rennison 544da99102 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/cargopacket.h
#	src/lang/korean.txt
#	src/linkgraph/linkgraph.h
#	src/linkgraph/linkgraphjob.h
#	src/linkgraph/linkgraphschedule.h
#	src/network/network_admin.h
#	src/network/network_func.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/order_base.h
#	src/rail_cmd.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/depot_sl.cpp
#	src/saveload/economy_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/map_sl.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/signs_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/subsidy_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_object.cpp
#	src/settings.cpp
#	src/string.cpp
#	src/string_func.h
#	src/table/CMakeLists.txt
#	src/table/settings/settings.ini
#	src/viewport_sprite_sorter_sse4.cpp
3 years ago
Jonathan G Rennison 71a5abd42b Fix aircraft shadows being drawn facing the wrong direction 3 years ago
Jonathan G Rennison f8e30e807d Fix ProcessOrders not always being called after leaving a waiting order
Fixes conditional order loop on leaving a depot
3 years ago
Jonathan G Rennison 4cf6b1e923 Fix ViewportAddVehiclesIntl using wrong image rotation for ships
When rotating in place
3 years ago
Patric Stout 4e4720f217 Codechange: remove the special station/vehicle code from SaveLoad
With the new SLEG_STRUCT it is much easier to embed a struct
in a struct, where the sub-struct has limitations on when it is
being used.
This makes both the code easier to read (less magic) and avoids
the SaveLoad needing to know all these things about Stations
and Vehicles.
3 years ago
Patric Stout 9fff00ba20
Codechange: C++-ify lists for SaveLoad (#9323)
Basically, this changes "SaveLoad *" to either:
1) "SaveLoadTable" if a list of SaveLoads was meant
2) "SaveLoad &" if a single entry was meant

As added bonus, this removes SL_END / SLE_END / SLEG_END. This
also adds core/span.hpp, a "std::span"-lite.
3 years ago
Jonathan G Rennison a8157770df Add fast path to vehicle var 0x42 if only upper byte is required 3 years ago
Jonathan G Rennison aa0c1ba2e0 Only update vehicle image when in the vicinity of a viewport
This reduces the performance impact of expensive NewGRF
graphics chains.
3 years ago
Jonathan G Rennison 3e8ee4f49f Remove "Disable vehicle image update" setting 3 years ago
Jonathan G Rennison e6a858c0dc Fix date cheat/scenario load not adjusting vehicle date of last service 3 years ago
Jonathan G Rennison 95fb222852 Distribute articulated vehicle weight evenly between articulated parts
Instead of allocating it all to the first part
This improves realistic braking behaviour for long articulated consists
3 years ago
Jonathan G Rennison 6c3e5642f8 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/fileio.cpp
#	src/fileio_func.h
#	src/fios_gui.cpp
#	src/ini_load.cpp
#	src/ini_type.h
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/network_client.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/os/windows/win32.cpp
#	src/road_cmd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/settings.ini
#	src/tree_cmd.cpp
#	src/tree_gui.cpp
#	src/vehicle_base.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/event.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/viewport.cpp
#	src/widgets/tree_widget.h
3 years ago
Matt Kimber 40d5fe1631
Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 3 years ago
Matt Kimber 5728f9c7d0 Codechange: consider vehicle co-ordinates when identifying viewport candidate as using only the hash generates false positives 3 years ago
Matt Kimber 9b28b15e67 Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods 3 years ago
Matt Kimber eeb88e87d8 Codechange: improve performance for complex vehicle chains by resolving sprites less often 3 years ago
Jonathan G Rennison 204f8e173f Fix sprite bound issues for vehicles which vary bounds with curvature
If a vehicle uses curvature vars 0x45 or 0x62, cache the directions
of its 4 nearest neighbours, and check them in UpdateViewport along
with the vehicle's own direction.
3 years ago
glx22 d8605ad18d Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 3 years ago
Jonathan G Rennison 99b2698658 Update vehicle image on demand when image is continuously updated by GRF
This is for trains/RVs only (to avoid issues with variable sprite bounds)

This largely fixes the performance issues of continuously updating
vehicle images
4 years ago
Jonathan G Rennison cde5e8c79d Add setting to disable continuously updating NewGRF vehicle image 4 years ago
Jonathan G Rennison 53af61fc9e Do not charge vehicle running costs when waiting in depot due to timetable
See: #202
4 years ago
Jonathan G Rennison cce6d731a1 TBTR: Delete orphaned virtual trains on client disconnection 4 years ago
Jonathan G Rennison 810bfd276e Add several NewGRF variables to vehicle image callback whitelist
Add vehicle flags to control cached image invalidation

Various refactorings
4 years ago
Jonathan G Rennison 002e99ac34 Debug: Show tile info on separate lines in vehicle debug window 4 years ago
Jonathan G Rennison 1f5de8b82c Auto separation: Remove circular linked list, use new algorithm 4 years ago
Jonathan G Rennison 4020719227 Exclude effect and disaster vehicles from vehicle tile hash 4 years ago
Jonathan G Rennison 76f68c48f5 Cache whether vehicle is currently drawn: Vehicle::IsDrawn() 4 years ago
Jonathan G Rennison 9917a1daef Scheduled dispatch: Add hints about dispatch order to timetable window
Adjust condition for dispatch order
4 years ago
Jonathan G Rennison 7960db35f2 Merge branch 'master' into jgrpp
# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h
4 years ago
glx d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 5 years ago
Jonathan G Rennison aa8aae9a62 Initial implementation of tracerestrict speed restriction feature 5 years ago
Jonathan G Rennison cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
5 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
Jonathan G Rennison 36eb4165b8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h
5 years ago
Charles Pigott 5b34c8019f Codechange: Remove Company/OwnerByte types 5 years ago
Charles Pigott 96097b34a5 Codechange: Remove Direction*Byte types 5 years ago
Jonathan G Rennison 674732cd68 Merge: Codechange: Use null pointer literal instead of the NULL macro 5 years ago