peter1138
37a873e03c
(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
2007-05-06 18:14:33 +00:00
miham
b0e3c0d40a
(svn r9796) -Update: WebTranslator2 update to 2007-05-06 19:05:33
...
brazilian_portuguese - 10 fixed by tucalipe (10)
bulgarian - 5 fixed by thetitan (5)
catalan - 9 fixed by arnaullv (9)
czech - 9 fixed by Hadez (9)
esperanto - 11 fixed by LaPingvino (11)
finnish - 11 fixed by habazi (11)
french - 9 fixed by belugas (9)
german - 9 fixed by Neonox (9)
hungarian - 9 fixed by miham (9)
italian - 9 fixed by lorenzodv (9)
japanese - 2 fixed by ickoonite (2)
korean - 9 fixed by darkttd (9)
norwegian_nynorsk - 11 fixed by pollux (11)
polish - 8 fixed by meush (8)
portuguese - 21 fixed, 6 changed by supra90 (27)
romanian - 11 fixed by kneekoo (11)
spanish - 2 fixed by eusebio (2)
swedish - 11 fixed by giddorah (11)
traditional_chinese - 11 fixed, 2 changed by xbddc (13)
turkish - 8 fixed by jnmbk (8)
ukrainian - 11 fixed by mad (11)
2007-05-06 17:06:10 +00:00
rubidium
5c0a52149d
(svn r9795) -Codechange: enumify the EngineClass.
2007-05-06 15:01:44 +00:00
rubidium
abbaa1691e
(svn r9794) -Codechange: refactor the question whether a vehicle can be loaded into LoadUnloadVehicle instead of duplicating it for each vehicle.
2007-05-06 14:59:01 +00:00
maedhros
cf927a9792
(svn r9793) -Fix (r9701): Action D 'TTDPatch variable' 0x0B should be the starting year, not the current year.
2007-05-06 09:12:58 +00:00
maedhros
b81a390d47
(svn r9792) -Fix (r9734): Pause on newgame should only apply to games, not the scenario editor.
2007-05-06 08:50:03 +00:00
glx
41bbc5c990
(svn r9791) -Fix (r9779, FS#766): add TownLayoutByte to correctly save town layout value
2007-05-05 23:21:49 +00:00
peter1138
74bf87dd82
(svn r9790) -Codechange: [NewGRF] Skip action 1 sprites in all stages except activation. This also cleans up some special-case handling of the sprites. Actions 1 and 2 are now not considered unsafe, as an Action 3 (which is unsafe) is required for them.
2007-05-05 10:47:35 +00:00
rubidium
438d55d576
(svn r9789) -Fix (r9770): vehicles didn't get unloaded when 'full load' was specified and the vehicle was already full when it entered.
2007-05-05 09:51:26 +00:00
glx
79637ef7b8
(svn r9785) -Fix (r942, FS#765): only non dedicated servers can't have 0 players
2007-05-04 22:45:37 +00:00
rubidium
b76cc8c96b
(svn r9784) -Codechange: remove unused variable.
2007-05-04 22:38:36 +00:00
peter1138
e81906c62d
(svn r9780) -Codechange: [NewGRF] Add support for variable vehicle weight for trains (callback 36, property 16)
2007-05-04 19:24:01 +00:00
belugas
aff49954bf
(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
...
Possible patterns are :
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
2007-05-04 16:27:13 +00:00
peter1138
449e76c05a
(svn r9775) -Fix: Remove arbitrary limit on length of NewGRF strings.
2007-05-04 07:08:35 +00:00
miham
574013a920
(svn r9774) -Update: WebTranslator2 update to 2007-05-03 22:30:56
...
brazilian_portuguese - 1 fixed by tucalipe (1)
bulgarian - 2 fixed by thetitan (2)
catalan - 2 fixed by arnaullv (2)
czech - 2 fixed by Hadez (2)
dutch - 2 fixed by habell (2)
estonian - 1 fixed, 1 changed by kristjans (2)
french - 2 fixed by belugas (2)
german - 3 fixed by Neonox (3)
hungarian - 2 fixed by miham (2)
italian - 2 fixed by lorenzodv (2)
korean - 2 fixed by leejaeuk5 (1), darkttd (1)
norwegian_nynorsk - 19 fixed, 3 changed by pollux (22)
russian - 1 fixed, 33 changed by HMage (34)
slovak - 1 fixed, 15 changed by lengyel (16)
slovenian - 1 fixed by Necrolyte (1)
2007-05-03 20:31:25 +00:00
glx
a7c39f7325
(svn r9773) -Fix r9772: MSVC warning
2007-05-03 17:07:51 +00:00
rubidium
9194d5ab9e
(svn r9772) -Fix [r9770,FS#761]: under some circumstances loading/unloading didn't work (correctly).
2007-05-03 11:02:37 +00:00
peter1138
c584b7a401
(svn r9771) -Feature: (-tte) Add password protected status to 'players' (network server) console command. (mostly dihedral)
2007-05-02 19:00:59 +00:00
rubidium
981bf52bdd
(svn r9770) -Codechange: perform the payment of cargo when loading/unloading, but when arriving at the station.
2007-05-02 18:29:11 +00:00
belugas
e4dc1f460b
(svn r9769) [newGRF] -Feature: Add translation support for Esperanto, Bulgarian, Japanese and Korean
2007-05-02 15:20:48 +00:00
rubidium
951c74806f
(svn r9765) -Codechange: constify some class functions.
2007-05-02 09:39:11 +00:00
rubidium
dce7dcb664
(svn r9764) -Codechange: replace some lookup tables by functions.
2007-05-02 09:29:41 +00:00
rubidium
1bea3b55a6
(svn r9763) -Codechange/Fix (r9760): don't read the variables that are calculated automatically either.
2007-05-01 18:17:52 +00:00
belugas
9b7a615887
(svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
...
Based on FS#289, by pitt2
2007-05-01 17:16:51 +00:00
rubidium
f25a168c98
(svn r9761) -Codechange: refactor cargo payment out of LoadUnloadVehicle.
2007-05-01 16:45:03 +00:00
rubidium
a4e045a3fb
(svn r9760) -Codechange: remove the need for saving some vehicle variables.
2007-05-01 16:35:14 +00:00
truelight
2ccee752fd
(svn r9759) -Add: added threading code for MorphOS (tokai)
2007-05-01 15:25:00 +00:00
peter1138
7ce17c9577
(svn r9758) -Fix (FS#756): Ignore bit 1 (axis) of station tile layouts
2007-05-01 06:43:18 +00:00
rubidium
0aad91f43b
(svn r9757) -Fix [FS#1244842]: when you have closed the "Load game"/"New game" windows accessible from the "New Server" window, any creation of new game/loading from the intro menu should not start a server.
2007-04-30 20:05:31 +00:00
rubidium
cbd9a1bf0d
(svn r9756) -Fix [FS#755]: LeaveStation wasn't always called when a station was left.
2007-04-29 22:51:12 +00:00
rubidium
ec9ac99d01
(svn r9755) -Codechange: refactor some more of the begin loading stuff.
2007-04-29 22:33:51 +00:00
rubidium
202009522c
(svn r9754) -Codechange: make classes for all vehicle types, so we can make nicer/better maintainable code, i.e. virtual methods instead of switches.
2007-04-29 21:24:08 +00:00
bjarni
95e48eacac
(svn r9753) -Fix [FS#732]: trains are lost after autorenewal/autoreplace
...
v->dest_tile is now copied when replacing the front engine
2007-04-29 20:16:58 +00:00
rubidium
6440440f12
(svn r9752) -Codechange: remove some duplication related to BeginLoading.
2007-04-29 18:21:24 +00:00
KUDr
bf04c88eca
(svn r9746) -Codechange [YAPF]: added DEBUGs level 0 if the current train order is OT_GOTO_WAYPOINT and waypoint is invalid or v->dest_tile is wrong
2007-04-29 10:14:42 +00:00
KUDr
027597f485
(svn r9745) -Codechange [YAPF}: if destination is a waypoint then YAPF gets destination tile from that waypoint->xy instead of from v->dest_tile
2007-04-29 09:55:32 +00:00
maedhros
469c04478a
(svn r9743) -Fix [FS#598]: Stop flooded towns from building roads on water.
2007-04-29 09:18:52 +00:00
maedhros
02e770ff2c
(svn r9742) -Fix (r9689) [FS#739]: Fix cloning with refit costs again, hopefully for good this time.
2007-04-29 08:43:00 +00:00
rubidium
ccf4ddc06f
(svn r9741) -Fix [FS#672]: station signs were not resized when the language changed, causing overflows in the coloured sign background.
2007-04-29 07:24:48 +00:00
truelight
347bfc7f9f
(svn r9740) -Fix [FS#709]: removed wrong assert() that could be triggered by removing an order at the wrong moment
2007-04-28 22:23:10 +00:00
maedhros
6ebe60fc17
(svn r9734) -Feature: Add an option to automatically pause when starting a new game.
2007-04-28 15:06:32 +00:00
truelight
57ad2dd0fb
(svn r9731) -Fix [FS#677]: in news history, newlines weren't replaced with spaces, making it look ugly from time to time
2007-04-28 10:41:00 +00:00
maedhros
889f2ab48c
(svn r9730) -Feature: [NewGRF] Add support for miscellaneous grf feature bit 1 - paved roads on desert tiles.
2007-04-27 21:35:02 +00:00
rubidium
e1057864d8
(svn r9729) -Documentation: add some documentation in various places
2007-04-27 21:29:36 +00:00
glx
75ba8f4489
(svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality.
2007-04-27 21:27:02 +00:00
peter1138
b02623901a
(svn r9727) -Fix (r8546): Company password field in network player info was inverted.
2007-04-27 20:50:49 +00:00
rubidium
6b37ea7b47
(svn r9726) -Fix [FS#738]: crash when destroying bridge with train partially one it.
2007-04-27 20:01:25 +00:00
rubidium
49cd2374bb
(svn r9725) -Fix [FS#743]: plane made a 270 degree turn instead of a 90 degree turn on take off from the southern runway.
2007-04-27 19:47:39 +00:00
miham
9c741dd325
(svn r9724) -Update: WebTranslator2 update to 2007-04-27 20:28:02
...
american - 2 fixed by WhiteRabbit (2)
brazilian_portuguese - 2 fixed by fukumori (2)
russian - 10 changed by HMage (10)
ukrainian - 1 changed by mad (1)
2007-04-27 18:28:44 +00:00
belugas
436cb70988
(svn r9722) -Documentation: Document some functions of town_cmd.cpp. Loosely based on work from TheJosh
...
More to come.
2007-04-27 02:27:44 +00:00