Commit Graph

208 Commits

Author SHA1 Message Date
peter1138
1fecb61566 (svn r3147) Fix crash when building dual-head rail vehicles... 2005-11-06 13:29:28 +00:00
peter1138
b88564b6be (svn r3146) Avoid use of variable size declared arrays when allocating articulated rail vehicles. 2005-11-06 12:39:30 +00:00
peter1138
3610c0474b (svn r3145) Fix two off-by-one errors in building articulated rail vehicles. 2005-11-06 10:17:20 +00:00
bjarni
a3c06f20fa (svn r3144) -Fix: a new train is now made if the front unit is an engine and the former front engine is moved away (Meush) 2005-11-06 01:15:10 +00:00
peter1138
0d9379f904 (svn r3139) -NewGRF, Feature: support for articulated rail vehicles. This is used, for example, by coal tenders. 2005-11-05 16:07:26 +00:00
bjarni
7715deec3d (svn r3136) -Fix: [autoreplace] all cargo in engines that consists of more than one vehicle will try to move cargo from all vehicles
currently this applies to planes and multiheaded train engines (no more lost airmail)
	added GetNextEnginePart() that returns the next vehicle in an engine nomatter what type it is
	when more types of multivehicle engines are added, they will have to be added here too or autoreplace will not remove all cargo
2005-11-04 20:52:03 +00:00
peter1138
8ece7ab107 (svn r3132) -NewGRF: support positioning of rail vehicle visual effects. 2005-11-04 12:58:18 +00:00
peter1138
44f06c8bf0 (svn r3124) Alter train loading/unloading time to use the actual length of the train instead of the number of wagons. The actual length is cached in the first vehicle of the train. 2005-11-03 09:22:24 +00:00
bjarni
fa5ca040e9 (svn r3111) -Fix: [autoreplace] [ 1341783 ] Assertion failure in vehicle.c line 378
running MaybeReplaceVehicle() is now delayed until after the loop in CallVehicleTicks()
	This avoids selling the vehicle the loop currently works with (and continues to work with afterwards)
2005-10-31 12:59:47 +00:00
peter1138
f50ec50d9b (svn r3107) -NewGRF: Move train y-position offset adjustment to remove code duplication, and make it apply only to vehicles with a custom image. 2005-10-30 21:47:42 +00:00
bjarni
17d341b902 (svn r3101) -Codechange: added _new_vehicle_id
this var works like _new_train_id and the rest of that kind of vars, except it is set each time a vehicle is build, nomatter what type
	this is a nice tool to code vehicle independent code, which in turn can reduce code duplication
	Right now it's used in ReplaceVehicle() and CmdCloneVehicle()
2005-10-29 21:54:28 +00:00
tron
7c14b86aaf (svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI 2005-10-28 20:04:54 +00:00
bjarni
0f5c8787f8 (svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
this is a complete rewrite, that makes use of existing commands like build and sell
        this means that multiheaded train engines are replaced correctly
2005-10-24 19:40:48 +00:00
tron
181d586a7c (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
2005-10-23 13:04:44 +00:00
tron
a85d68ed57 (svn r3058) The default AI may not build dual headed trains under certain circumstances.
Simplify this check by testing the rail vehicle info flags instead of passing a global variable around.
Note: This is not exactly the original behaviour, because the Lev4 was always allowed to be built, but i guess that was a glitch.
2005-10-18 07:01:00 +00:00
tron
b0174ab76b (svn r3052) Fix last commit *grml* 2005-10-16 14:12:21 +00:00
tron
24250c6a3a (svn r3051) Remove the unused function RemoteSubsidyAdd() 2005-10-16 14:07:11 +00:00
tron
d318f3763a (svn r3048) Replace 0/1/2 by RAILTYPE_RAIL/MONO/MAGLEV where appropriate 2005-10-16 07:58:15 +00:00
tron
93f003919f (svn r3036) Use IsCompatibleRail() to check the rail type of level crossings (not a fix, because the old == method works so far) 2005-10-13 14:44:03 +00:00
tron
39f5dbfd3b (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB 2005-10-05 07:20:26 +00:00
tron
6d7c7e67b2 (svn r3010) Get rid of quite some dubious casts, either by using GB(), proper types or just removing them 2005-10-03 21:20:01 +00:00
Darkvater
e1acd38bc5 (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc)
Fix warning in graph_gui.c with const problem
2005-10-02 22:39:56 +00:00
tron
0ad3902acf (svn r3003) Change int, uint, uin16 and byte to EngineID where appropriate, plus some related changes (mostly casts) 2005-10-01 12:43:34 +00:00
tron
980808dac2 (svn r3001) s/Player*/const Player*/
s/byte/PlayerID/
s/int/PlayerID/
and related changes
2005-09-30 20:37:25 +00:00
peter1138
9e20ae4222 (svn r2990) Remove _engine_original_sprites and replace all uses with references to our (new) original engine/vehicle tables. 2005-09-26 19:01:49 +00:00
peter1138
aac5e2c131 (svn r2989) - Make engine/vehicle information tables constant. Duplicate them so NewGRF data can be loaded without wiping out the default data. 2005-09-26 18:43:58 +00:00
peter1138
5dcb1e34fd (svn r2982) Newgrf: Added patch option for wagon speed limits. This is enabled by default. 2005-09-24 13:56:39 +00:00
hackykid
e14f4af9c2 (svn r2977) - CodeChange: [pbs] Use a check to see if a rail segment is a pbs segment, instead of letting the pathfinder determine this. 2005-09-23 17:37:21 +00:00
peter1138
adfe78f54c (svn r2967) Fix: newgrf: Wagon speed limits don't apply for wagons with livery overrides. Fixes max speed in dbsetxl etc. 2005-09-20 19:35:52 +00:00
Darkvater
4a58250cb9 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
Darkvater
c0c75ef16e (svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
- Add IsLocalPlayer() which substitutes _local_player == _current_player
2005-09-14 18:03:38 +00:00
tron
8b74a95d36 (svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing. 2005-08-23 18:47:04 +00:00
ludde
9a060a0f24 (svn r2781) Fix some of the issues with variables in .h files. 2005-08-01 16:31:19 +00:00
bjarni
059ae19626 (svn r2764) -Feature: Clone vehicles
-This allows a player to clone an excisting vehicle of his own
  -[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed
  -Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
2005-07-31 13:08:08 +00:00
celestar
1e67dfffe7 (svn r2732) -Codechange: Cleaned the order flags some more. Hit some inconsistencies while trying to locate bug 1244167 2005-07-28 06:09:15 +00:00
tron
647cbd6bdd (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron
5293ee67ca (svn r2696) Remove stray semicolons 2005-07-23 19:48:24 +00:00
hackykid
aed6f08640 (svn r2674) - CodeChange: [pbs] Generalise the PSBISPbsDepot function so it can check if an arbitrary junction is a pbs junction. Preparations for making pbs more safe. 2005-07-22 08:40:19 +00:00
tron
54cbd01825 (svn r2673) Include functions.h directly, not globally via openttd.h 2005-07-22 07:02:20 +00:00
tron
6ad3895306 (svn r2660) Get rid of some more shifting/anding/casting 2005-07-21 06:31:02 +00:00
tron
f09638ad3d (svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read 2005-07-20 15:29:28 +00:00
Darkvater
72c33083f5 (svn r2645) Fix (useless)warning in graph_gui and add brackets around HASBIT in an if statement 2005-07-19 22:29:35 +00:00
ludde
08725cd6df (svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra.
- Benchmark shows that NTP is now around 10x faster than NPF.
  - Made IsTunnelTile macro to determine if a tile is a tunnel.
  - Added some useful debugging functions for making tiles red / getting accurate timestamps.
  - Remove old depot finding algorithm.
  - Disable warning for signed/unsigned comparisons.
2005-07-19 11:42:40 +00:00
hackykid
552aa1b4dc (svn r2625) - Fix: [pbs] Store the end of a train's reserved path explicitly. Prevents trains from unreserving eachothers paths in some cases.
- CodeChange: Use the TrackdirToTrack function instead of &7, and remove an unneeded variable.
2005-07-17 20:09:02 +00:00
tron
a4bf608d40 (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 2005-07-13 18:04:01 +00:00
ludde
7bcce65053 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
- Penalties for red signals and for slopes. 
  - Increased the search depth to work better with large train networks.
2005-07-12 20:28:19 +00:00
celestar
84faec4c43 (svn r2541) -Feature: Modified IsCompatibleRail so that an engine can move on more
than one railtype (like Diesel engines on electrified rail).
-Codechange: Use IsCompatibleRail where it should be used
2005-07-10 01:25:17 +00:00
hackykid
ab9c6f126d (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
 - Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
2005-07-04 14:58:55 +00:00
matthijs
e675794812 (svn r2514) - Codechange: [NPF] Move the checking of railtype into a funciton IsCompatibleRail().
- Codechange: [NPF] Check the railtype along a route against the engine type instead of against the previouse tile. This clears the way for electriefied rails.
- Add: [NPF] [ 1209644 ] A penalty for crossings (peter1138)
2005-07-03 13:02:54 +00:00
tron
62b5e913c6 (svn r2504) Move Draw*EngineInfo to engine_gui.c to reduce dependencies 2005-07-01 14:05:44 +00:00