Jonathan G Rennison
edfd378e93
Merge branch 'master' into jgrpp
...
# Conflicts:
# source.list
# src/blitter/32bpp_anim.cpp
# src/linkgraph/linkgraphjob.cpp
# src/order_cmd.cpp
# src/vehicle.cpp
# src/vehicle_type.h
2019-10-05 21:45:54 +01:00
JMcKiern
04f659e768
Fix: Some typos found using codespell
2019-09-29 21:27:32 +01:00
Jonathan G Rennison
d3e0c3787f
Merge branch 'master' into jgrpp-nrt
...
Merge trunk multiple docks implementation
# Conflicts:
# docs/landscape_grid.html
# src/order_cmd.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/rail_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/oldloader_sl.cpp
# src/saveload/station_sl.cpp
# src/script/api/script_order.cpp
# src/ship_cmd.cpp
# src/station.cpp
# src/station_base.h
# src/station_cmd.cpp
# src/tunnelbridge_cmd.cpp
2019-07-13 20:34:52 +01:00
Jonathan G Rennison
dbc5f1baed
Merge branch 'master' into jgrpp-nrt
...
# Conflicts:
# src/fontcache.cpp
# src/game/game_text.cpp
# src/lang/korean.txt
# src/os/macosx/crashlog_osx.cpp
# src/os/windows/crashlog_win.cpp
# src/station_cmd.cpp
# src/viewport.cpp
2019-07-11 20:03:23 +01:00
Jonathan G Rennison
ba8ed880c1
Merge branch 'master' into jgrpp-nrt
...
Merge NRT feature
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_map.h
# src/build_vehicle_gui.cpp
# src/company_base.h
# src/company_cmd.cpp
# src/misc_gui.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/road_func.h
# src/road_gui.cpp
# src/road_map.h
# src/road_type.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/script/api/script_bridge.cpp
# src/table/newgrf_debug_data.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
2019-07-11 19:45:56 +01:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
Jonathan G Rennison
3fccfa2b48
Update low level changes document
2019-05-28 00:43:58 +01:00
Michael Lutz
2675762ae9
Add: [Win32] GDI engine for font glyph rendering as a replacement for including FreeType.
...
Building with FreeType is still possible and will take precedence over the GDI renderer, but
the project files don't include FreeType anymore by default. Combining GDI rendering with ICU
text layout is untested.
2019-05-14 11:21:36 +01:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Jonathan G Rennison
1397bf5755
Update crash log section of low level changes doc
2019-04-24 18:58:50 +01:00
Jonathan G Rennison
f3fb05fad4
Documentation: Fix typo in newgrf-additions
2019-04-01 03:16:04 +01:00
Jonathan G Rennison
7ff252c58d
Merge branch 'master' into jgrpp
...
# Conflicts:
# Makefile.src.in
# findversion.sh
# projects/determineversion.vbs
# src/aircraft_cmd.cpp
# src/lang/dutch.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/order_cmd.cpp
# src/settings_gui.cpp
# src/smallmap_gui.cpp
# src/town_cmd.cpp
# src/viewport.cpp
# src/water_map.h
2019-03-04 01:18:25 +00:00
Eddi-z
b242a04c7d
Fix #7307 : Add WaterClass to MP_TREES, set when trees are on coast tiles ( #7309 )
...
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
2019-03-02 17:33:16 +00:00
Jonathan G Rennison
f4528a43d3
Doc: Add to low level changes document, fix typos
2019-02-22 22:38:26 +00:00
Jonathan G Rennison
a695dcd331
Add docs file on low-level changes
2019-02-19 18:37:52 +00:00
Jonathan G Rennison
281d346fe2
Merge branch 'master' into jgrpp
...
# Conflicts:
# bin/baseset/no_sound.obs
# bin/baseset/orig_dos.obg
# bin/baseset/orig_dos.obs
# bin/baseset/orig_dos_de.obg
# bin/baseset/orig_win.obg
# bin/baseset/orig_win.obm
# bin/baseset/orig_win.obs
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.cpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.cpp
# src/blitter/8bpp_base.hpp
# src/blitter/common.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.cpp
# src/saveload/saveload.cpp
# src/town_cmd.cpp
# src/viewport.cpp
# src/viewport_func.h
2019-01-29 02:28:14 +00:00
Niels Martin Hansen
65782af2f4
Add: Visual Studio 2019 project files
2019-01-26 14:56:35 +01:00
Jonathan G Rennison
9ef889f28f
Docs: Fix error in landscape_grid.html: class 9 bridge ramp m6
2019-01-19 15:34:04 +00:00
Jonathan G Rennison
e3d167f9f0
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# config.lib
# src/misc_gui.cpp
# src/network/network_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/station_cmd.cpp
# src/toolbar_gui.cpp
# src/vehicle_gui.cpp
# src/window.cpp
2019-01-14 00:01:44 +00:00
Andy
f99f993e99
Doc: replace 4 references to SVN with Git #6698 ( #7036 )
2019-01-11 13:41:12 +01:00
nikolas
916e911806
Doc: Fix a few typos in docs/multiplayer.txt
2019-01-10 22:14:23 +00:00
Jonathan G Rennison
4f1d54564e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/debug.cpp
2019-01-02 16:09:44 +00:00
Patric Stout
65bc7123d1
Update: Readme_Windows_MSVC documentation now reflects the current reality again
...
It was not updated for a while, and kinda out-of-date. This should
bring it back to reality.
2018-12-26 17:29:11 +01:00
Jonathan G Rennison
65b9a103ad
Initial implementation of two rail types per tile
2018-12-21 03:27:58 +00:00
Jonathan G Rennison
a26db59349
Add Action 5 support for programmable signals graphics
2018-11-28 02:53:51 +00:00
Jonathan G Rennison
5b0cca4b57
Merge branch 'newgrf-property-mapping' into jgrpp
...
# Conflicts:
# docs/newgrf-additions.html
# src/newgrf.cpp
2018-11-28 02:41:52 +00:00
Jonathan G Rennison
7f87e3d61c
Add an action 5 type ID remapping mechanism
2018-11-27 04:06:21 +00:00
Jonathan G Rennison
254bc4a710
Documentation: Fix typo in action 0 remapping description
2018-11-22 19:12:57 +00:00
Jonathan G Rennison
cef13b79c6
Documentation: Fill in documentation for bridge menu icons and station min bridge height
2018-11-19 19:51:35 +00:00
Jonathan G Rennison
8b37e5aac2
Implement custom bridge pillar flag support
...
Add bridge NewGRF property to set bridge pillars
Add station NewGRF property to disallow bridge pillars
Set values for default bridges and stations
2018-11-17 19:49:05 +00:00
Jonathan G Rennison
d264d71d04
Documentation: Fix typo in action 0 remapping description
2018-11-19 19:29:52 +00:00
Jonathan G Rennison
d320f77c44
Documentation: Fix NewGRF additions CSS
2018-11-19 19:17:39 +00:00
Jonathan G Rennison
2c88645bac
Merge branch 'newgrf-property-mapping' into jgrpp
2018-11-11 23:51:30 +00:00
Jonathan G Rennison
04536952ee
Fix Action 0 mapped property length handling
...
Fix case when Num-info != 1
2018-11-11 23:50:09 +00:00
Jonathan G Rennison
ceae4516ca
Add remappable properties for station min bridge height and bridge menu icon
2018-11-11 11:28:10 +00:00
Jonathan G Rennison
06c458cb19
Merge branch 'newgrf-property-mapping' into jgrpp
...
# Conflicts:
# docs/newgrf-additions.html
# src/newgrf.cpp
2018-11-11 11:27:41 +00:00
Jonathan G Rennison
9a6a66a054
Add general NewGRF Action 0 property mapping scheme to Action 14
2018-11-11 11:26:05 +00:00
Jonathan G Rennison
2dda1c4351
Documentation: Add docs on NewGRF spec additions
2018-11-10 18:54:38 +00:00
Jonathan G Rennison
b653c55d34
Documentation: Spelling/minor adjustments to NewGRF additions
2018-08-09 08:40:34 +01:00
Jonathan G Rennison
15d818facc
Documentation: Add docs on NewGRF spec additions
2018-08-08 23:19:06 +01:00
J0an Josep
8c0a6bbc4f
Fix: (Doc) Use free bits and -inherit- more consistently in landscape grid.
2018-08-04 08:59:22 +02:00
J0anJosep
41a620c1a7
Fix #6805 : (Doc) Road depot and stations (except rail stations and waypoints) do not use m8 for railtype.
2018-08-04 08:59:22 +02:00
Jonathan G Rennison
912ddc85d4
Merge remote-tracking branch 'J0anJosep/MapArrayGrid-m8' into jgrpp
...
# Conflicts:
# docs/landscape_grid.html
2018-07-30 02:05:52 +01:00
Jonathan G Rennison
ae15c96c1a
Merge branch 'master' into jgrpp
...
# Conflicts:
# docs/landscape.html
# docs/landscape_grid.html
# src/bridge_gui.cpp
# src/bridge_map.h
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/rail_map.h
# src/rail_type.h
# src/road_map.h
# src/saveload/afterload.cpp
# src/saveload/map_sl.cpp
# src/saveload/saveload.cpp
# src/script/api/script_rail.cpp
# src/station_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
2018-07-26 20:54:13 +01:00
J0an Josep
94cd6d9a73
Fix: (Doc) Use free bits and -inherit- more consistently in landscape grid.
2018-07-26 18:03:37 +02:00
J0anJosep
51d30d7e1c
Fix #6805 : (Doc) Road depot and stations (except rail stations and waypoints) do not use m8 for railtype.
2018-07-26 18:03:37 +02:00
Peter Nelson
bf8d7df736
Change: Extend rail types to 64 (6 bit storage)
2018-07-26 13:27:40 +01:00
Peter Nelson
5db883fbe9
Change: Move rail type bits from m3 to m8.
2018-07-26 13:27:40 +01:00
Peter Nelson
65548c37a8
Change: Extend map array by 2 bytes with a uint16.
2018-07-26 13:27:40 +01:00
Jonathan G Rennison
6740a9a470
Merge branch 'custom_bridgeheads' into jgrpp
...
# Conflicts:
# docs/landscape.html
# src/bridge_map.h
# src/pbs.cpp
# src/saveload/company_sl.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_type.h
# src/signal.cpp
# src/train_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
# src/tunnelbridge_map.h
# src/vehicle.cpp
# src/viewport.cpp
2018-07-08 23:04:30 +01:00