rubidium
|
444e77d8bc
|
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
|
2008-01-07 00:57:19 +00:00 |
|
rubidium
|
722613f7f3
|
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
|
2007-12-27 13:35:39 +00:00 |
|
rubidium
|
db73addb43
|
(svn r11702) -Codechange: move all date related stuff to date*.
|
2007-12-26 13:50:40 +00:00 |
|
rubidium
|
f82aeb82c5
|
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
|
2007-12-26 11:45:43 +00:00 |
|
rubidium
|
81bf9f8503
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
|
2007-12-25 11:26:07 +00:00 |
|
rubidium
|
00c9d3ef20
|
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
|
2007-12-25 09:48:53 +00:00 |
|
rubidium
|
3074bca136
|
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
|
2007-12-21 22:50:51 +00:00 |
|
rubidium
|
766551b0bc
|
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
|
2007-12-21 21:50:46 +00:00 |
|
rubidium
|
be923601bf
|
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
|
2007-12-19 23:26:02 +00:00 |
|
smatz
|
d5dbce8331
|
(svn r11652) -Codechange: add the svn $ header for several files
|
2007-12-17 01:35:45 +00:00 |
|
smatz
|
d56a690ba4
|
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
|
2007-12-16 19:30:42 +00:00 |
|
smatz
|
926fe5c9e9
|
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
|
2007-12-16 15:38:51 +00:00 |
|
smatz
|
3b59b68a15
|
(svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too
|
2007-12-12 14:37:35 +00:00 |
|
smatz
|
411dec5c3e
|
(svn r11565) -Revert: part of r11564
|
2007-12-03 22:40:18 +00:00 |
|
skidd13
|
5d74f2ced4
|
(svn r11564) -Codechange: Increase the usage of the for_each_bit macro and rename it fitting to the naming style
|
2007-12-03 09:19:19 +00:00 |
|
skidd13
|
e36dba227b
|
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
|
2007-11-25 15:35:25 +00:00 |
|
skidd13
|
815b8d8df1
|
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
|
2007-11-24 10:38:43 +00:00 |
|
skidd13
|
3ae50673a3
|
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
|
2007-11-20 13:35:54 +00:00 |
|
skidd13
|
c0a2c0c23e
|
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
|
2007-11-19 21:02:30 +00:00 |
|
rubidium
|
eadd6765e1
|
(svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo.
|
2007-10-20 14:51:09 +00:00 |
|
rubidium
|
8342c18fb5
|
(svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround.
|
2007-10-19 22:46:55 +00:00 |
|
rubidium
|
86dac1533b
|
(svn r11184) -Codechange: cleanup the code related to backup orders.
|
2007-09-28 21:15:45 +00:00 |
|
glx
|
18de82b000
|
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
|
2007-09-27 21:39:13 +00:00 |
|
rubidium
|
bd7483ba3c
|
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
|
2007-09-04 11:58:27 +00:00 |
|
rubidium
|
235ad4ab6b
|
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
|
2007-08-30 13:03:56 +00:00 |
|
rubidium
|
c2dcccae16
|
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
|
2007-08-29 21:49:08 +00:00 |
|
rubidium
|
dc454841fd
|
(svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
|
2007-08-19 16:51:15 +00:00 |
|
rubidium
|
1a5b0a3417
|
(svn r10838) -Fix [FS#1119] (r10698): double negation where only single negation was needed. Patch by frosch.
|
2007-08-10 13:27:07 +00:00 |
|
rubidium
|
2f89fef353
|
(svn r10759) -Codechange: make the industry struct use the pool item class as super class.
|
2007-08-02 23:21:52 +00:00 |
|
rubidium
|
99da45988a
|
(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).
|
2007-08-02 21:19:07 +00:00 |
|
rubidium
|
2800a49f03
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
|
rubidium
|
903a0a08c2
|
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
|
2007-07-26 16:51:10 +00:00 |
|
rubidium
|
9c9fc1a79e
|
(svn r10672) -Codechange: typify some parameters/variables.
|
2007-07-24 13:03:24 +00:00 |
|
truelight
|
e5aca34acb
|
(svn r10657) -Fix r10655: commit didn't comply with coding style (tnx glx :))
|
2007-07-23 15:20:20 +00:00 |
|
truelight
|
6fe791a200
|
(svn r10655) -Fix [FS#1070]: Trolly AI didn't know about steep slopes, and used wrong tileh in some cases (frosch)
|
2007-07-23 15:14:45 +00:00 |
|
rubidium
|
fc201d4ad8
|
(svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it.
|
2007-06-22 11:58:59 +00:00 |
|
rubidium
|
0d8e82b7d7
|
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
|
2007-06-21 14:32:27 +00:00 |
|
rubidium
|
773a7c9cb6
|
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
|
2007-06-18 19:53:50 +00:00 |
|
rubidium
|
82e79b847e
|
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
|
2007-06-18 16:42:40 +00:00 |
|
rubidium
|
3ccc83e640
|
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
|
2007-06-18 10:48:15 +00:00 |
|
peter1138
|
70b6716b98
|
(svn r10177) -Fix: Passengers has one A and two Es (ln)
|
2007-06-17 10:47:30 +00:00 |
|
rubidium
|
06f9baac62
|
(svn r10106) -Fix (r10098): there's always a compiler complaining about something...
|
2007-06-11 19:29:42 +00:00 |
|
rubidium
|
76e25154bd
|
(svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
|
2007-06-11 14:23:04 +00:00 |
|
rubidium
|
47d7124207
|
(svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart).
|
2007-06-10 10:52:19 +00:00 |
|
rubidium
|
d255041365
|
(svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
|
2007-06-07 14:38:45 +00:00 |
|
rubidium
|
ad747e3026
|
(svn r10033) -Feature [FS#760]: skip to the selected order in the order list when clicking on the "skip" button while pressing CTRL.
|
2007-06-04 19:32:45 +00:00 |
|
rubidium
|
3b267df0af
|
(svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are.
|
2007-05-27 08:53:21 +00:00 |
|
rubidium
|
821e58ac95
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
2007-05-24 22:41:50 +00:00 |
|
rubidium
|
ef48d1012b
|
(svn r9912) -Fix: the AIs could build any road(station)s.
|
2007-05-24 21:45:54 +00:00 |
|
rubidium
|
51109475a2
|
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
|
2007-05-20 19:14:08 +00:00 |
|