Commit Graph

2121 Commits (3428e4e4b0793a4c697f7a06fc7b8b87fd1a9870)
 

Author SHA1 Message Date
tron 3428e4e4b0 (svn r2630) Forgot one Pixel (see r2571) 19 years ago
truelight f4032b8f9f (svn r2629) -Codechange: removed stupid comment on top of players.c 19 years ago
Darkvater c966fc23fb (svn r2628) - Fix: Planting trees does not result in a MapSize() assertion anymore; introduced in r2598 19 years ago
miham dc5ee38738 (svn r2627) [Translations] Fixing typos in hungarian langfile 19 years ago
tron 152439b56c (svn r2626) static, const, misc. 19 years ago
hackykid 552aa1b4dc (svn r2625) - Fix: [pbs] Store the end of a train's reserved path explicitly. Prevents trains from unreserving eachothers paths in some cases.
- CodeChange: Use the TrackdirToTrack function instead of &7, and remove an unneeded variable.
19 years ago
Darkvater 09195e0bda (svn r2624) - Fix: oops, forgot to change the already in use DrawStringCenteredTruncated() functions. 19 years ago
Darkvater 186036229c (svn r2623) - CodeChange: rework DrawStringCenteredTruncated() a bit. Instead of giving center + width you give the coordinates of the bounding box (left, right) it has to fit in (ludde)
- CodeChange: changed (back) maximum pixel length of truncated strings to a signed integer.
19 years ago
ludde b998b9b8e6 (svn r2622) Fix: remove _cargoc.names_p, it was never used. 19 years ago
hackykid d5b305852f (svn r2621) - Fix: [pbs] When removing tracks, clear their reserved status. 19 years ago
ludde 7238b015fa (svn r2620) Fix: [language] Fix broken french.txt and polish.txt 19 years ago
ludde 3eee2b7b7c (svn r2619) Fix: [viewport] Fix potential buffer overflow reported by Tron 19 years ago
Darkvater baccddb461 (svn r2618) - Fix: add mersenne.c to VS6 project file (ludde) 19 years ago
Darkvater 5261529887 (svn r2617) - Fix: fix some warnings, and reenable vs.net2003 signed/unsigned warnings 19 years ago
tron f3c14486be (svn r2616) Don't stop when compiling a language fails, just delete the defective .lng 19 years ago
miham 463bf4641d (svn r2615) [trrnasltwsds] 45253rqwer2 19 years ago
Darkvater cbad2dad33 (svn r2614) - Fix: Trunctuate function used one less character than it was supposed to. Because of this real width and reported width didn't correspond with eachother. 19 years ago
Darkvater 3f8ba76b2f (svn r2613) - Truncate savegames, and vehicle-texts in their window.
- Hardcoded width 5 for saves-path...oops :O
19 years ago
truelight cddc52fb8f (svn r2612) -Fix: corrected headers for ai_new.h 19 years ago
Darkvater 12507a725a (svn r2611) - CodeChange: use standardized truncutation with the newsmessage-history window as well 19 years ago
Darkvater 6a91b08cad (svn r2610) - Feature: set server map name to the loaded name of the game/scenario. Also truncate where neccessary
- Feature: truncate the path of the saveload window
19 years ago
Darkvater cda6efd919 (svn r2609) - Feature: remove extension from savegames/scenarios when browsing the folders. 19 years ago
Darkvater eceb9a0abe (svn r2608) - Fix: add strings.h to vs.net2003 project file 19 years ago
Darkvater e357c822cc (svn r2607) - Feature: add support for truncating strings to a given (pixel) length. Function courtesy of Ludde. 19 years ago
truelight a28295b394 (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
for a global AI-handler
19 years ago
ludde 33a939581b (svn r2605) Fix [languages] Add ##plural command in all langfiles. 19 years ago
ludde 8257102045 (svn r2604) Fix: removed unused variable 19 years ago
ludde 05dc6ecebc (svn r2603) Fix [multistop] Fix problem with multistop handling, the range in my fix was way too high. Also only lock a slot for 5 days instead of 30. 19 years ago
truelight 8f405a42da (svn r2602) -Codechange: removed unused variable (disable_computer)
-Fix: Changed some stuff to make server-side AIs possible in the far future
19 years ago
ludde 9f4e400b86 (svn r2601) Fix: Added TIC,TOC macros do be able to do profiling easier. 19 years ago
ludde f868fb0811 (svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing the calls evenly over the day. 19 years ago
ludde d4e0c72867 (svn r2599) Fix: Road vehicle multistop handling used NPF even if NPF was off????
- Also simplified/optimized the code.
 - Now it uses manhattan distance as an approximation instead of actual distance to find the distance. Much faster.
19 years ago
tron 06a6cc59ea (svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill 19 years ago
ludde a419ed0bd4 (svn r2597) Feature: [string system] Support cases.
- Cases are used to change a string, such as Coal Mine, depending on the surrounding context.
  - Cases are defined like "STR_4802_COAL_MINE.ack  :Coala Mina"
  - All cases need to be listed on the top of the file like this "##case ack"
  - When using the string, type {STRING.ack} to choose the "ack" version of Coal mine.
  - Also combined the strgen arrays into a struct, and fixed a bug with SetXY.
19 years ago
tron e7fa78d60b (svn r2596) Add macros ROL and ROR to ROtate values Left/Right. Also shorten the parameter names for GB and SB to increase readability 19 years ago
celestar de19186be3 (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
(i.e. spans two height levels) and use it throughout the code.
-Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to
build a depot on it. Wraps some bitmagic which seems quite unreadable at
first glance
19 years ago
ludde 594dd34e84 (svn r2594) Fix: [strgen] Misc updates to the string system.
- Renamed the plural command to "P" instead of "PLURAL". Now write something like this to append an s on plural: {P "" s}. (You can optionally still add an argument index to explicitly specifiy which number that's used)
  - Removed the pluralized cargo strings from the string files. The new method is to use the plural specifier {P}
  - Added support for genders. First add "##gender der das die" on top, then use {G=der} on a cargoname/industry to set the gender, and to switch between genders do something like {G neu neu neue} {STRING}
  - Updated the swedish/english translation with P strings.
19 years ago
miham cb5fc8f6ff (svn r2593) [Translators] Updated translations to 20050716 (27 lang(s)) 19 years ago
ludde ec8a15d191 (svn r2592) Feature: [strgen] New way to specify plural forms.
- {NUM} {PLURAL 0 car cars}: Prints either car or cars depending on if the argument 0 is plural.
    Also supports languages with weird plural forms such as Polish. 
    The plural format needs to be specified in the beginning of the langfile, like "##plural 7" for Polish.
19 years ago
ludde 9d6b7f1e9f (svn r2591) Codechange: [network] Cleanup NetworkHandleCommandQueue 19 years ago
ludde 7ddd9fe0e3 (svn r2590) Fix: [network] Fixed NetworkHandleLocalQueue 19 years ago
ludde 41d4eed3fb (svn r2589) Fix: [network] Fixed static variable that wasn't initialized. Would stop the sync checking from working in some cases. 19 years ago
ludde 04e45dac34 (svn r2588) Codechange: Remove PLAYER_SEED_RANDOM 19 years ago
Darkvater f043088ec1 (svn r2587) - Fix: Don't close the save-thread if it wasn't started because of some error or a network-server 19 years ago
Darkvater c2409a2861 (svn r2586) - Fix [Makefile]: add mersenne.c to VS.NET2003 project file 19 years ago
Darkvater bc11fe03ee (svn r2585) - Fix [Makefile]: some small cleanups, remove warnings, and add mersenne to makefile (Luca) 19 years ago
Darkvater 4ea2214993 (svn r2584) - Fix: Game no longer asserts when you use the remove-road tool on a town building or industry. 19 years ago
ludde fd0cee7418 (svn r2583) Move OS specific code out of misc.c
Added support for Mersenne Twister random number generator (not implemented in network yet)
Wrap player randoms around #ifdef
19 years ago
ludde ac4f823b54 (svn r2582) Fix: Prevent generating unrealistically many Oil refineries on large maps. They are always placed next to the borderline, so the perimeter is used instead of area to scale the number of those industries. 19 years ago
ludde bb82f5e5d4 (svn r2581) Fix: Behave a bit safer if central server sends bogus information about clients.
Change: Made code a little bit more readable by putting _selected_item in a local var with a shorter name.
19 years ago