rubidium
3307cb32f4
(svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile.
2007-06-21 15:13:09 +00:00
rubidium
dffad5260b
(svn r10248) -Codechange: don't limit the cost of tunnels.
2007-06-21 14:58:30 +00:00
rubidium
1b27095c83
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
2007-06-21 14:54:51 +00:00
rubidium
0d8e82b7d7
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
2007-06-21 14:32:27 +00:00
truelight
c755fa43d0
(svn r10245) -Codechange: added GetName also to all Blitters, instead of only the Factory
2007-06-21 13:56:59 +00:00
truelight
2f0500a438
(svn r10244) -Fix: make sure to let 32bpp-anim report the increased buffer-size it needs
2007-06-21 13:31:41 +00:00
glx
d183723d39
(svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions
2007-06-21 13:30:23 +00:00
truelight
426de65b18
(svn r10242) -Fix: avoid a segfault if you move your mouse at startup with 32bpp-anim
2007-06-21 12:45:41 +00:00
truelight
d614cec205
(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
...
-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-21 12:36:46 +00:00
miham
36afc46e2a
(svn r10240) -Update: WebTranslator2 update to 2007-06-21 08:03:49
...
american - 30 fixed, 1 changed by WhiteRabbit (31)
bulgarian - 1 fixed by thetitan (1)
dutch - 1 fixed by habell (1)
estonian - 25 fixed by kristjans (25)
french - 1 fixed by glx (1)
german - 15 fixed by Neonox (15)
hungarian - 24 fixed by miham (24)
italian - 1 fixed by lorenzodv (1)
japanese - 25 fixed by ickoonite (25)
korean - 1 fixed by darkttd (1)
slovenian - 1 fixed by Necrolyte (1)
2007-06-21 06:09:50 +00:00
maedhros
07a11f05ae
(svn r10239) -Fix (r10236): The pin button didn't move when resizing the timetable gui.
2007-06-20 20:02:30 +00:00
maedhros
d5da0e0740
(svn r10238) -Fix (r10236): Resizing the timetable window caused it to think it could only show one line at a time.
2007-06-20 19:57:18 +00:00
maedhros
29490c6bec
(svn r10237) -Fix (r10236): It helps if you use svn add with new files...
2007-06-20 19:26:25 +00:00
maedhros
7fb6e8f11d
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
2007-06-20 19:17:22 +00:00
truelight
59b54b3b02
(svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium)
2007-06-20 12:09:47 +00:00
truelight
0e4a7125ae
(svn r10234) -Fix r10233: make peter1138 happy
2007-06-20 10:30:25 +00:00
truelight
5eff2951cc
(svn r10233) -Fix: 8bpp-optimized encoder fucked up if 255+ pixels in a row were non-transparent (tnx boekabart)
2007-06-20 10:26:39 +00:00
belugas
d4632dee67
(svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11.
...
It never hurt before, but it would have...
2007-06-20 03:03:00 +00:00
glx
168eee00cd
(svn r10231) -Cleanup: MSVC project files
2007-06-20 03:01:27 +00:00
rubidium
9e55573616
(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
2007-06-19 21:15:14 +00:00
glx
fe7f4a2f9c
(svn r10229) -Cleanup: removed duplicate include (dihedral)
2007-06-19 19:49:03 +00:00
rubidium
0d623dbed4
(svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff?
2007-06-19 19:04:25 +00:00
truelight
9efe1d6776
(svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
2007-06-19 17:43:30 +00:00
belugas
c492167f74
(svn r10226) -Codechange: Add support for newindustry tiles drawing.
...
Heavily based on Maedhros's newhouses implementation
2007-06-19 17:33:12 +00:00
truelight
bd215277b5
(svn r10225) -Codechange: move common Colour routines for 32bpp to the base class (and nick it colour, not color)
2007-06-19 17:32:01 +00:00
rubidium
bf0be8f0bc
(svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits.
2007-06-19 17:27:59 +00:00
glx
554639ce92
(svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared
2007-06-19 17:13:25 +00:00
peter1138
195ef32835
(svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz)
2007-06-19 16:40:59 +00:00
rubidium
911f37ee94
(svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases.
2007-06-19 15:56:03 +00:00
truelight
766168ad43
(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
2007-06-19 15:40:27 +00:00
rubidium
1e73884c10
(svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when it shouldn't be terraformed.
2007-06-19 15:34:43 +00:00
glx
6f25b5db0d
(svn r10218) -Fix r10216: more compile errors
2007-06-19 15:26:10 +00:00
truelight
f5271393e1
(svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx)
2007-06-19 15:18:26 +00:00
truelight
cd10965a27
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
...
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight
b63c8b8342
(svn r10215) -Fix r10214: forgot 2 cases of the same mistake
2007-06-19 12:19:31 +00:00
truelight
a2b14e718a
(svn r10214) -Fix: off-by-one in draw-rect-color-remapping (peter1138)
2007-06-19 12:18:24 +00:00
rubidium
f765b3d6aa
(svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
2007-06-19 00:05:26 +00:00
glx
623a848cca
(svn r10211) -Feature: [NewGRF] Add support for action 0F
2007-06-18 23:00:55 +00:00
rubidium
8220153e6b
(svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder.
2007-06-18 22:49:55 +00:00
rubidium
6900de65b9
(svn r10209) -Fix/Codechange: forgot a few changes of int32 -> Money in the previous commit
2007-06-18 22:09:54 +00:00
rubidium
23727da96f
(svn r10208) -Codechange: replace int32 with Money where appropriate.
2007-06-18 21:44:47 +00:00
rubidium
7dda2d93da
(svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money.
2007-06-18 21:00:14 +00:00
truelight
6785ea670f
(svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer
2007-06-18 20:08:21 +00:00
rubidium
773a7c9cb6
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
2007-06-18 19:53:50 +00:00
truelight
bcdb89906b
(svn r10204) -Fix: copy docs/32bpp.txt at 'make bundle'
2007-06-18 19:42:48 +00:00
truelight
d7736f6b83
(svn r10203) -Codechange: more moving things to blitter-layer: DrawLine
2007-06-18 19:38:23 +00:00
peter1138
704a67ff0b
(svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go.
2007-06-18 18:45:12 +00:00
rubidium
82e79b847e
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
2007-06-18 16:42:40 +00:00
KUDr
80d71953ba
(svn r10199) -Fix [FS#884, YAPF]: 'target_seen' flag that is set prematurely in some cases (1 tile long cached segment followed by target station) stops on assert (immeR)
2007-06-18 14:40:07 +00:00
rubidium
5718743722
(svn r10198) -Fix (r10194): did not search all search paths.
2007-06-18 11:04:12 +00:00