Henry Wilson
0b2567d882
Codechange: Remove shift as fast-forward key when _DEBUG is defined
2 years ago
SamuXarick
46dc6da270
Codechange: Make void tiles flood edge tiles, instead of edge tiles flooding themselves ( #8517 )
2 years ago
Peter Nelson
ede1201b6a
Codechange: Rename override manager variables.
2 years ago
Peter Nelson
bcc53c5ad5
Codechange: Add missing `this->` in override manager.
...
Variable scope is also tweaked in a couple of cases reducing line count.
2 years ago
Peter Nelson
eedb786872
Codechange: Use vector for NewGRF spec overrides.
...
This replaces C-style memory management.
2 years ago
translators
07940726d3
Update: Translations from eints
...
korean: 4 changes by telk5093
2 years ago
Rubidium
2fd99467ea
Fix: scripts are not aware of nullptr, they only know null
2 years ago
Rubidium
f9a473bef7
Fix: missing/duplicate documentation tags for scripts
2 years ago
Rubidium
3112b387e7
Fix: warnings about obsolete settings/setting values in Doxygen configurations
2 years ago
Rubidium
41fa94bc56
Fix: scripts cannot call constructors of ScriptEvents, so remove from the documentation
2 years ago
merni-ns
2d0c1ffdb7
Change #10255 : Reduce basic thickness of linkgraph GUI lines ( #10410 )
...
From 3px to 2px (multiplied by UI scale).
2 years ago
translators
01a2449489
Update: Translations from eints
...
finnish: 8 changes by hpiirai
polish: 4 changes by pAter-exe
2 years ago
PeterN
4dfd6a096f
Fix #10220 : Don't select unselectable engine as default. ( #10404 )
2 years ago
translators
97844df123
Update: Translations from eints
...
spanish: 4 changes by MontyMontana
2 years ago
Tyler Trahan
9c5de7fd72
Fix #10395 : When loading old saves, don't forcibly bar level crossings ( #10400 )
2 years ago
Rubidium
8aeef665c7
Fix #10377 , Fix 94167df: bad sorting of rail vehicles when primary variant is missing
2 years ago
translators
7d502e2857
Update: Translations from eints
...
english (us): 4 changes by 2TallTyler
romanian: 10 changes by bnegrut
russian: 4 changes by Ln-Wolf
portuguese: 4 changes by azulcosta
2 years ago
SamuXarick
b2a5ebcfc4
Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in GUI ( #10227 )
...
* Change: Store "all time" and "since minimum age" last year profits on groups
* Fix: Update last year profit for groups when copying vehicle statistics on autoreplace
* Codechange: Refactor profit last year
* Change: Rename some group related items for clarity
* Change: Reorder the fields in GroupStatistics
That way less memory gets wasted.
2 years ago
translators
8b5fa2cc7b
Update: Translations from eints
...
english (au): 4 changes by krysclarke
2 years ago
Rubidium
7cdc23fd64
Codechange: hide the map's size related fields in the Map structure
2 years ago
Rubidium
de6bc8e692
Codechange: move TILE_MASK to Map::WrapToMap
2 years ago
Rubidium
fe2bcd2a58
Codechange: migrate size related functions to Map structure
2 years ago
Rubidium
d481f78b24
Codechange: add map size related functions to Map structure
2 years ago
Rubidium
9c1a3b17e3
Codechange: use MapLogY() instead of FindFirstBit(MapSizeY()), MapSize() instead of MapSizeX() * MapSizeY()
2 years ago
Rubidium
22d3de8b67
Codechange: use ScriptMap size functions instead of global functions
2 years ago
Rubidium
953445a5ac
Codechange: use MakeSea/AllocateMap in the oldloader instead of MemSetT
2 years ago
Andy
3b0b572ebf
Change: Log AI/GS Squirrel crashes in white text for readability ( #10375 )
2 years ago
translators
5eb2e0fd3d
Update: Translations from eints
...
dutch: 4 changes by Afoklala
2 years ago
Francis Herne
01be423237
Fix #10362 : NewGRF bridges without speed limits.
...
For bridges, a max speed of 0xFFFF (i.e. no effective limit)
is no longer displayed as a limit in the UI.
A max speed of 0 is also considered unlimited, for similarity to the
roadtype and railtype interface.
2 years ago
translators
3c80f2d14a
Update: Translations from eints
...
english (au): 6 changes by krysclarke
chinese (simplified): 3 changes by XiaoJi-Game, 1 change by ZZY2357
arabic (egypt): 11 changes by AviationGamerX
korean: 3 changes by telk5093
indonesian: 8 changes by K4smun1
2 years ago
translators
83d5e681fc
Update: Translations from eints
...
vietnamese: 6 changes by chupper100
italian: 4 changes by Rivarossi
tamil: 10 changes by merni-ns
2 years ago
PeterN
5801442780
Fix: Switch to OWNER_TOWN prevented OWNER_DEITY test during industry prospecting. ( #10360 )
2 years ago
Rubidium
8d8519c3f6
Fix #10368 , Fix 994bf19: server restarting game caused clients to hit assertion
...
Upon closing the EndGameWindow, triggered from UnInitWindowSystem, the
HighScoreWindow would be opened and _z_windows would not be empty.
2 years ago
translators
dcc06f44bc
Update: Translations from eints
...
english (us): 6 changes by 2TallTyler
catalan: 6 changes by J0anJosep
spanish: 5 changes by MontyMontana
portuguese: 4 changes by azulcosta
polish: 4 changes by pAter-exe
2 years ago
translators
8a6f4c22c9
Update: Translations from eints
...
finnish: 2 changes by hpiirai
french: 2 changes by glx22
portuguese: 2 changes by azulcosta
portuguese (brazilian): 2 changes by ericandradex
polish: 2 changes by pAter-exe
2 years ago
Tyler Trahan
dbf69fde53
Fix #10363 : CargoDist setting helptext shouldn't suggest symmetric distribution for diamonds in subtropic ( #10364 )
...
* Fix #10363 : CargoDist setting helptext shouldn't suggest symmetric distribution for diamonds in subtropic
* Fix: Always capitalize the first word of a sentence, even if a quoted setting name
2 years ago
translators
750d89d37b
Update: Translations from eints
...
russian: 2 changes by Ln-Wolf
turkish: 2 changes by EndChapter
2 years ago
Rubidium
a4a819c983
Fix #9865 : removing files with the console always failed
2 years ago
Rubidium
1ed0b35520
Fix #10009 : bad overflow protection when taking out loans
2 years ago
PeterN
2355882ec1
Codechange: Remove object `enabled` flag and shuffle members. ( #10358 )
...
`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.
ObjectSpec is shuffled to reduce its memory footprint.
2 years ago
Rubidium
8f9a60893d
Fix #10177 : company list password padlock showed after switching to single player
2 years ago
Rubidium
c578917783
Fix #10057 : FallbackParagraphLayout fails to properly wrap
...
... during the first word after a new run has been started.
2 years ago
SamuXarick
96ec9908a0
Codechange: refactor removal of desert around river tiles
2 years ago
Rubidium
20a9e13272
Fix: inconsistent definition of copy constructor and assignment
2 years ago
Rubidium
6dfd2cad69
Fix: comparison result is always the same warnings
2 years ago
PeterN
b4f0450974
Change: Display font status as aa/noaa instead of true/false. ( #10352 )
2 years ago
Rubidium
921c6591f9
Codechange: do not use interactive random anymore for script configuration
2 years ago
Rubidium
c5ff61c5f2
Add: script specific Randomizer instances
2 years ago
Rubidium
6abad681bd
Codechange: move choice for randomizer of scripts to a single location
2 years ago
Rubidium
3373128233
Codechange: pass the randomizer directly to the town name generation
2 years ago
Rubidium
b3b8c3fd2d
Codechange: pass the randomizer to use directly to the company face generation
2 years ago
Peter Nelson
8149ba338f
Change: Check glyph size before trying to render it.
...
This change of order ensures that the "Font glyph is foot large" occurs
even if the glyph is too large for an alloca() allocation.
2 years ago
Peter Nelson
fa0c67b10a
Change: Remove guess-work from calls to GetGlyphOutline().
...
This API method is intended to be called twice, so don't attempt to guess
the required size.
2 years ago
Peter Nelson
5370e910d3
Change: Use std::vector for fallback font list.
2 years ago
Rubidium
90f1768006
Codechange: add non-nullptr asserts in cases where it should never be nullptr
...
Though where similar calls are checked for nullptr as in those instances of
the use of that function it can actually return nullptr. In other words, write
down the assumption that the function never returns nullptr in an assert.
2 years ago
Rubidium
bcfe0fb076
Codechange: introduce GetMainWindow() to properly account for nullptr checks
...
Some nullptr checks have been removed as they were not triggered with nullptr
with the null video driver and in dedicated server mode.
2 years ago
Rubidium
9c70c38c5e
Fix: check for the existence of shadow and rotor vehicles for aircraft
...
Instead of just assuming that it exists in the savegame that got loaded.
2 years ago
translators
5ddfd38de6
Update: Translations from eints
...
norwegian (bokmal): 1 change by buzzCraft
2 years ago
Jonathan G Rennison
10e76b2788
Fix #10032 : Capacities of articulated vehicles in build window
...
See also: #9954
2 years ago
Tyler Trahan
07fba75238
Fix: Various Wide River issues ( #10348 )
2 years ago
Tyler Trahan
2206c73156
Feature: Set a custom number of industries in map generation window ( #10340 )
2 years ago
Tyler Trahan
5c64cdcb79
Feature: Press Ctrl to build a diagonal area of trees ( #10342 )
2 years ago
Rubidium
b951332def
Codechange: use smart pointers when creating StringIterators
2 years ago
Rubidium
b35c791d05
Codechange: use smart pointers when cloning iterators
2 years ago
Rubidium
f667a831a5
Codechange: unify creation of diagonal/orthogonal iterator using smart pointers
2 years ago
PeterN
6a0d1c7c19
Fix: Link variants to parents when finalising engines. ( #10346 )
...
This ensures that definition-order of engines within the NewGRF does not matter.
2 years ago
Tyler Trahan
dced2d8c30
Fix #10333 , c53f29d: Only show industry prospecting errors to local company ( #10338 )
2 years ago
translators
b05c21203a
Update: Translations from eints
...
arabic (egypt): 20 changes by AviationGamerX
2 years ago
Tyler Trahan
5a2907a99f
Change: Remove land generator setting from World Generation GUI ( #10093 )
2 years ago
translators
80322b85c2
Update: Translations from eints
...
swedish: 7 changes by joeax910
japanese: 17 changes by scabtert
luxembourgish: 14 changes by phreeze83
lithuanian: 80 changes by devastatorius
2 years ago
PeterN
09a32f2ce1
Fix #10335 : Set initial scrollbar count for object GUI. ( #10336 )
...
This previously happened when the window was resized by itself which was fixed by #10196 . Explicitly set the count instead.
2 years ago
translators
70157b2ad5
Update: Translations from eints
...
luxembourgish: 3 changes by phreeze83
hebrew: 125 changes by haimlm
2 years ago
translators
9d13213c61
Update: Translations from eints
...
spanish (mexican): 3 changes by absay
2 years ago
translators
81c5c16477
Update: Translations from eints
...
galician: 1 change by NicoSGF64
romanian: 8 changes by ALEX11BR
2 years ago
PeterN
c18a171028
Fix #10331 : Starting new company during load must happen after AI start. ( #10332 )
...
This situation occurs when loading a savegame in single-player which only
has AI companies.
2 years ago
translators
7460fdb298
Update: Translations from eints
...
chinese (simplified): 7 changes by HansKaffee
turkish: 13 changes by rustoocas
2 years ago
Rubidium
46dfb309bc
Fix #10309 : [SDL] Uninitialized width and height when turning off full screen
2 years ago
translators
29af0f8c7b
Update: Translations from eints
...
swedish: 18 changes by joeax910
chinese (simplified): 2 changes by HansKaffee
romanian: 3 changes by ALEX11BR
slovak: 15 changes by legitalk
tamil: 21 changes by Aswn
2 years ago
Rubidium
0251786f46
Fix: virtual call from constructor
...
That fills an instance variable that is only read from the Game Options window
and that is overwritten when the video driver is started. Since you cannot get
into the Game Options window without starting the video driver, it is just
pointless and wrong code that would never be noticed by the end user.
2 years ago
Rubidium
c1ff471c77
Fix: bad oddness checks
...
Modulo on a signed number returns negative values for negative values, so
i % 2 == 1 will only return true for positive odd numbers, whereas i % 2 != 0
returns true for both positive and negative odd numbers.
2 years ago
Rubidium
f7af9a299a
Codechange: prevent suspicious pointer scaling
2 years ago
Rubidium
170f37d07f
Codechange: silence some potentially uninitialized local variable errors
...
In these cases technically they are false positives, however dismissing the
alerts when the underlying code may make them true positives does not seem
like the safest solution.
2 years ago
Rubidium
496ec1f012
Fix: use reference and array indexing to prevent suspicious pointer scaling
2 years ago
Rubidium
fbd0f5ad7d
Fix: inconsistent allocation error handling
...
Mix-and-matching std::bad_alloc exception handling with nullptr checks
2 years ago
Rubidium
3c54344825
Fix: comparison of narrow type with wide type in loop condition
...
Technically this can't be triggered with the currently returned values though.
2 years ago
Charles Pigott
e00996a18a
Change: Big UFO disaster targets current location of a random train ( #10290 )
2 years ago
PeterN
1b1aa682a6
Fix: Don't assume engclass 2 should be elrail. ( #10315 )
...
When disabling/enabling elrail, there is an assumption that `engclass` of 2
means the engine will run on elrail. While this holds for default engines,
NewGRFs can do other things.
To resolve this we store the intended railtype so that toggling elrail will
restore to the correct type.
2 years ago
Rubidium
51049946d1
Fix: prevent corrupted GRF files to allocate stupid amounts of memory
2 years ago
translators
58068883f8
Update: Translations from eints
...
swedish: 33 changes by joeax910
arabic (egypt): 11 changes by AviationGamerX
luxembourgish: 3 changes by Gubius
greek: 85 changes by SStelioss
indonesian: 55 changes by indrabagus, 20 changes by K4smun1
serbian: 527 changes by nkrs
latvian: 82 changes by lexuslatvia
polish: 2 changes by pAter-exe
2 years ago
Rubidium
752cd5c0da
Cleanup 84b71f7: remove G5 detector as it's not referenced anymore
...
The last supported Mac OS X for G5 is 10.5.8 and support for < 10.7 has already been removed.
2 years ago
Rubidium
375a5b8e3f
Codechange: refactor FindClosestDepot to not use pointers, but return a struct
2 years ago
translators
b3907b1359
Update: Translations from eints
...
swedish: 39 changes by DonaldDuck313, 9 changes by joeax910
chinese (traditional): 62 changes by wpi3
greek: 8 changes by SStelioss
indonesian: 29 changes by indrabagus
serbian: 528 changes by nkrs
ukrainian: 82 changes by StepanIvasyn
turkish: 4 changes by jnmbk
french: 19 changes by glx22
2 years ago
Rubidium
a0694759a1
Fix: do not allow more palette colours than there are indices for the colours
...
Or: do not pass unchecked size from BMP file into memory allocation
2 years ago
translators
3af2c7fff6
Update: Translations from eints
...
swedish: 9 changes by joeax910
norwegian (bokmal): 7 changes by buzzCraft
chinese (traditional): 48 changes by wpi3
galician: 98 changes by pvillaverde
vietnamese: 13 changes by myquartz
czech: 42 changes by vladoschreiner, 40 changes by PatrikSamuelTauchim, 19 changes by adamek0202, 3 changes by LubosKolouch
chinese (simplified): 52 changes by HansKaffee
luxembourgish: 148 changes by phreeze83
hungarian: 50 changes by PstasDev, 23 changes by baliball
german: 69 changes by Wuzzy2, 4 changes by Luensche
romanian: 3 changes by kneekoo
ukrainian: 45 changes by StepanIvasyn
catalan: 12 changes by J0anJosep
turkish: 9 changes by Anceph
french: 1 change by Athozus
portuguese (brazilian): 9 changes by ericandradex
2 years ago
Patric Stout
1fb101eabb
Codechange: address CodeQL issue "Multiplication result converted to larger type" ( #10306 )
...
Most are very unlikely to ever be triggered in our codebase; two
stand out: linkgraph and money cheat. Those, potentially, could
wrap earlier than expected.
2 years ago
translators
fcbe390353
Update: Translations from eints
...
dutch: 10 changes by Afoklala
polish: 33 changes by pAter-exe
2 years ago
Loïc Guilloux
91ca088065
Fix #10304 , fe30f66: [Scripts] Don't start GS in intro ( #10305 )
2 years ago
Michael Lutz
150f05dc15
Change: Heading for 14 now. ( #10302 )
2 years ago
PeterN
5e22788664
Fix #10220 : Adding unavailable variants failed for non-rail engines. ( #10297 )
...
Unavailable parent variant engine for non-rail engines was added to the
wrong (temporary) list so the hierarchy was not added correctly.
2 years ago
translators
22035b7eab
Update: Translations from eints
...
english (us): 10 changes by 2TallTyler
chinese (simplified): 1 change by lysinelai
korean: 13 changes by telk5093
catalan: 1 change by DiogoMCampos
2 years ago