Commit Graph

98 Commits (2fc120d4d1f3454bf44116fb4b9d6a9a7f1e1575)

Author SHA1 Message Date
truebrain 2306f2ab6d (svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town 13 years ago
truebrain 19791d3189 (svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen) 13 years ago
michi_cc 56a592dcbd (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. 13 years ago
rubidium 1138abad35 (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 13 years ago
rubidium 41223c8bc9 (svn r23084) -Codechange: get rid of a redundant variable 13 years ago
yexo 72500ddedf (svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary 13 years ago
michi_cc d25840978c (svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period. 13 years ago
terkhen 55695277c8 (svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus. 13 years ago
smatz c779ee6b58 (svn r22487) -Fix (r15216)[FS#4622]: engine IDs for coal and mail wagons were swapped 13 years ago
planetmaker 7aa57e4acd (svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added 13 years ago
alberth a70556dac2 (svn r22459) -Doc: Typo fixes and doxygen markup improvements. 13 years ago
smatz 978818195e (svn r22042) -Fix: when loading a TTO/TTD savegame, verify we can allocate a CargoPacket before actually trying to do so 14 years ago
alberth 8c3041b3c9 (svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density. 14 years ago
smatz 65c4e0108c (svn r21939) -Fix (r16357): the check for valid depot wasn't strict enough 14 years ago
frosch 7c04ea586d (svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
14 years ago
rubidium c7939e8a63 (svn r21932) -Document: some tidbits related to vehicles 14 years ago
terkhen b6148914b0 (svn r21803) -Cleanup: Remove unnecessary semicolons. 14 years ago
smatz e98fe27c5d (svn r21802) -Cleanup (r2600): remove unused _vehicle_id_ctr_day 14 years ago
smatz 8c421116d9 (svn r21799) -Fix: further variables need to be reset when we loaded a TTDPatch savegame in the past 14 years ago
smatz 95d264953a (svn r21798) -Fix: loading a TTO savegame failed after loading a TTDP savegame with vehicle multiplier bigger than 1 14 years ago
rubidium 680b090ddd (svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly converted from TTDPatch savegames 14 years ago
peter1138 109e4f79f9 (svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image size. 14 years ago
terkhen c7a2d1f883 (svn r21123) -Codechange: Remove max_speed from the Vehicle class. 14 years ago
rubidium f3cf16f529 (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted 14 years ago
rubidium 360d6daf34 (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
rubidium 1f2276b785 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 14 years ago
rubidium 8c85b4ce3d (svn r20281) -Codechange: unify case scope closure + break coding style 14 years ago
alberth 1743c86610 (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 14 years ago
rubidium 1e86effbd3 (svn r20247) -Fix: when it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read 14 years ago
alberth 137e2b64c9 (svn r20211) -Codechange: Indented code should have curly braces around it. 14 years ago
rubidium 9fd2afb147 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 14 years ago
rubidium 4a2901eea4 (svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VARDEF and put them in a more logical location 14 years ago
rubidium 7f43b93eae (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named 14 years ago
frosch be6c18454a (svn r19481) -Codechange: Turn _industry_counts into a static member of Industry. 14 years ago
yexo 22a27d3b62 (svn r19455) -Codechange: split all airport information in Station to a seperate class 14 years ago
terkhen e18436477b (svn r19392) -Codechange: Increase the maximum size of a TileArea. 15 years ago
yexo daf89297fe (svn r19256) -Codechange: use a constructor/destructor for GRFConfig to make sure all members are properly initialized 15 years ago
yexo b21278659c (svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of subclassing it 15 years ago
yexo 80982cc91b (svn r19198) -Codechange: store the size of stations in savegames 15 years ago
rubidium 9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium ad8d6e8dd2 (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way 15 years ago
rubidium 6cac8be361 (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. 15 years ago
rubidium 0fed86a779 (svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
15 years ago
rubidium 224f4e0197 (svn r18028) -Codechange: unglobalise some functions 15 years ago
rubidium b2d7edddfa (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 15 years ago
rubidium d956d05024 (svn r17908) -Fix [FS#3288]: uninitialised values in some paths of loading TTO savegames 15 years ago
rubidium ef38feefda (svn r17807) -Codechange: move all 'updates' just after the 'load' constructor of CargoPackets to the constructor call itself 15 years ago
rubidium ec3a0dc064 (svn r17720) -Codechange: guard the CargoPacket variables that are cached in CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen) 15 years ago
rubidium 982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
smatz a9d0dde464 (svn r17597) -Codechange: rename namegen* to townname* 15 years ago