Commit Graph

4536 Commits

Author SHA1 Message Date
Darkvater
e20e4f95b8 (svn r5800) - Fix: When directories were changed in 'Play Scenario', pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this. 2006-08-07 09:32:29 +00:00
miham
0703c74a3c (svn r5799) WebTranslator2 update to 2006-08-07 11:21:14
slovak     - 31 fixed, 3 changed by lengyel (34)
2006-08-07 09:21:30 +00:00
peter1138
0ed4582d75 (svn r5798) - Fix [r5062]: When expanding a town, the test to check if a tile is a
road depot also excluded all non-road tile types (i.e. bridges/tunnels 
with road.) Thanks to Graphite for finding this.
2006-08-07 06:21:59 +00:00
tron
d69f80fa29 (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too 2006-08-06 18:36:36 +00:00
tron
d8b8035f9f (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 2006-08-06 16:32:49 +00:00
tron
fb251d18e0 (svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z} 2006-08-06 08:23:19 +00:00
belugas
e6ffc4c647 (svn r5785) Fix(5771) : Silenced a warning in MSVC that prevented from compiling. 2006-08-06 01:51:57 +00:00
miham
11f402bf38 (svn r5782) [Translations] Added initial japanese translation 2006-08-05 21:59:07 +00:00
tron
4fed9cec45 (svn r5773) Clarify why the owner is checked before a palette is chosen when drawing a station tile: some stations are not owned by players 2006-08-05 17:00:09 +00:00
tron
d90057e393 (svn r5772) Road depots always have an player as owner, so remove an useless check 2006-08-05 16:57:39 +00:00
tron
24ae7a2241 (svn r5771) Unify several code paths and data structures for drawing train depots and waypoints 2006-08-05 16:54:55 +00:00
Darkvater
50616a9e13 (svn r5769) - Fix (r5762): fix some mistakes in the opendir code and filesize calculation. Thanks to Tron for noticing (and fixing). 2006-08-05 10:30:43 +00:00
Darkvater
97c3b5cad8 (svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c 2006-08-05 00:59:45 +00:00
Darkvater
54f199e495 (svn r5766) - Cleanup: Unify FiosBrowseTo and FiosGetDescText 2006-08-05 00:53:09 +00:00
Darkvater
bd458586a0 (svn r5765) - Codechange: Fully unify the OS-specific FiosGet...List functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks. 2006-08-05 00:47:32 +00:00
Darkvater
48ea9fde32 (svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs.
- Fix: forgot to remove GetLanguageList from functions.h in previous commit
2006-08-05 00:16:24 +00:00
Darkvater
dcda134080 (svn r5763) - Cleanup: Move the now unified GetLanguageList and comparator function to strings.c where it belongs. 2006-08-04 23:45:20 +00:00
Darkvater
9e0fb16d0e (svn r5762) - Codechange: Implementation of POSIX-style opendir/readdir/closedir functions for windows using FindFirstFile/FindNextFile/FindClose.
- Add new header file fios.h that will be the place for all FIOS (game-list) types.
2006-08-04 23:41:13 +00:00
Darkvater
1995313619 (svn r5761) - Cleanup: Really minor whitespace changes, and remove an extern from a function decleration in header file. 2006-08-04 23:33:05 +00:00
Darkvater
2693673bf3 (svn r5760) - Codechange: Use a define for case-string comparison in OS/2 instead of function. 2006-08-04 23:27:36 +00:00
bjarni
9b9efcc16e (svn r5759) -Fix: [OSX] fixed issue where the bundle was not build if the data dir contained subdirs (now copies the subdirs as well)
-Fix: [OSX] allow subdirs in scenario when using make release (copies the subdirs as well)
-Fix: [OSX] removed an outdated line in make release that prevented the creation of the dmg file
2006-08-04 22:26:44 +00:00
miham
9d62e6628b (svn r5750) WebTranslator2 update to 2006-08-04 07:51:51
slovak     - 31 fixed, 24 changed by lengyel (55)
2006-08-04 05:52:10 +00:00
miham
010abe5771 (svn r5742) WebTranslator2 update to 2006-08-03 20:09:26
slovak     - 12 changed by lengyel (12)
2006-08-03 18:09:42 +00:00
tron
ed26c5e14c (svn r5723) - Move the declaration of DrawRoadDepotSprite() out of functions.h (but I'm not too happy with the new header)
- Use DiagDirection instead of plain int for the orientation of the depot graphics
- Rename the associated data tables with sprites to something more meaningful
2006-08-03 06:44:54 +00:00
miham
5f18b6792a (svn r5714) Backport from branches/TGP (r5701 and r5711)
-Fix: < > boxes in patch-settings didn't grey out when they hit the limit of their range
 -Codechange: while at it, prettyfied DrawArrowButtons() a bit
 -Fix: < > boxes in industry production window (when cheat enabled) had a minor glitch
2006-08-02 18:36:53 +00:00
Darkvater
cb1a3e095d (svn r5698) - Fix [r5697]: don't remove ctype include for win32.c; needed for toupper...ugh 2006-08-01 19:24:29 +00:00
Darkvater
b79774e710 (svn r5697) -Fix [r5684]: tolower() was undefined for certain architectures, strangly VS2003 didn't complain, VS2005 did. Thanks glx 2006-08-01 19:19:39 +00:00
miham
001d1a73d4 (svn r5696) WebTranslator2 update to 2006-08-01 19:56:23
turkish    - 5 changed by jnmbk (5)
2006-08-01 17:56:39 +00:00
miham
55467cc8e2 (svn r5692) WebTranslator2 update to 2006-08-01 15:27:09
slovak     - 11 changed by lengyel (11)
2006-08-01 13:27:26 +00:00
tron
2ee4ebfa39 (svn r5690) Factor common code to reduce code duplication 2006-08-01 06:08:11 +00:00
tron
31e0bae89a (svn r5689) Default a station tile to be electrifiable if there is no other information available. I suppose this was a copy&paste error 2006-08-01 06:04:50 +00:00
Darkvater
15516f5de5 (svn r5688) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-07-31 22:40:55 +00:00
Darkvater
6d396f3e17 (svn r5687) - Cleanup: Some cleanup and commentarizing. 2006-07-31 22:26:11 +00:00
Darkvater
ba77f85bed (svn r5686) - Codechange: Use only FioFOpenFile for opening files, use the other similar functions (FioCheckFileExists and FioOpenFile) as its caller. 2006-07-31 22:24:09 +00:00
Darkvater
3797cf8038 (svn r5685) - Codechange: s/FiosCheckFileExists/FioCheckFileExists/ to unify the naming of these functions. 2006-07-31 22:15:39 +00:00
Darkvater
01f11b9970 (svn r5684) - Codechange: create an strtolower() function that uses tolower() on a whole string and apply it in the places this was used. 2006-07-31 22:11:34 +00:00
Darkvater
cc88f3591f (svn r5670) - The keyword is $Id$ not $Id :) 2006-07-31 11:52:39 +00:00
Darkvater
3deee7318e (svn r5665) - Codechange: check pointers against NULL, coding style, tabulation; nothing serious. 2006-07-30 22:55:17 +00:00
bjarni
1ee788c0fb (svn r5664) -Fix: [SF 1518090 ] moving train engines in depot - crash (svn r5463)
this was present long before 5463
	Darkvater deserves some of the credit for this fix since he discovered where the first pointer got set incorrectly
2006-07-30 22:43:50 +00:00
Darkvater
08bcbf5d04 (svn r5656) -Fix [SF 1296259]: Autosave override. Changing autosave interval ingame should also change the default interval. 2006-07-30 14:58:17 +00:00
Darkvater
7ce6a95eb9 (svn r5655) -Fix [SF 1424115]: Reversed arrow-sign in the multiplayer list column headers on sort by name 2006-07-30 14:57:28 +00:00
Darkvater
320e3613d4 (svn r5654) -Cleanup: Change an ugly define into a function 2006-07-30 14:56:40 +00:00
Darkvater
2b11167b8c (svn r5653) -Cleanup: Do a little cleanup of the industry gui code. 2006-07-30 14:55:25 +00:00
Darkvater
738113db22 (svn r5652) -Fix [SF 1480301]: Industry production change button doesn't work 2006-07-30 14:53:59 +00:00
tron
2b8a08dbff (svn r5641) -Fix: Adjust/correct some bounding boxes. This fixes some graphical glitches near bridges 2006-07-30 07:42:37 +00:00
tron
9f4c19e72b (svn r5632) Replace a boolean variable in DeallocateSpecFromStation() by a return
Also set the return type to void, because the caller doesn't care about it
2006-07-29 17:39:58 +00:00
tron
b3ab20fccb (svn r5631) Don't allocate memory for information about a sprite which isn't drawn 2006-07-29 13:06:00 +00:00
tron
711794031c (svn r5630) Replace a boolean variable by continue 2006-07-29 11:15:34 +00:00
tron
1823131745 (svn r5629) Simplify the test whether two bounding boxes overlap 2006-07-29 10:18:59 +00:00
tron
2fd8c07888 (svn r5628) Rename the attributes for the bounding box of struct ParentSpriteToDraw to something sensible. Half of them was totally off: right is left, bottom is top *sigh* 2006-07-29 06:39:19 +00:00